Star Explorers Version 3.0 is Here! It's the interstellar dungeon crawler. Traverse a randomly generated galaxy in your own spacecraft, landing on planets, fighting aliens, finding resources, upgrading items, exploring caves, all while seeking out a new home for the human race.
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Data lansării:
8 mai, 2018

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Cumpără Star Explorers

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Include 5 produse: Star Explorers, Anomalies, Anomalies - Music Collection, Rocket Blasters, Paradox Vector


Actualizări recente Afișează tot - (158)

6 iunie

Save Directory Issue Fixed

I have fixed the issue that caused problems when playing the game on different Windows accounts on the same computer.

So, briefly, I had changed the Star Explorers save directory from within the Star Explorers installation folder, to the ProgramData folder. This solved one problem, but introduced another one.

In order to resolve this new problem, I have moved the Star Explorers save directory to where it should have gone, to the user's local AppData folder.

Missing Save Files
Because of these shifts in the save directory, when you open Star Explorers 3.0, you may no longer see your saved game files.


The files are still in the old save directory. So, if you have been following the "testing" version of the game for the last few weeks, you will have to:
  • go to "C:/ProgramData/Star Explorers/" and copy your game's save folder (the name you typed in when you started a new game)
  • then start Star Explorers and begin a new game with the same name
  • Finally, navigate to "C:/Users/-your username-/AppData/Local/Star Explorers/" and paste your old save folder there, allowing it to overwrite the new one.
    NOTE: AppData is a hidden Windows folder, so you may have to open "Folder and Search Options" - Click on the "Views" tab - then check "Show Hidden Files, Folders and Drives" from the list.

Sorry about this inconvenience. Now that saved games are located in the correct directory, this should not be an issue going forward.

Upgrading from Version 2.1
If you were playing the default version of Star Explorers up till now, you have a couple options.

Start a New Game
Version 3.0 is more stable than the previous versions, and has a number of new features. To take advantage of this, and reduce the risk of some latent problem being carried over, it is recommended to start a new game.

Roll Back to the Previous Version
If you want to continue playing your old game, you can roll back to the previous version by right-clicking "Star Explorers > Properties > Betas" and selecting "Version2" from the drop down. This should restore the previous version of Star Explorers (2.1) and allow you to continue your game as you left it.

Bring Your Old Game into the New Version
I would not advise doing this. I cannot guarantee it will work 100% but you are free to try if you like.
  • Locate your previous save directory by right-clicking "Star Explorers > Properties > Local Files" and selecting "Browse Local Files" from the window.
  • then start Star Explorers and begin a new game with the same name
  • Finally, navigate to "C:/Users/-your username-/AppData/Local/Star Explorers/" and paste your old save folder there, allowing it to overwrite the new one.
  • NOTE: AppData is a hidden Windows folder, so you may have to open "Folder and Search Options" - Click on the "Views" tab - then check "Show Hidden Files, Folders and Drives" from the list.

Contact Me
Sorry again for any inconvenience this has caused you. My hope is that this will be the most stable version of Star Explorers ever. If these initial hurdles can be overcome, then you will find a better experience than you had with the game previously, and this structure should be maintained going forward.

If you have any questions about getting your old game to work in the new version, please don't hesitate to reach out to me directly at, or simple post your questions here or on the discussion forum.
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6 iunie

Just in Time for the Big 3.0 Release ... More Bugs!

Okay ... so I've found a bug. I will explain what's happening and you can determine whether it will effect your Star Explorers experience or not.

So I have been more vigilant than ever in testing. I have 5 computers set up to test Star Explorers. 2 have Windows 7, 1 has Windows 8, and 2 have Windows 10.

So far, everything has worked fine ... until today.

If I log in to a different account than the initial Windows account used to play Star Explorers, it will encounter an error when starting a new game. It seems the first account used to start the game will have access to the Star Explorers folder in the ProgramData folder, and other user accounts will not.

Now that I have encountered this error, it seems perfectly obvious. I don't know why I have not thought to test on multiple accounts before, it happened by accident.

So, if you are playing on a computer with multiple accounts, and other people are playing the game too, you may encounter this error. It will say "Invalid Pointer etc..."

Previous versions of Star Explorers created all the saved game files right in the game's installation folder. This was fine on older systems, but Windows 10 and some others, would prevent the game from creating and writing to files in the Program Files folder, where Steam games are usually installed.

The new version fixes this issue, but now a new problem has emerged as a result. The good news is that Windows 10 users should be able to play, so this is a vast improvement.

I will be looking into how to resolve this. If you are playing on a computer with multiple accounts, and you want more than one person to be able to play, then, for now, the best I could advise would be to create a separate public account for everyone to use to play the game.

Keep a look out for updates in the near future.

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Despre acest joc

Star Explorers - Version 3.0

Earth has been destroyed, and humanity must find a way to survive. Star Explorers is the interstellar dungeon crawler. It attempts to capture the vastness, loneliness and desolation of space exploration. Land on planets, explore the surface as well as cave systems, ancient ruins and more on your quest to find a new home for the human race.


