First-person parkour. Run, fall, get back up. Chain wall-jumps and boosts to crush the times of other damned souls. No enemies—only time can judge you.

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About This Game

Run. Fall. Rise again.

NEVEREND is a first-person parkour game where time is your only enemy. No combat, no enemies. Just you, your momentum, and a stopwatch that knows no mercy.

Each level is a vertical cathedral designed to be traversed fast, clean, and ruthlessly.

◆ Movement ◆

  • Wall-jump with momentary acceleration and FOV kick — every wall becomes a springboard.

  • Coyote jump — a window of grace after leaving a ledge, because pixel-perfect precision shouldn't kill your flow.

  • Preserved Momentum on all combos — your mistakes and your flashes of genius stay visible on screen.

◆ Speedrun-first ◆

  • Millisecond timer always visible, managed code-side with anti-speedhack validation (comparing engine time vs. system clock).

  • Instant RETRY (R key) — no menus, no waiting.

  • Tuned Run-feel: accelerated gravity on falls, FOV kick on launch, speed vignette on wall-jumps.

◆ Competition ◆

  • Level Leaderboards: Top 10, your personal best, and the Steam names of those right ahead of you.

  • Cumulative World Ranking based on a point scale ($10,000$ for 1st place, decreasing down to the 1000th).

  • Global Ranking on the home screen — Top 20 + your own line, no matter where you stand.

  • Anti-cheat: Artificially accelerated runs are rejected; the rankings remain pure.

◆ For whom? ◆

If you loved the timing of Mirror's Edge, the pressure of a PB in SUPERHOT, or the cold rage of Trackmania on a nightcore loop — you are home.

If you’re looking for a quiet, narrative game, look elsewhere. NEVEREND doesn't hold your hand, gives you no reason to run, and throws you naked against the clock.

◆ Features ◆

  • First-person, keyboard/mouse controls (fully rebindable).

  • Adjustable FOV up to 150°.

  • Spatial Audio (ambient music + SFX synchronized to your actions).

  • Steam Integration: Persona name in leaderboards, persistent runs.

  • No microtransactions. No paid DLCs planned.

"The ground is not your enemy. The wall is not your enemy. You, in a fraction of a second, will be your own enemy."

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI helped me create images for the Steam store and helped me implement certain game mechanics.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit (version 1909 ou plus récente)
    • Processor: Intel Core i5-6600K / AMD Ryzen 5 1600 (4 cœurs, 3.5 GHz)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 6 GB / AMD Radeon RX 580 8 GB (compatible DirectX 12)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: Compatible DirectX (haut-parleurs ou casque)
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