Run a secondhand games shop in 2003, where every sale is a negotiation. Read the customer, hold your price or fold, buy low across the counter and at auction, and keep a shelf that moves before the rent comes due. A first-person shop sim about haggling, stock and margins.

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Planned Release Date: Dec 25, 2026

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About This Game

Every price is a conversation.

Console Dealer is a first-person shop simulator set in 2003, in a secondhand games shop you run alone. Nothing in it has a fixed price. What you pay, what you charge and what you finally shake on are decided across the counter, one customer at a time.

Negotiate everything

Someone walks in with a bag of cartridges and wants money today. Someone else picks three games off your shelf and offers less than the ticket. Six kinds of customer, each with their own patience, pride and idea of what things are worth. Counter their offer, hold your line, or walk away and lose the sale. Read them right and the gap between what you pay and what you sell for is your whole living. Read them wrong and they leave, and the queue behind them is watching.

Buy smart, or don't buy

  • Buy across the counter from walk-ins, at your price, not theirs.
  • Bid on job lots and storage auctions from one photo and one line of description.
  • Fill want-lists and answer the phone for the stock the street is asking for.
  • Send cold stock to the bulk dealer before it eats a shelf.

Stock it, price it, shift it

  • Price every item by hand. Over-price and it sits; under-price and the resellers clean you out.
  • Read the weekly trade paper: a price cut or a new release moves your whole shelf.
  • Repair dead hardware on the bench and sell it one step better.
  • Watch your reputation on the street. It decides who walks in and how hard they push.

Rent is the pressure

Fifty-three cities, five hundred neighbourhoods, four kinds of premises. A gold-coast shopfront brings collectors with deep pockets and a rent to match; a lockup on an industrial estate is cheap and nobody comes. Where you sign is the biggest decision you make, and you make it on day one.

Five ways behind the counter

Car-boot trader, repair bench, shop-floor lifer, collector or liquidator. Who you were before decides how you buy, how you sell, and what walks through your door.

No microtransactions. No online. One shop, your name on it.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Console Dealer uses generative AI for some pre-made content; nothing is generated while you play.

Images: the shopfront artwork used in the store capsules, library assets and page background, and the four backdrop plates behind the title, identity, lease and ending screens, were generated with an image model and then edited by hand. All in-game 3D models are licensed asset packs; the item, lot and category pictures are drawn by our own code.

Music: the two background music tracks (menu and shop) were generated with an AI music tool. Sound effects are synthesized by our own code.

Text and localization: the English writing is ours. The translations into Chinese (Simplified), Russian, German, Spanish, Portuguese (Brazil), French, Japanese, Turkish, Italian, Polish and Korean were produced with an AI language model and checked by us, not by professional translators.

Code: parts of the game's code were written with the help of an AI coding assistant, under our direction and review.

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4460 / AMD FX-6300
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 960 / AMD RX 570, 4 GB VRAM, Vulkan 1.1
    • Storage: 1 GB available space
    • Additional Notes: 1920×1080 or higher recommended; renders at up to 2560×1440. Mouse and keyboard required.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 (64-bit)
    • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Memory: 8 GB RAM
    • Graphics: GTX 1660 / RX 5600 XT or better, 4 GB VRAM
    • Storage: 2 GB available space
    • Additional Notes: 1440p or higher for the full UI layout.
    Minimum:
    • OS: macOS 11 Big Sur or later
    • Processor: Apple M1 or Intel Core i5 (64-bit)
    • Memory: 8 GB RAM
    • Graphics: Metal-capable GPU (Apple Silicon, or Intel/AMD with 2 GB VRAM)
    • Storage: 1 GB available space
    • Additional Notes: Universal build: runs natively on Apple Silicon and Intel Macs.
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