A maze of cubic rooms. Traps that never forgive. A voice logging your every move. Other subjects ready to betray you. Officially, you don't exist… but the horrors you'll commit to survive — those will exist.

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Free Demo

Play We Don't Exist Demo

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About This Demo

— intercepted transmission fragment: "…the subject is awake. Begin the evaluation."

Officially, you don't exist. A maze of cubic rooms, a voice that calls it "testing" — and no one is coming for you.

This demo

A vertical slice of roughly 30 minutes: the first three evaluations, from Subject 101 waking up to the end of the third zone. Everything described below is playable in it.

A place with no name

You wake up in a cubic room. Four doors, one per wall, cold neon and nothing else. No explanation — just a voice through the speakers welcoming you to your "tests". To that voice, you are not a person. You are Subject 101.

The traps never forgive

Laser curtains, flamethrowers, electrified floor tiles: every room has its own way of killing you. You can backtrack, go around, wait it out. The traps never deactivate — and you won't know which one is waiting until the door is open.

Trust is a gamble

Other subjects share the maze. Some will help you. Others will wait until your back is turned — or gang up three on one to make sure. Deciding who to trust is the most dangerous mechanic in the game. There is no morality meter on screen — but nothing is forgotten.

Someone is watching, all the time

Dozens of cameras cover the facility, and you can pull up their feeds. A corridor. A door. A room where two subjects walk far in the distance, unaware they are being filmed. Then a screen goes SIGNAL LOST. You get to imagine why.

Demo features

  • A maze of cubic rooms to explore freely — push forward, backtrack, go around
  • Lethal traps and puzzles, always active, never forgiving
  • Other subjects in your path: potential allies, guaranteed traitors
  • An ever-present voice that comments, taunts and judges (fully voiced in French and English)
  • Subtitles in 7 languages (English, French, Spanish, German, Italian, Dutch, Brazilian Portuguese)
  • A claustrophobic atmosphere: cold neon, half-light, silence that listens
  • As a bonus, 2-player local split screen (Versus races, Duo Survival) — requires a controller and a keyboard (or two controllers)

Inspired by paranoid sci-fi chamber thrillers (Cube) — a psychological thriller where the real question isn't "how do I get out", but "who will I be when I do".

We Don't Exist is still in active development — the full game will add more content before release. If the facility makes you want to stay, add it to your wishlist.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Voice lines for the game's characters are generated with AI text-to-speech tools (ElevenLabs), based on scripts entirely written by the developer, then edited and integrated by hand. All AI content is pre-generated: the game does not generate any content at runtime.

Mature Content Description

The developers describe the content like this:

This game contains first-person violence, blood, violent deaths (traps, player-driven choices), dark psychological themes (confinement, experimentation, distress) and occasional strong language. No sexual content.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-4460 / AMD FX-8350
    • Memory: 8 GB RAM
    • Graphics: GTX 1050 / RX 560 (compatible Vulkan)
    • Storage: 4 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-9400 / AMD Ryzen 5 2600
    • Memory: 16 GB RAM
    • Graphics: GTX 1660 / RX 580
    • Storage: 4 GB available space
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