A 16-player online party game of betrayal and bad decisions. One of you secretly flies a UFO. Everyone else fights to survive it, and each other. Then the greys show up. Set where real UFO encounters happened. Nobody's safe. Nobody's innocent.

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About This Game

16 players. 1 UFO. Nobody knows who's flying it.

Fifteen survivors drop into the dark: armed, scared, and turning on each other fast. The sixteenth is secretly piloting a UFO overhead, tractor beam charged, picking off targets from above.

Then the greys show up. They don't care who's human, who's flying the saucer, or who's winning. They just want everyone.

Every round rewrites the paranoia. Is that gunfire a survivor fighting for their life, or bait? Is that shadow above you the UFO lining up a beam, or just a cloud? You won't know who's flying the saucer until the light hits you.

Every map is set at the site of a real, famous UFO encounter, built from actual USGS terrain data of the real location. From lonely desert highways to century-old farm towns, you're walking the same ground where people swore the sky came alive.

  • 16-player online social deduction survival

  • One player secretly pilots the UFO each round

  • AI grey aliens hunt everyone, survivors and UFO alike

  • Maps built on real-world UFO sites and terrain

  • Team up, betray, or go it alone

Trust no one. Look up. Survive.

  • Every round, one player secretly becomes the UFO. They're your friend right up until they're not.

  • From above, they see everything: the survivors hiding in barns, the ones sprinting down empty roads, the ones who think they're safe under a streetlight.

  • Down below, everyone else scrambles to survive them, each other, and whatever crawls out of that beam. Nobody knows who to trust until it's too late.

  • In round one, the greys are barely worth a second glance. By round five, they're an unstoppable tide, swarming faster than you can think.

  • They come out of the fields, the tree lines, and the dark between streetlights. What starts as a stroll through a quiet town turns into a full-blown sprint for your life.

  • The longer you last, the harder it gets to trust anyone to watch your back.

  • Any round, the UFO seat could be yours. One round you're sprinting for your life, the next you're the thing everyone's sprinting from.

  • As a survivor, you learn how the UFO hunts. As the UFO, you learn where survivors hide. Every round in one role makes you deadlier in the other.

  • Nobody stays the underdog forever, which means nobody's ever really safe. Including you.

Survivors want each other knocked out. The UFO wants abductions. The greys just want everyone.

  • Three agendas. Zero alliances that actually hold.

  • That survivor who helped you last round? They know exactly where you like to hide. That quiet player who hasn't fired a shot? Maybe they're saving ammo. Maybe they're watching from the sky.

And it doesn't matter who takes you down. Once you're out cold, you're getting beamed up regardless.

Free-for-all: Trust no one. Every survivor is a threat, and every shadow could be the saucer.

Squads of 3: Trust exactly two people. For now.

  • Squads can cover each other, split up to scout, or drag a knocked-out teammate away from the beam. Just remember only one player can be crowned champion.

Either way, someone's getting left behind.

  • Every round resets the board. New UFO pilot, new threats, new grudges. The player who led round one can be the first one beamed up in round two.

  • Rack up points by surviving, knocking out rivals, and landing abductions as the UFO. After round five, only one player walks away the undisputed victor.

  • Everyone else spends the ride home plotting how they'll get there next time.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI Generation Disclosure
Abduction uses generative AI in limited, supporting ways during development — for example, assisting with asset preparation such as converting custom font designs into usable game fonts. All core game design, systems, art direction, and content are created and reviewed by the developer. Generative AI is a tool in the pipeline, not a substitute for the creative work behind the game.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 1070 (8 GB) / AMD RX 5600 XT
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • VR Support: Not at this time.
    • Additional Notes: SSD recommended. 64-bit processor and operating system required.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i7-10700 / AMD Ryzen 7 3700X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA RTX 3060 (8 GB) / AMD RX 6600 XT
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 70 GB available space
    • VR Support: Not at this time.
    • Additional Notes: SSD recommended. 64-bit processor and operating system required.
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