Tokyo 42 is a hyper-stylish isometric open-world shooter. Framed for a murder you didn't commit, you'll delve into a world of assassins, deadly corporate intrigue and cats. Explore this beautifully hand-crafted micro Tokyo and discover its secrets.
All Reviews:
Mostly Positive (235) - 74% of the 235 user reviews for this game are positive.
Release Date:
May 31, 2017

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Buy Tokyo 42 + Smaceshi's Castles

Includes 2 items: Tokyo 42, SMACeshi's Castles

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Recent updates View all (13)

December 12, 2017

Patch v.1.1.1

Greetings Players!

We have a new patch for you today! We address some critical issues and make some additions aimed at bettering the general game experience.

Highlighted entities

A massive part of Tokyo 42 is the isometric viewpoint and one of the more difficult issues that this creates is the way that a player can get lost behind geometry when rotating the camera. We’ve thought about this a fair deal and one of the things we wanted to try was making important entities show up as highlighted when hidden behind the world geometry.

So when you next boot up Tokyo 42, you will notice that we have done this. The player is highlighted blue behind terrain, while enemies, bullets & other projectiles are highlighted red. We’ve found that this helps the eye keep track of what’s going on, and we’re very excited to hear what you think of it.

Here's a video:

Bug fixes & balances

We recently released Smaceshi’s castles and were very happy to see many of you trying the great lord Smaceshi’s challenges. What we were not happy to see was that some missions were actually impossible to complete. We’ve now made sure that all missions are completeable, and have even re-balanced some of the more difficult ones. For this we would like to thank the community for their feedback and patience - you’ve helped us a great deal.

There were various other tiny bug fixes that have made it into this build too , some more important than others - but as always we are available here on the forums or at, and would love to hear whatever feedback you have.

Happy almost holidays,

9 comments Read more

November 3, 2017

Patch v1.1.0 - DLC release!

Hello there friends!

Today’s patch is a heady mix of sweet sweet content and much deliberated balances.

  • Smaceshi’s Castle’s DLC - Test your T42 assassin skills in our newly released challenge-based DLC! We’ve had a blast pulling together 90 new missions in a whole new open-world level, and are excited to hear how many of you are up to the task of collecting all of our shiny, precious medals.

  • Bishop’s Itchington Multiplayer map - Tokyo 42 base game owners can take a free visit to the local pub in the West-Midlands English town of Bishop’s Itchington: The perfect place to unwind and enjoy the countryside.
  • Difficulty settings - Tokyo 42 is at times a challenging game so we decided to add some options for players who’d like to curate their experience a little more

    There are 3 modes: Easy, Normal and Classic.

    Easy mode gives the player a shield with 3 charges that act like extra lives - giving them a little bit of wiggle room after an unscheduled meeting with a stray rifle round. It also makes all of the player’s bullets a little bit faster than normal, making you more deadly than ever.

    Normal mode provides only the sped-up bullets featured in Easy mode. We’ve found that these faster bullets really make the combat more punchy and fun, so this is our recommended level of play.

    Classic Mode is untouched and keeps the original slightly harder T42 experience available for archivists and masochists alike.

    The player can switch between these modes any time during single player play, and will have the option to choose their preference when choosing their initial save game.

  • Kill markers - Feedback is such an important part of playing games, so we’ve added a little animation and sfx when you successfully eliminate an enemy.

  • Aiming at ground - Rocket launchers and Heavy lasers are only truly useful when they actually explode where you want them to, so we’ve made the player aim at the ground by default when using these weapons. You can set this behaviour to be standard for all weapons too if you like, via the gameplay options menu.
  • There have been various mini little fixes that are making it into this patch, and as always we seriously appreciate the reports that we receive in order to help fix them. So please, feel free to continue to do so either here on the forums or in a mail to
Sayonara for now
13 comments Read more

About This Game

Tokyo 42 is a hyper-stylish isometric open-world shooter. Framed for a murder you didn't commit, you'll delve into a world of assassins, deadly corporate intrigue and...tactical cats.

Spin the camera to see every angle of this beautifully hand-crafted micro Tokyo, as you discover a huge range of weapons, secrets and stories.

Skilful shooting, bullet physics, sneaky stealth and crowd simulation all play a role in this ultra-colourful kinetic frenzy.

A single player open-world story mode and a host of multiplayer modes await in this unique and critically acclaimed action masterpiece.

"Stunning...looks like Monument Valley and plays like Grand Theft Auto set in the world of Blade Runner" (Vice)

"Gorgeous...Tokyo 42 is shaping up to be something pretty special" (Kotaku)

System Requirements

    • OS: Windows XP SP2
    • Processor: Intel i3-3220 or AMD FX-4100
    • Memory: 2 GB RAM
    • Graphics: nVidia GTX 560 or AMD 7850
    • DirectX: Version 9.0
    • Storage: 3 GB available space
    • Processor: Intel i5-3570 or AMD FX-8120
    • Graphics: nVidia GTX 960 or AMD R9 290
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