Pixydra Studio is a pixel-art software fully focused on animated sprites for videogames.

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Vroegtijdige toegang

Raak betrokken bij deze software terwijl het zich ontwikkelt.

Opmerking: Deze software in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om deze software in de huidige staat te spelen, kun je beter afwachten hoe het zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Pixydra is a software that started as a personal experiment: a custom-built 2D sprite graphics program tailored to my personal workflow in video-games development.
One thing led to another, and I ended up discovering that it could be quite useful for other people as well. But the program still lacks testing by users other than myself.
I would like to make this program truly useful for those who appreciate its workflow and unique features.'

Hoelang blijft deze software ongeveer in vroegtijdige toegang?

'The goal is to have the full release ready before 2027.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'There are several things still pending, including:
-An improved interface system with dockable objects.
-More variety of exporters based on user needs.
-More commonly used tools (specific shapes, gradients, etc).
-A more versatile palette editor (currently, it's a bit rigid).
-Support for Lua scripting (internally, this functionality is only partially implemented and therefore disabled for now).
-Improved joystick support (currently, joystick support is pretty basic).
-Many unique features that I will reveal as development progresses.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The current version is stable and fully functional (it's the one I use for my own games, and even for the program's graphics: cursors, icons, etc.).
I'm releasing it as early access simply because I haven't tested it enough with other people yet, even though I do use it myself daily... it's a program that fits my workflow perfectly, nothing more, nothing less.'

Zal deze software anders geprijsd worden tijdens en na vroegtijdige toegang?

'Probably yes, the price will most likely increase when the program leaves early access state. This is because I plan not only to work just on bug fixing but add new features as well.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'I would be very grateful for any comments and feedback.
I have several features to add that are already defined, but I need to see how my program is actually used in order to eliminate friction in the tasks for which it was created.
I will be monitoring the Steam forums, Discord, and other social media to answer questions while I continue developing this program to make it a truly useful tool for its intended purpose.'
Meer informatie
Dit spel is nog niet beschikbaar op Steam

Geplande uitgavedatum: 1 sep 2026

Deze toepassing zal beschikbaar zijn over ongeveer 8 dagen

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Over deze software

Pixydra Studio is pixel-art software fully focused on creating animated sprites for video games.

--- Unique Features ---

  • Playtest Mode where you can test your sprites playability feel.

  • Document with Mixed-Type Layers between RGBA and Indexed Color.

  • Multiple Selectable Palettes per document.

  • Ability to Rename Colors by Palette Range.

  • Configurable Special Commands for specific palette colors.

  • Color Range Delimiters.

  • Layer Invalidation System by name for the entire document.

  • Focus System for layers or animation frames.

  • Individual and global Real-Time Visualization of layers and animation frames.

  • Configurable Non-Square Pixel Aspect Ratios with presets for old consoles.

  • Free and Independent Layer Setup per Frame.

  • Joystick Support for editing.

  • Isometric Visualization by stacking sprites.

  • "Draft" Marker to discard specific sprites when exporting.

  • Automatic Layer Outlines.

  • Layer Peek Mode that lets you see hidden areas on the working layer.

  • Editor and preview Real Transparent Background option.

  • OLED-Friendly Interface with shifting colors.

  • Automatic Edge-Smoothing Command.

  • Layer Search and navigation by name.

  • Smooth Zooming and Panning movements.

  • Interface with smooth animation effects.

  • Automatic restricted mode draw on Pen tool.

  • Animated Stamp Moving while switching animation frames.

  • Non-destructive mirrow view.

  • Freely move Stamps between layers and even frames.

--- General Features ---

  • Fully Configurable Shortcuts.

  • Editable Axis/Pivot for game sprite exporting.

  • Layer Blend Modes.

  • Animation frames with Comments and Tags.

  • Auto-Erase Pen Mode.

  • Image Atlas Exporter.

  • Animated GIF exporter.

  • Gradient Assignment in color palette.

  • Reads files in the following formats: BMP, PNG, GIF, ASE.

  • Animation Preview while editing.

  • RGB and HSV color editing.

  • Continuous Drawing while switching animation frames.

  • Freely movable interface elements.

  • Horizontal Symmetry for Pen tool.

  • Visual Themes.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10, 11
    • Processor: 64-bit quad-core processor
    • Geheugen: 256 MB RAM
    • Grafische kaart: OpenGL 3.3
    • Opslagruimte: 200 MB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
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