SEND THEM FLY is a physics-driven zombie survival roguelite where every enemy can become a projectile. Blast through endless hordes, stack wild upgrades, trigger explosive chain reactions, and turn the apocalypse into a low-poly playground of ragdoll chaos.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Send Them Fly is all about one thing: turning hordes into ragdolls and watching them launch. That kind of physics-driven, build-stacking chaos lives or dies on feel, balance, and the sheer variety of ways players find to break it — and the best way to get that right is out in the open, with players. As a solo developer, Early Access lets me grow the arsenal and upgrade pool, tune the build synergies, and add enemies and bosses based on what the community actually enjoys, instead of guessing in isolation.”

Approximately how long will this game be in Early Access?

“We're planning for roughly 12 months in Early Access, give or take, depending on how development and community feedback go. We want to leave Early Access when the full weapon and build variety, the complete enemy and boss roster, and the meta-progression are all in and feel polished — guided by readiness, not a fixed calendar date.”

How is the full version planned to differ from the Early Access version?

“We plan to substantially expand on the Early Access build: more weapons, upgrade cards, and build archetypes that multiply together; a wider, stranger enemy roster and several more bosses, including larger set-piece fights; additional playable characters and maps; and deeper meta-progression — while continuously refining feel, balance, and performance. These are our intentions rather than firm promises: exactly what ships, and when, will be shaped by what works and what players respond to.”

What is the current state of the Early Access version?

“The Early Access version is a complete, playable core, not a tech demo. You drop into a procedurally generated city, fight escalating hordes on foot, and send them flying with a physics-driven arsenal. It includes the core combat and ragdoll-launch systems, an upgrade-card draft that lets builds snowball, two run modes (a timed run and a boss run), coin-based meta-progression that carries between runs, a KillCam for capturing and sharing your best moments, and a starting roster of weapons, enemies, and bosses. There's a satisfying loop to sink real time into — Early Access is about widening and deepening it.”

Will the game be priced differently during and after Early Access?

“Yes. We plan to raise the price as Early Access progresses and we add content and polish. Early Access players buy in at the lowest the game will be, as a thank-you for backing it early; we don't plan to drop the base price afterward.”

How are you planning on involving the Community in your development process?

“The community is central to how Send Them Fly grows. We plan to gather feedback through the Steam forums and a community Discord — on balance, build synergies, difficulty, and overall feel — and to take requests for new weapons, upgrades, enemies, and bosses straight into our roadmap. Since the game is built for chaotic, shareable moments, we especially want players posting their wildest KillCam clips, which help steer what we lean into next. Regular patch notes and a public roadmap will keep everyone in the loop on what we're building and why.”
Read more
This game is not yet available on Steam

Planned Release Date: To be announced

Interested?
Add to your wishlist and get notified when it becomes available.
 
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

SEND THEM FLY

Short Description

SEND THEM FLY is a physics-driven bullet heaven roguelite where zombies do not simply die — they crash, tumble, explode, bounce, and fly across the battlefield in glorious low-poly chaos.

About This Game

The world has ended. Fortunately, your arsenal still works.

SEND THEM FLY is a fast-paced survival roguelite built around one simple promise: if something runs at you, you can send it flying.

Fight through waves of zombies, upgrade your weapons, stack ridiculous knockback effects, trigger explosive chain reactions, and turn the battlefield into a collapsing toybox of undead bodies, physics mayhem, and beautiful disaster.

You start each run underpowered, surrounded, and probably one bad turn away from becoming lunch. But every upgrade changes the balance. More firepower. More explosions. More knockback. More chaos. Soon, the horde that once chased you becomes a rolling, bouncing, ragdoll-powered chain reaction.

This is not just about killing zombies.

It is about launching them.

Key Features

Physics-Powered Combat

Enemies do not just disappear when defeated. They get pushed, knocked down, blasted away, launched into other enemies, and thrown across the map like undead bowling pins. Every hit has weight, motion, and impact.

Bullet Heaven Meets Ragdoll Chaos

Survive against growing zombie hordes while building increasingly absurd weapon combinations. Clear the screen, break formations, create chain reactions, and watch the battlefield spiral out of control.

Roguelite Upgrade Builds

Each run gives you new choices. Stack fire rate, explosive force, knockback power, area damage, movement upgrades, and special effects to create your own disaster machine.

Low-Poly Apocalypse Style

A bright, stylized, low-poly world turns the zombie apocalypse into a chaotic action playground. It is dangerous, ridiculous, and strangely adorable — until the horde surrounds you.

Easy to Play, Hard to Stop

Move, survive, upgrade, repeat. SEND THEM FLY is designed for quick runs, instant feedback, and that dangerous “just one more try” feeling.

You May Like This Game If You Enjoy:

  • Swarms of enemies and screen-clearing chaos

  • Survival runs with escalating upgrades

  • Physics-based combat feedback

  • Ragdoll knockback and explosive chain reactions

  • Low-poly stylized worlds

  • Simple controls with increasingly ridiculous builds

The Pitch

In most zombie games, you kill the horde.

In SEND THEM FLY, you turn the horde into projectiles.

Lock, load, survive, and send them flying.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some artwork used on this game's store page and in promotional materials, as well as certain in-game art assets, was created with the assistance of generative AI tools. All AI-assisted content was reviewed and curated by the developer.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i5-4460 / AMD Ryzen 3 1200
    • Memory: 8192 MB RAM
    • Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 560 / Intel Iris Xe(2 GB)
    • DirectX: Version 11
    • Storage: 4096 MB available space
    • Sound Card: DirectX compatible
    Recommended:
    • OS: Windows 10/11 (64-bit)
    • Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
    • Memory: 16384 MB RAM
    • Graphics: NVIDIA GeForce GTX 1060 / GTX 1660 / AMD Radeon RX 580(4–6 GB)
    • DirectX: Version 11
    • Storage: 4096 MB available space
    • Sound Card: DirectX compatible
There are no reviews for this product

You can write your own review for this product to share your experience with the community. Use the area above the purchase buttons on this page to write your review.

Review Filters