Build a fantasy war-band, pack each unit's backpack, and feed your champions to make them monsters. An async-PvP auto-battler: every opponent is a real player's saved army. Five factions, shaped items, commander skills — forge a new build every run, then climb the ranked ladder.

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About This Game

Build a war-band. Pack their bags. Feed the weak to the strong. Then throw your army at a REAL player's — saved as a ghost, matched to your strength, fought on your schedule. A thousand rivals are out there, and none of them know they're about to lose.

⚔️ PICK YOUR FACTION

Five armies with opposing fantasies and their own mechanics:

HIGHCREST — a holy chivalric kingdom: elite knights vs a peasant levy swarm, clerics that bring the fallen back.

THE BONE LEGION — marching undead: a cheap risen horde, a bone-armor wall, and necromancers that raise more mid-fight.

THE BLOODHORDE — a savage monster warband: berserk rage, WAAAGH momentum, brute regeneration.

ELDERWOOD — the moonlit elf court: crit-dancing moonblades behind a thorned grove wall, and a drake that grows up mid-run.

IRONCLAW — dwarves whose runesmiths permanently forge their kin stronger every single battle.

🎒 THE BACKPACK IS THE BUILD

Every unit carries its own 3×3 backpack. Items have real shapes — pack a two-handed cleaver next to the right relics and adjacency combos light up. Craft items into stronger ones, hand a mage's soul gem to a footman and watch him cast, or build a carry around army-scaling gear.

🍖 FEED YOUR CHAMPIONS

Units level by CONSUMING other units — and absorb their traits when they do. Your army isn't a pile of copies; it's a handful of named veterans you've grown all run. Max a unit's level and it ASCENDS into an evolved form.

👑 COMMANDERS THAT GROW

Draft a commander, then draft their skills as you win — from economy engines to army-wide doctrines, including permanent, run-long growth that compounds every round.

🏆 CLIMB THE LADDER

Ranked runs settle Elo against the very armies that beat you. Seasons, per-faction mastery, and a ladder of real players' builds to study and counter.

A run takes 20–40 minutes. Lose, learn, and go again — the next build is always one more run away.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some visual assets (character sprites, portraits, marketing art) and some audio were created with the assistance of generative AI tools (PixelLab, Midjourney), then curated and edited by the developer. All game design, code, and writing are human-made. The game does not generate AI content at runtime.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel i5-2400 / AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 960 / AMD equivalent
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: Any
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11
    • Processor: Intel i7 / Ryzen 5
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 1060 / AMD equivalent
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: Any
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