A dark-fantasy roguelite dungeon crawler. Choose a class and descend through ever-shifting caverns, battling tier-scaled monsters floor by floor. Death takes your gear, but the artifacts you recover are yours forever. Loot, craft, and return to town to grow stronger.

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Planned Release Date: August 2026

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About This Game

The caverns are never the same twice

Beneath the old world, a wound in the earth swallows everyone brave — or foolish — enough to enter. Take up a class, step through the mouth of the cave, and descend floor by floor into a dark-fantasy roguelite where every run carves a new path through shifting biomes.

Every descent starts fresh

You enter with nothing but your class and your wits. Weapons, armour, reagents and gold are found — and lost — in the dark. Fall, and the caverns keep your gear... but the rare artifacts you drag back to the surface are yours forever, quietly making the next adventurer stronger.

Key Features

  • Roguelite descent — procedurally generated floors across distinct biomes; no two runs alike.
  • Pick your class — warrior, mage, rogue or alchemist, each with its own gear, skills and rhythm.
  • Spells & a skill tree — hurl firebolts, frost novas and chain lightning, and spend hard-won points to grow a build all your own.
  • Tier-scaled combat — monsters grow with the depths you reach, not a fixed clock; the deep floors are a real test.
  • Permanent artifacts — recover relics that persist between runs and unlock lasting power.
  • Loot and craft — gather reagents, brew potions, and forge your build from whatever the caverns give you.
  • A town to call home — return to the surface to spend gold, take on villager quests, and fill the Artifact Museum.
  • One more floor — permadeath runs tuned so a skilled delver reaches the depths, and the best keep chasing them.

How deep will you go?

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some of the art and audio in The Ancient Caverns was created with the help of generative AI tools — including character and creature animations, item, weapon and environment art, and the musical soundtrack. All AI-assisted assets were reviewed, edited and integrated by the developer. The game does not generate any content with AI while you play; everything is fixed and created ahead of time.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Dual-core x86-64, ~2.4 GHz (Intel Core i3-ish / Ryzen 3)
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3-compatible GPU (e.g. Intel HD Graphics 4000 / any GPU from 2012 or later)
    • Storage: 500 MB available space
    • Sound Card: Any integrated audio
    • Additional Notes: Runs on integrated graphics — requires OpenGL 3.3. No dedicated GPU needed.
    Minimum:
    • OS: Ubuntu 20.04 LTS / SteamOS 3.x or newer (64-bit)
    • Processor: Dual-core x86-64, 2.0 GHz (Intel Core i3 or equivalent)
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3-compatible GPU with Mesa 20+ drivers
    • Storage: 500 MB available space
    • Sound Card: PulseAudio / PipeWire compatible
    • Additional Notes: Verified on Steam Deck. Requires OpenGL 3.3 (Mesa). glibc 2.31+.
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