Onward is a Mil-Sim paced tactical multiplayer shooter, being developed for virtual reality head mounted displays. Players will use coordination, communication, and marksmanship skill to complete objectives in online infantry combat.
Recent Reviews:
Very Positive (68) - 80% of the 68 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (2,878) - 90% of the 2,878 user reviews for this game are positive.
Release Date:
Aug 29, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Onward is still in it's infancy in terms of overall design, and game modes. Before the game is considered finished, I want to add more scenarios and environments, improve weapon models and sound effects, and better the user experience throughout early access development. The best way to accomplish this is to get this game out to the public for feedback, so that Onward can be the best game it can be!”

Approximately how long will this game be in Early Access?

“I plan to have Onward in early access for 10 to 12 months.”

How is the full version planned to differ from the Early Access version?

“I would like the full version of Onward to have around 6 to 8 maps, each with day/night modes and dynamic weather, as well as new custom built weapons and characters assets. Once the community has grown and I have stress tested servers, I hope to push the player count up to 12v12. I also want to add a coop "enemy elimination" mode in the future so players can team up together against AI on multiplayer maps, to practice before going to PVP. And lastly I also plan to have deeper steam integration in terms of ranks and achievements.”

What is the current state of the Early Access version?

“The current state of the game has functioning online multiplayer, two maps with day and night modes, one game type, customizable loadouts, equipment ranging from grenades, flash bangs, and night vision, 28 faction specific weapons, and a shooting range to test weapons.”

Will the game be priced differently during and after Early Access?

“There will be an increase in price after Early Access.”

How are you planning on involving the Community in your development process?

“I plan to involve the community while developing this game by having a public Trello Board for all players to vote and decide what priorities/features should be worked on first. I will also conduct weekly
discussions through the Onward Steam Group, and schedule and dedicate time to play alongside others to gather feedback while in game. I will keep players updated with posts on the Onward Steam page, the Onward website, YouTube channel, and VR Subreddits.”
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Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.

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Recent updates View all (97)

February 14

Hotfix v1.5.3

General
  • Reworked how social modes are rotated. Previously a social mode was always active, and the current mode rotated once every two weeks. Now, a new social mode will activate on the first Friday of every month, and last for ten days, before deactivating again. The time left until the next social mode, and the time left in the current social mode is displayed in game. This change was implemented to place more emphasis on our core game modes.

  • When the game quits, it now keeps a rolling backup of logs for the last three times the game ran. This means even if the game is closed and reopened, we should be able to help you out with any issues using a backup of your log.

  • There is now a "Logs" button in the Settings screen. Amazingly, this will take you to your game logs! This is part of an ongoing effort to make it easier for us to help you guys get back in the game as soon as possible if you encounter any issues while playing.

  • If the game's integrity cannot be verified, the user is now shown an error screen letting him know of this.

  • It should now be much easier for us to help anybody with potential issues they might be having with game integrity by using their logs.

  • Removed a scary error that was popping up needlessly if you quit the game with something in your hand.
12 comments Read more

February 8

Monthly Sitrep - February 2019



Hey guys,

Welcome to our eighth sitrep!
This sitrep post was put on hold for an extra week due the release of v1.5.

In this sitrep we'll talk about the release of update v1.5, what to expect in update v1.6, take a look at some of the recent videos from the community.

Check out the latest sitrep in the following link.
www.downpourinteractive.com/devblog/monthly-sitrep-february-2019

See you on the field!


If you have any tips or suggestions for improving this series, let me know! You can contact me on either : Reddit, Steam discussions or the Discord.

Stay updated on Onward, converse with the community, test builds, and participate in organized competitive events by joining our Discord!

For additional information, visit our wiki.
4 comments Read more
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About This Game

Onward is a Mil-Sim paced tactical multiplayer shooter, being developed for virtual reality head mounted displays. Players will use coordination, communication, and marksmanship skill to complete objectives in online infantry combat. With dynamic time of day, weather effects, and multiple environments and scenarios, no skirmish will feel the same. With limited respawns, no HUDs, and no crosshairs, players will need their wits and combat skills to survive.

Overview:
  • 5v5 online multiplayer
  • Solo/Coop vs AI
  • 30 different weapons
  • Artifical locomotion
  • Objective based gamemodes


Become fully Immersed in the firefight.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel i5-4590 3.3 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 970
    Recommended:
    • OS: Windows 10
    • Processor: Intel i7-4770 3.4 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 980

What Curators Say

68 Curators have reviewed this product. Click here to see them.

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