Draw, rig, animate. All in one program. Celas Studio, your 2.5D animation studio. Smoothly control powerful vector lines with Action Bones, bring them to life with a dynamic skeleton system and wind physics. 3D camera system, traditional raster animation, and more...

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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Celas Studio is a big, ambitious tool — a single place to draw, rig, and animate — and the best way to build something like that is together with the people who actually use it. Early Access lets us put Celas Studio into artists' hands now, learn how you really work, and let your feedback shape what we build next. Animation software lives or dies by the small details of its workflow, and there's no better way to find those details than watching real projects being made in it.”

Approximately how long will this software be in Early Access?

“We expect Celas Studio to be in Early Access for roughly 5 to 6 months, with the aim of reaching the full release around the start of the new year. That's an honest estimate rather than a hard promise — if the software needs a little more time to reach the quality we're aiming for, we'll take it. We'd rather leave Early Access with a tool we're truly proud of than rush to hit a date.”

How is the full version planned to differ from the Early Access version?

“The full version aims to be a more complete and polished animation studio. During Early Access we plan to expand the toolset (for example a dedicated X-Sheet, a text and typography tool, and richer onion-skinning), deepen the existing drawing, rigging, and animation systems, and keep improving performance and stability across the board. We also plan to refine the interface and overall workflow based on what we learn from real users. These are our current plans and directions rather than firm promises — priorities may shift as we hear from the community.”

What is the current state of the Early Access version?

“Celas Studio is already a usable, feature-rich animation app, not an early prototype. You can draw with a full vector toolset, paint with a real brush engine, rig artwork with smart Action Bones and mesh deformation, and animate on a keyframe timeline with frame-by-frame drawing, an animated camera, wind physics, and bone dynamics. It supports nested layers with non-destructive effects, symbols, and its own project format, and the interface is available in multiple languages. As an Early Access build it is still evolving: you may run into occasional rough edges or bugs, and some features are still being expanded.”

Will this software be priced differently during and after Early Access?

“As Celas Studio grows and we add major new features, we plan to raise the price gradually. Buying during Early Access is meant to be the best-value way to get on board early and support development.”

How are you planning on involving the Community in your development process?

“Community feedback sits at the heart of how we build Celas Studio. We plan to listen closely through the Steam forums and our community channels, share what we're working on, and let real needs and pain points guide the roadmap. Feature requests, bug reports, and examples of what you're making all directly influence what we build and fix next. Celas Studio is a tool for artists, so the artists using it should have a real say in where it goes.”
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Planned Release Date: Aug 20, 2026

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About This Software

Celas Studio is a 2.5D vector animation studio where you draw, rig, and animate — all in one place. Expressive drawing tools, a real bone system, and a keyframe timeline sit side by side, so an idea can go from a blank canvas to a finished shot without ever leaving the app.

DRAW FREELY

Draw with a precise vector pen built for illustration. Every point can be sharp, smooth, or free, so your curves land exactly where you want them. Give lines character with tapered, pressure-sensitive strokes, break them into dashes, and use expose to have a line draw itself on, stroke by stroke.

RIG WITH REAL BONES

Build a skeleton over your art and pose it in seconds. Action Bones remember corrective shapes, so elbows, knees, and mouths keep their form at every angle instead of pinching. Switch on bone dynamics and tails, hair, and cloth follow through on their own. Layer effects — blur, glow, shadow and more — stack on any layer without ever changing your original art.

BRING YOUR SCENE TO LIFE

- Vector animation — keyframe position, rotation, scale, and even the shape of your curves

- Frame-by-frame — draw classic hand-drawn animation cell by cell on the same timeline

- Action Bones — rig with smart bones that hold corrective poses and reusable actions

- Bone dynamics & wind — add physics-driven follow-through and a scene-wide wind field for motion that feels alive

- Camera — frame, pan, zoom, and travel through your scene with a fully animated camera

Celas Studio is in Early Access and improving fast. Come in early, help shape it with your feedback, and make something move.

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit (version 1909) or Windows 11
    • Processor: Quad-core x64 CPU (Intel Core i5-4460 / AMD Ryzen 3 1200 or better)
    • Memory: 8192 MB RAM
    • Graphics: OpenGL 3.3 compatible GPU with 1 GB VRAM (Intel HD 4400 / GeForce GT 730 / Radeon R7 240)
    • Storage: 1024 MB available space
    • Sound Card: Windows-compatible audio device (required for audio track playback)
    • Additional Notes: 1920x1080 display. A pressure-sensitive pen tablet (Wintab or Windows Ink) is strongly recommended.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64-bit
    • Processor: 8-core CPU with AVX2 (Intel Core i7-10700 / AMD Ryzen 7 5800X or better)
    • Memory: 16384 MB RAM
    • Graphics: Dedicated GPU with Vulkan 1.2 and 4 GB VRAM (GeForce GTX 1660 / Radeon RX 5600 XT or better). NVIDIA GPU with NVENC for hardware-accelerated video export.
    • Storage: 4096 MB available space
    • Sound Card: Windows-compatible audio device
    • Additional Notes: SSD, 2560x1440 display, and a pen tablet with tilt support.
    Minimum:
    • Requires an Apple processor
    • OS: macOS 11.0 Big Sur
    • Processor: Apple Silicon (M1 or newer). Apple Silicon only — Intel Macs are not supported.
    • Memory: 8192 MB RAM
    • Graphics: Apple Silicon integrated GPU (OpenGL 3.3 support)
    • Storage: 1024 MB available space
    • Sound Card: Built-in audio device (required for audio tracks)
    • Additional Notes: 1920x1080 display. A pressure-sensitive pen tablet is recommended for drawing. Internet connection required only for account and Artwall features.
    Recommended:
    • Requires an Apple processor
    • OS: macOS 14.0 Sonoma or newer
    • Processor: Apple Silicon M2 / M3 or newer
    • Memory: 16384 MB RAM
    • Graphics: Apple Silicon integrated GPU (M2 Pro / M3 or newer)
    • Storage: 4096 MB available space
    • Sound Card: Built-in audio device
    • Additional Notes: SSD, 2560x1440 display, and a pen tablet with tilt support. 16 GB+ memory recommended for high-resolution projects and long animations.
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