A steampunk roguelite FPS with deckbuilding. Draft a card after every floor: your revolver chains lightning, your saw thrower freezes enemies. Combine powerful builds, bank your souls when you die, and spend them to make your next descent stronger.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“SOULLOOP is a solo-developed game. The full loop is playable today, start to finish — but a roguelite deckbuilder lives or dies on balance and feel, and that needs real players. Early Access lets the community shape the feel pass, the difficulty curve and which builds get to be absurd, before 1.0 locks them in.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“Roughly 6 to 12 months, depending on feedback. 1.0 ships when the feel pass, the onboarding flow and a stable content baseline are done — not on a fixed date.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The Early Access build is already a complete game: every floor, boss and system described on this page is in it today. The road to 1.0, in order:

— FEEL & IMPACT: hit feedback, weapon weight, readability. The top priority.
— ONBOARDING: a guided first descent and clearer difficulty selection for brand-new players.
— PERFORMANCE: resolution scaling and tuning for mid- and low-end machines.
— CONTENT: more cards, relics, enemies and encounters on top of the existing base.
— POLISH: Steam achievements, fuller controller remapping, and final art replacing the remaining AI-assisted pieces.

Nothing is held back from Early Access. 1.0 is the same game, deeper and sharper.”

Bagaimanakah keadaan semasa versi Akses Awal?

“Fully playable start to finish, then endless ascension loops after the ending.

— 18 floors across six acts, from the Showroom down to the Heliosol Core.
— 8 weapons, each with a signature mechanic, plus 31 right-click Vent abilities.
— 42 card families across seven fusable Selves, 30 rule cards, 70+ relics, 27 inscriptions.
— Over 30 enemy types, 6 minibosses and 6 bosses — one of each per act.
— The Soul Forge: 130+ permanent meta-progression nodes. Death banks souls; nothing is wasted.
— A Daily Trial: one seed, one loop, the same odds for everyone.
— Crash-safe saves, fully offline, no account and no internet required.

Known rough edges: the game-feel polish pass is ongoing, achievements are not implemented yet, and controller remapping is partial.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“Yes. The price will increase when the game leaves Early Access. Buying during Early Access is the cheapest the game will ever be.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Through the Steam discussion boards and regular patch notes. I read everything. Balance complaints, build reports and feel feedback go straight onto the development board — Early Access exists so that feedback shapes the game while it can still bend.”
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Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: Q4 2026

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Tentang Permainan Ini

YOUR CARDS CHANGE YOUR GUN

A revolver that chains lightning. A saw thrower that freezes enemies. Draft a card after every floor and change how you fight.



SOULLOOP combines fast first-person combat with deckbuilding in a steampunk underworld. Fight through procedurally generated floors, combine cards into powerful builds, and spend the souls from failed runs on permanent upgrades.

CLEAR A FLOOR. PICK A CARD. BUILD YOUR RUN.

Three cards after every floor. One choice. Evolve your cards and combine their effects to shape your fighting style.



  • 42 card families, each with two evolution paths
  • Seven Selves that fuse in pairs into hybrids: MUNITIONS, PRECISION, REACTION, CATACLYSM, FLESH, GUILE, QUICKSILVER
  • 30 rule cards and 70+ relics for new combinations every run
  • 27 inscriptions and the Tempering House to refine your build

EIGHT WEAPONS. YOUR FIGHTING STYLE.

  • 8 weapons, from THE LAST RITE to CAPACITOR CHOIR, each with a signature mechanic
  • 31 right-click Vent abilities, including forge-only variants and redline-only Master Vents
  • The ABSOLVE finisher and a throwable hammer for when you need to get personal

EIGHTEEN FLOORS, SIX ACTS, ONE WAY DOWN

Descend from the Showroom through the Toxic Refinery, Frozen Reactor, Bone Cathedral and Furnace to the Heliosol Core.



  • Over 30 enemy types, 6 minibosses and 6 bosses with attack patterns and weaknesses to learn
  • Procedural floors and a Daily Trial: the same seed and starting conditions for everyone

DEATH IS A DEPOSIT

Your souls stay banked when you die. Spend them in the Soul Forge: 130+ permanent upgrades across eight signs that carry into your next descent.

WHAT TO EXPECT FROM THE DEMO

The demo is not yet available. Its planned scope is the first act: three floors in the Tech Base, a shotgun and a chaingun, and cards from the QUICKSILVER and FLESH paths. The full game expands the descent with more environments, weapons and card combinations.

EARLY ACCESS

SOULLOOP is in active development. Your feedback helps improve combat feel, the first-time player experience and future content. See the Early Access section above for the current state of the game and planned improvements.

A NOTE ON AI

Some art and audio in SOULLOOP were made with AI assistance under human direction. Nothing is generated while you play.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

Some visual and audio assets were created with AI assistance under human direction — including textures, card art, capsule and key art, some 3D meshes, sound effects and voice-over. All game systems, design, code, level generation and balance are hand-built. All AI-assisted assets were reviewed, edited and approved by the developer.

Penerangan Kandungan Dewasa

Pembangun menerangkan kandungan ini seperti berikut:

SOULLOOP is a first-person shooter with stylized but frequent and intense violence. Enemies are machines and forged monsters that can be dismembered, gibbed, set on fire and executed with melee finishers; the game features blood spray, blood pools, floor spatter and burning bodies. Combat visuals are exaggerated and non-realistic, and the game contains no sexual content, no nudity, no profanity and no depictions of real-world people.

Keperluan Sistem

    Minimum:
    • OS: Windows 10 64-bit
    • Pemproses: Quad-core, AMD Ryzen 5 3600 / Intel Core i5-10400
    • Memori: 8 GB RAM
    • Grafik: NVIDIA GTX 1660 / AMD RX 590, Vulkan 1.2 capable, 6 GB VRAM
    • Storan: 12 GB ruang tersedia
    • Nota Tambahan: Requires a Vulkan-capable GPU. Runs offline; no internet connection required.
    Dicadangkan:
    • OS: Windows 10 / 11 64-bit
    • Pemproses: 6-core, AMD Ryzen 5 5600X / Intel Core i5-12400
    • Memori: 16 GB RAM
    • Grafik: NVIDIA RTX 3060 or better
    • Storan: 12 GB ruang tersedia
    • Nota Tambahan: SSD recommended. Supports ultrawide resolutions up to 3440x1440.
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