"...See, the galaxy Schmidt has created here isn't cruel. "Cruel" implies that it cares. And this galaxy is terribly, terribly uncaring..." - MagFlare – Steam User

"...This game, at its core, is about exploration, and it scratches my space exploration itch in a way that no game has since I played Starflight as a kid..." - battlescar2014 – Steam User

Current Features:

  • Randomly generated galaxy which the player can fully explore
  • Randomly generated planets, caves and other environments
  • Randomly generated alien life, either hostile or friendly towards the player
  • Combat system with aliens on planets and in caves
  • Inventory and Trade System with mothership and some friendly aliens
  • Quests from both mothership and friendly aliens, in addition to the main quest
  • Upgrade system allowing player to explore wider range of planets over the course of the game
  • Crafting system, including unique artifacts that must be constructed with ancient blueprints
  • Day/Night cycles on each planet
  • Resource management and survival in hostile conditions
  • Database of Sectors, Stars and Planets in which player can take notes and customize the names of stars and planets
  • 4K and custom resolutions are supported


Planets are formed randomly, but their conditions are based on somewhat scientific factors. The size and temperature of the star they orbit, their distance from that star, the type of surface, atmosphere, and liquids present (or not) determine how a planet will look once landed on. Players will be able to land, depart and return to planets, exploring their surfaces as well as underground cave systems repeatedly, while keeping the same features intact on each visit.


Fuel, ammunition and oxygen will all have to be carefully managed if the player wants to survive the long search for an earth-like planet. While many planets will be too hot or cold, or without an atmosphere, there are also worlds of liquid methane, ammonia, sulphuric acid and more, that have developed their own unique evolutionary cycles. Each kind of alien plant, tree or animal is pieced together randomly, making for a unique experience for each player.

The Star Explorers universe is not a friendly one though, it can be cruel and indifferent to the struggles of its inhabitants. If you're not careful, you might land on a planet that's just too hot, or too cold, or enveloped in a cloud of corrosive acid, and not live to tell about it. Upgrading your space suit will unlock these otherwise impossible worlds to further exploration.

Inventory, Upgrading and Crafting

Exploration will allow the player to discover many things, including tools and resources that will help in further exploration. Among these are raw materials, weapons, armor upgrades and blueprints that allow you to craft helpful items. Armor upgrades will increase your space suit's resistance to heat, cold and other environmental hazards. Some weapons allow you to access areas that may be closed off to less experienced adventurers.

Caves and Ancient Ruins

Star Explorers may be the first interstellar dungeon crawler. Traversing the dark, hidden places and caves is necessary to find the resources required to complete the game. Discover the crumbling remains of an ancient culture and learn the secrets of its mysterious people. In Star Explorers, exploration and investigation are rewarded with special items and locations that many players may never find. If you are someone who likes to look around every corner, then this is the game for you.

Generative Design

Almost everything in Star Explorers is produced generatively. From the locations of stars and nebulae, to the surfaces of planets and their features, every location is different, and every play-through offers unique challenges. Even the music heard in game is generated in real time, and is based purely on the parameters of the player's environment. Each planet, cave and other location has a unique sound-track.

Shaders and Options

Star Explorers has a number of visual options you may choose from. Among them is the “Old-School Pixel Shader” which offers a unique, low-resolution experience. The graphics are not really at pace with newer games, but real-time shadows, bloom and a smoothing shader are also available for those who enjoy a slightly more contemporary feel. You also have control of your field of view, mouse sensitivity and game/music volume, along with options that may help the game run more smoothly on older hardware. See the manual for full documentation.

The Future of Star Explorers

After a year of Early Access, Star Explorers has arrived at a point where I feel it matches my original design document. Fulfilling my promise to have it completed in a year was important to me, but that does not mean I am finished working on it. I have many other ideas I may choose to add to the game's content. Chief among these are the following:

  • Space battles with alien ships
  • Boarding and exploring alien spaceships
  • More variety of celestial objects, like moons, asteroids and more
  • Alien cities on certain planets
  • I even have a mechanism for Time Travel (this is really outside of the original idea, but I am intrigued by the possibility of doing this anyway)

At some point in the future, I may begin work on these new features. The timing and consistency of these potential future updates will depend largely on how well the game is received by its audience. The more I hear from players, the more likely I will stay motivated to continue on this project.

Regarding Windows 10

Version 3.0 has been updated to work with some of the newer security measures in Windows 10 and other recent versions of Windows.

Cerinţe de sistem

    • SO: Windows XP / Vista / Win 7 / Win 8 / Server 2008 / Server 2012, 32 Bit or 64 Bit; DirectX 9.0c or above.
    • Procesor: AMD Athlon or Intel Pentium
    • Memorie: 3 GB RAM
    • Grafică: 64 MB video card - 1280 x 720 screen resoluion recommended
    • DirectX: Versiune 9.0c
    • Stocare: 1 GB spațiu disponibil
    • Placă audio: Yes, if you want to hear anything.
    • Note adiționale: Other older hardware may work, but has not been tested.
    • SO: Windows XP / Vista / Win 7 / Win 8 / Server 2008 / Server 2012, 32 Bit or 64 Bit; DirectX 9.0c or above.
    • Procesor: AMD Phenom II X4 965 or Intel Core i5-3470 3.2GHz
    • Memorie: 6 GB RAM
    • Grafică: 256 MB video card - 1280 x 720 screen resoluion recommended
    • Stocare: 1 GB spațiu disponibil
    • Note adiționale: Shader 2.0 support

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