A 2D turn-based auto-battle card collector built on a tight Battle - Roll - Fuse loop. Roll 288 guardians from Korean, Chinese, Japanese and Egyptian mythology, then feed duplicates into fusion to promote them. No microtransactions of any kind: every currency, every upgrade, earned by playing.

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About This Demo

Collect the Gods of Myth - a Card Battler with Zero Microtransactions

Roll, fuse, and empower 288 mythic guardians from Korean, Chinese, Japanese and

Egyptian mythology. A 2D turn-based auto-battle collector built around a relentless

Battle - Roll - Fuse loop.

Truly Free of Pay-to-Win

Every currency and every upgrade is earned in game. No rigged odds, no paywalls.

Your roll chances depend purely on your Luck stat.

No Card Is Ever Wasted

Duplicates are fusion fuel. Promote Silver to Gold to Rainbow to Celestial and

push your power higher with every spare copy.

Zero Micro-management, Strategy in the Deck

Combat is fully automatic and skills fire on their own when conditions line up.

Speed it up - your strategy lives in deck building and lineup order.

Endless Challenge

Story across four mythological worlds, four high-HP raid bosses, and four towers

that each chase a different reward. Plus a training range for measuring your best run.

Four Languages - 한국어 · English · 简体中文 · 日本語

■ What's in this demo

· 4 story worlds — Korea, China, Japan, Egypt

· 4 raid bosses, 4 towers, a training range, and ranked matches

· 288 mythic guardians in the codex, with rolling and fusing

· 4 languages — 한국어 / English / 简体中文 / 日本語

This demo keeps getting updates as development continues.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game includes content created with generative AI:

- Card illustrations, background art, and UI artwork (OpenAI image generation)
- Background music (Suno)
- Store page and marketing artwork
- In-game text and localization (KO/EN/ZH/JA)

All of this content is pre-generated and ships as fixed assets. The game
makes no AI calls at runtime, and no content is generated during play.

Sound effects are procedurally synthesized rather than AI-generated.
Game design, systems, and balance are authored by the developer.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-6100 / AMD FX-6300
    • Memory: 4096 MB RAM
    • Graphics: DirectX 11 capable GPU with 1 GB VRAM (Intel HD Graphics 530 / NVIDIA GeForce GT 1030)
    • DirectX: Version 11
    • Storage: 4096 MB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Minimum resolution 1024x576. Keyboard and mouse only (no controller support).
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8192 MB RAM
    • Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 (2 GB VRAM)
    • DirectX: Version 11
    • Storage: 4096 MB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: 1920x1080 or higher recommended. SSD recommended.

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