Twelve researchers. Nine days. Something is wearing their faces. Deep Frost is a singleplayer social-deduction horror roguelike: read suspects, plant clues, survive the blood test, and keep the station alive. No multiplayer. No microtransactions.

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Planned Release Date: Oct 27, 2026

This game plans to unlock in approximately 3 months

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About This Game

"The recorder lies. The blood lies. And so do you."

Twelve researchers. Nine days. Something is wearing their faces.

Deep Frost is a singleplayer social-deduction horror roguelike set on Halstrom Outpost 7, a failing Antarctic research station where a parasitic intelligence called the Thaw has begun copying its hosts. One by one, the crew is being replaced.

You are one of them. Maybe.

Each named researcher keeps a stable job, quirk, and behavioral baseline across runs. Hidden roles, grudges, loyalties, and the suspicion network reshuffle, so familiarity helps without becoming certainty. Every day, another body can go through the airlock. You have until Day 9 to identify the infected, survive the blood test, and hold the station together long enough for the helicopter to return.

Features


  • Read, accuse, defuse, bribe, study, plant evidence, and lie your way through a crew that remembers what you did.
  • Face round-table interrogations where the crew questions you too. Give the wrong answer and suspicion turns back on you.
  • Play as Crew or Thaw: hunt the infection, or become the thing wearing a human face.
  • Run station-ops missions under pressure: patch the reactor, hack the airlock, run the blood analysis, and keep the outpost from collapsing.
  • Track shifting rapport across twelve named contestants. Help someone and they may testify for you. Burn them and they may bury you.
  • Discover anomaly modifiers like White Noise, Frost Loop, Blood Moon, and Recorder Lies.
  • Unlock Codex fragments across runs and piece together what keeps happening at Halstrom every eight years.

Twelve named contestants. Not random meeples.


KESH may remember if you backed her. Another crewmate can carry a grudge after one accusation. MOIRA's recordings may stop matching the timestamps. Every contestant is named, traited, and pulled into a web of debts, grudges, fear, and quiet loyalties.

You learn them.
You start to care which ones survive.
You vote one out anyway.

Singleplayer. No baggage.


  • No matchmaking queues
  • No microtransactions
  • No battle pass
  • No cosmetics store
  • No cheaters, smurfs, or host disconnects
  • No scheduling four friends at 2am

The deduction lives in the crew's changing roles, relationships, and lies. One purchase, one game, twelve named suspects, nine days.

For players who like


If you loved The Thing (1982), Gnosia, or Among Us and wanted a singleplayer horror deduction game with named victims, persistent suspicion, and a body count that matters, Deep Frost is built for that lane.

Tone


Paranoid. Cold. Social. Slow-burn.

Brief MOIRA glitch flashes punctuate some transitions, but Deep Frost is not a jump-scare maze. The dread builds in the silence before a vote, in the crew member who will not meet your eye, in the log that says you were somewhere you were not, and in the blood test when the centrifuge starts humming and nobody speaks.

Credits


Deep Frost is built and published by AeonGames Canada. Character portraits and key art are by Krisztian Kiss. MOIRA is voiced by Nicola Proctor. Original soundtrack by SMTXGameDemos, with additional licensed audio credited in-game. Design, writing, code, implementation, and final integration by AeonGames Canada.

Controls


  • WASD / Arrow keys: move
  • E / Space: interact
  • F1: mechanics briefing
  • F2: Codex
  • F4: case file
  • N: field notebook
  • Esc: pause

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Some legacy 2D background/story images and selected marketing/store images were generated with Google Gemini, then hand-edited and composed by AeonGames Canada before shipping. The current character portraits and key art are by Krisztian Kiss, MOIRA voice is by Nicola Proctor, and the soundtrack is by SMTXGameDemos plus licensed human-created audio. Deep Frost does not use live generative AI, LLMs, image generation, or audio generation at runtime.

Mature Content Description

The developers describe the content like this:

Deep Frost is a singleplayer psychological horror game set in a 1980s Antarctic research station. Expect scenes of violent death (corpses, frozen bodies, blood from accidents and killings) presented in a slow-burn, atmospheric style rather than gore-focused. NPC dialogue contains mild profanity. Themes include isolation, paranoia, mistrust, and a body-snatcher antagonist who copies members of the crew. No explicit sexual content. No drug use. No jumpscares.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: x64 dual-core 2.0 GHz (Intel/AMD, 2014 or later)
    • Memory: 2 GB RAM
    • Graphics: Integrated GPU with OpenGL 3.3 (Intel HD 4000 or better)
    • Storage: 200 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10/11 64-bit
    • Processor: x64 quad-core 2.5 GHz (Intel/AMD, 2018 or later)
    • Memory: 4 GB RAM
    • Graphics: Integrated GPU 2018+ (Intel UHD 620, AMD Vega 8, or better)
    • Storage: 200 MB available space
    Minimum:
    • OS: Ubuntu 20.04 LTS / SteamOS 3.0 (64-bit)
    • Processor: x64 dual-core 2.0 GHz (Intel/AMD, 2014 or later)
    • Graphics: GPU with Vulkan or OpenGL 3.3 support (Intel HD 4000 or better)
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