An idle cultivation game. Start as a talentless one, meditate your way up 79 realms, become a deity then beyond. Set your pace and watch the numbers climb.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is already in a playable, complete and fun state, but it doesn't yet contain all the content we have planned.

Right now the game covers the full Pre-Ascension journey and the first Ascension — dozens of interconnected systems (cultivation, combat, crafting, sect management, world map, and more) that already offer many hours of progression. However, our vision for the full experience includes at least three Ascensions, each expanding the world, unlocking new mechanics, and raising the power ceiling far beyond what's currently available.

We chose Early Access because a game of this scale is best shaped alongside its community. Cultivation/idle-progression games live and die by their pacing, balance, and long-term hooks — and the best way to get those right is to release a solid foundation now, listen closely to how players actually engage with it, and build the remaining content around that feedback.

We're fully committed to seeing this project through to its complete vision, and we want players to be part of that journey from the start.”

Approximately how long will this game be in Early Access?

“We expect the game to remain in Early Access for approximately one year.

This timeline gives us enough room to develop and release the remaining Ascensions, incorporate community feedback into pacing and balance, and polish the overall experience before considering the game feature-complete. That said, our priority is making sure the content is properly tested and balanced rather than rushing to hit a fixed date, so this timeframe could shift depending on how development and community feedback progress.”

How is the full version planned to differ from the Early Access version?

“The full version will expand significantly beyond what's available in Early Access, both in content and in systems.

Currently, the game includes the complete Pre-Ascension journey and the first Ascension, with core systems like cultivation, combat, crafting, sect management, and the world map already fully playable.

The complete version will add at least two additional Ascensions beyond the first, each one bringing:

New realms/regions to explore on the world map
New cultivation mechanics and progression tiers that raise the power ceiling
New enemies, bosses, and combat challenges scaled to each Ascension
Additional crafting recipes, gear, and resources tied to the new tiers
Expanded sect management features and content
New story content and world-building tied to each Ascension

Our goal is for each Ascension to feel like a meaningful expansion of the game's scope, not just a numbers increase — introducing new mechanics and challenges rather than simply extending existing systems.”

What is the current state of the Early Access version?

“The Early Access version is fully playable and represents roughly 50% of the planned total content.

It includes the complete Pre-Ascension journey and the first Ascension, with all core systems already implemented and functional: cultivation, combat, crafting, sect management, world map exploration, and more. These systems are fully interconnected and offer many hours of progression on their own.

What's not yet included are the additional Ascensions planned for the full release — each one will expand the world, introduce new mechanics, and raise the power ceiling well beyond what's currently available.”

Will the game be priced differently during and after Early Access?

“The game will always be free to play, both during and after Early Access — there are no plans to introduce a purchase price at any point.

We do offer optional support through Patreon for players who want to help fund development. Patreon supporters receive some bonus perks, but nothing that affects core game content — all gameplay systems, progression, and content remain fully free and accessible to everyone regardless of whether they support us on Patreon.”

How are you planning on involving the Community in your development process?

“We plan to keep an open, ongoing dialogue with our community throughout Early Access.

Our primary hub for this will be our Discord server, where players can share feedback, report bugs, discuss balance, and talk directly with the development team. We'll be actively monitoring discussions there to understand how players are actually engaging with the game's systems.

Player feedback will directly shape how we approach pacing, balance, and the design of future content — including the remaining Ascensions. We see Early Access as a collaborative process: we'll share our plans and progress, listen closely to what the community tells us, and adjust our roadmap based on that input.”
Read more
This game is not yet available on Steam

Planned Release Date: 2026

Interested?
Add to your wishlist and get notified when it becomes available.
 
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Start as a nobody. Become a god.

An idle cultivation game about climbing the Xianxia world.

You sit, absorb Qi, break through realms, die then come back stronger.

Each death open new possibilities and new mechanics to explore.

First you take ages to defy the heavens.

Later you conquer entire galaxies in a whim.

What's in it

Origins, multiple cultivation types, world map to conquer, sect system, alchemy, forging and so on. Multiple systems with in-depth progression. You progress the way you want. With the build and focus you want.

The vision

As a player i always wanted to play a xianxia idle game. I played a lot of wuxia incremental games on the market and loved most of them.

But i always wanted more. I started Path as something i wanted to play, a fast progression idle/active game with all the mechanics i read on novels.

I want path to be the very thing that scratch that itch of multiple progression systems and endless replayability.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI was used for UI and some translations. No AI was used for creative content, progression balanceament nor any game-design related.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Dual-core 2.0 GHz (Intel Core i3 or AMD equivalent)
    • Memory: 2048 MB RAM
    • Graphics: Integrated graphics with hardware acceleration (Intel HD Graphics 4000 or newer / equivalent)
    • Storage: 100MB MB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows 10 (64-bit)
    • Processor: Dual-core 2.0 GHz (Intel Core i3 or AMD equivalent)
    • Memory: 4096 MB RAM
    • Graphics: Integrated graphics with hardware acceleration (Intel HD Graphics 4000 or newer / equivalent)
    • Storage: 500MB MB available space
    • Sound Card: Any
There are no reviews for this product

You can write your own review for this product to share your experience with the community. Use the area above the purchase buttons on this page to write your review.

Review Filters