Drop Loot is a loot-matching, synergy-chaining, monster-exploding… roguelite dungeon crawler. Match tiles to deal damage and heal, stack powers to create chain reactions, descend to the heart of the well and paint it all red

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About This Game

Drop pairs of loot onto a board crawling with monsters. Match swords and bombs beside enemies to deal damage, or fire bows and explosive spells across the board. Match hearts to heal, shields to absorb incoming attacks, and coins to fund your build.

Larger weapon clusters hit harder, while gold-tinted attacks land double-damage criticals. Every drop can finish a monster, keep you alive, or set up a nasty surprise for an incoming wave of enemies.

Matches create space. Space creates bigger matches. Bigger matches create chains. It takes just one drop to turn the whole dungeon into fireworks.

Spend your gold in shops on dozens of stackable powers and run-changing upgrades.

One power is an advantage, but several is a strategy. Stack the right effects together and that strategy becomes an engine that feeds match into match until the entire board clears itself.

Work with what drops, discover new interactions, and hunt for the synergy that breaks the dungeon before it breaks you.

Enemies bring their health, attack damage, and armor directly onto the board. Armor absorbs your hits, crowded boards limit your options, and every missed opportunity gives the monsters more time to tear you apart.

Bosses come armed with signature attacks that force you to adapt your build and rethink how you use the board.

The deeper you descend, the stronger they become. Along the way, you’ll face regular bosses, with a final boss waiting at the end of each dungeon. Defeat it, and descent continues in endless mode - where there is always another depth, and it is always nastier than the last.

Every character, item, enemy, and boss is brought to life with chunky, hand-drawn pixel art and animation.

Behind it all is a reactive particle system that turns every fight into a fireworks show. Fire ignites bombs. Water douses fire. Lightning zaps through wet tiles.

Kills explode, the mess stays behind, and every chain reaction adds another layer to the destruction.

  • Endless depths with escalating enemies and difficulty

  • Dozens of shop items and stackable powers

  • Synergies capable of taking over the entire board

  • Bosses with signature attacks

  • Critical hits and cascading chain reactions

  • Hand-drawn and hand-animated pixel art

  • An atmospheric soundtrack by Abstraction

  • Keyboard, mouse, and gamepad support

Roguelite ASMR - with an unreasonable amount of blood.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10/11
    • Processor: Requires a 64-bit processor and operating system
    • Memory: 1 GB RAM
    • Graphics: Support for OpenGL 3
    • Storage: 500 MB available space
    Minimum:
    • OS: OSX 10.15+
    • Processor: i3 4th gen
    • Memory: 4 GB RAM
    • Graphics: Open GL 3.2+ Compliant
    • Storage: 500 MB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Ubuntu 14.04 LTS
    • Processor: i3 4th gen
    • Memory: 4 GB RAM
    • Graphics: 2 GB RAM
    • Storage: 500 MB available space
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