The next generation touchscreen native, controller tested, battery efficient, cross-platform with tablets and mobile, offline enabled, 2.5/3D VTT, Dice Roller and RPG Companion! Featuring a massive library of free assets and models.

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Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“This cross-platform VTT has a lot of moving parts. All of which need to work well on as many supported devices as possible. While I’m doing extensive testing on the different systems I currently have, there’s just way more out there to be accounted for

And there are so many different tabletop systems. Our core VTT should work for a lot of the main ones but until I get it in the hands of players trying to run all their favorite systems through it. I’m just really worried about blindspots I may have!”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“Maybe another year(tm)? That’s how much time my mom gave me before she’ll stop feeding me when I visit her

I’m a firm believer of scope creep not being a thing when it comes to in-house indie titles though

This app started off as “Phroller, the Delightful Dice Roller”. I then added customizable tracking widgets so it could be a full blown companion/notes app. Now it’s one of the most advanced VTT platforms on the market too. Looking forward to seeing how this platform will evolve next!”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“I want to add some sort of cloud syncing beyong steam cloud. The user to user hosting works great and will be maintained and prioritized. A cloud based solution would allow the user to sync their data across device types. You make a change on your steam version and the changes will be there when you next open up the app on your phone/tablet

There’s also a ton of cool features and quality of life tools I want to add to Phroller. And i’m sure more ideas and feature requests will come up during early access that we realize we just have to implement before the full release version”

Bagaimanakah keadaan semasa versi Akses Awal?

“It works great! You can play and run entire campaigns. The VTT, the dice, the dice trays and the widget based companion features are endlessly customizable both with our giant assets libraries and your own custom asset imports. The core app is incredibly battery efficient. The cross platform play works great. This is already a delightful next gen VTT. I just am not done making it better”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“I’m a developer, not a businessman. I don’t know. For now I’m mostly prioritizing just improving the app but I don't currently have any plans on changing the price!

If you can’t afford the paid version, please do enjoy the free version. I will continue to work on making it delightful for free users too! I’d love it if you could share Phroller with your friends and family too

If you have the means for it and want to support further Phroller development, please do buy the full version. My mom, my partner’s parents and my partner have all expressed that I need to start earning money again “eventually”. And my friends have started worrying about me. I want to continue building this platform but if it doesn’t become at least partially sustainable, I may need to get a job again and no longer be able to do this full time”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“The usual feedback/testing cycles. I might run some contests with giveaways. I’m really hoping the community could help me with optimizing certain configurations for different systems”
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“Definitely nothing like it with other VTTs out there”
Angela Maps

Tentang Permainan Ini

Phroller, the next-gen VTT.

Touchscreen native, controller tested, battery efficient, cross-platform, offline enabled, 2.5/3D VTT

Yup, you heard me. 

Move a token on your phone, see it move on your GM's laptop.

Roll a handful of dice on your iPad, see its results on your Steam Deck.

Platform:

Native software: Native compiled code allows for optimizations that web based VTTs can only dream of.

Touchscreen first development: Phroller was built for modern touch controls first. Use two fingers to resize/rotate images and control the camera. Better mouse, keyboard and controller support always in the works!

No account required: Quick Zoom/Jackbox styled session hosting and joining. All shared assets are shared between the users directly.

Offline prep: Phroller lives on your device. Images and Models saved to your collection are put into your own device storage and can be used without an internet connection!

Battery life without compromise: I spent weeks optimizing for battery life to make sure the platform stops overheating even through my longest DnD sessions.

Gameplay:

Collaborative GM-ing: Every user in a shared session could be given permissions to controls usually reserved for the GM. Ask your players to help draw a basic map, put decals on the board or even randomly place/control enemy tokens while you finalize stat blocks. You can do it at a real table, why not on a VTT? You can even share a revocable passcode with your players to give them full GM privileges!

Delightful Physics: More than just delightful dice rolling, you can throw your tokens across the map too!

Multi-level maps: easy to adjust level system lets you visualize and manage complex scenes featuring multiple elevations. With 3 different visualization modes depending on your needs [Side by side comparison of the three views]

Customize! You can customize the style of the vtt grid, the dice trays, the UI, the dice and even fill any of them with as much custom art as you want. Built in access to several massive libraries of art and symbols to personalize every part of the platform!

Smart Drag and Drop:

  • Images

    • in Decal Mode: Become maps and stickers

    • in Token Mode: Become paper mini/sticker tokens

    • in Prop Mode: Become 2.5D styled paper scenery pieces

  • 3D Models

    • in Token Mode: Become 3D Tokens

    • in Prop Mode: Become unmovable props

  • PDFs: directly view them on the PDF board. With multi page pdf flipping

    • Yes, other players in a shared session see the page flip with you

Modular Tracking: Configurable widget layouts allow you to build and organize your own character/game managers the way you want. Current widgets available:

  • Sliders and Counters: Perfect for health and resource tracking

  • List and Tables: Great for attribute, skill, inventory and even turn order tracking!

  • Notes: With support for tabs and images

  • Drawings: You can doodle on the VTT too, but that’s shared with everybody. Why not also be able to doodle on your digital character manager? Also with tab support and image importing.

  • PDFs: Quick access to the various documents you’d want to have on hand.

  • And more!

Featuring asset libraries featuring thousands of art assets. Growing constantly! Want to see your models/art/maps/adventure/etc featured in Phroller? Please reach out to us!

Try Phroller today! The Demo has everything you need to get started.

Steam Store Image Credits:

Maps by MapXilla, MapleMapsDnD, u/Asmind, Elven Tower Productions, and Angela Maps!

Imp model by GuZArt Commissions

Boat Model by Poly By Google

2D Token art by ZoeyTime Art

Additional credit info and artist links available in game

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

As with most VTT systems, users are welcome to import assets made anywhere. Phroller makes it easier than ever. You can just drag the image or model files into the VTT directly from your browser or file system!

I want to encourage supporting real artists where we can though. As such I do my best to collaborate with real creatives on the vast Phroller libraries. Each one of the assets in the library has a field showing the artist behind it. If you like their work, please consider checking them out. Many of them are open for commissions as well! However, I cannot guarantee that assets or part of those assets were created with no AI use at all. A large amount of the assets are made before 2022 though, so we should be safe there.

While I do my best to make Phroller as user friendly as possible, it does still require a ton of instructions and manuals. Frontier models are used to keep some of the text up to date across rapid early access development. Sorry if it sounds robotic!

Keperluan Sistem

Windows
macOS
    Minimum:
    • OS: Windows 10 64-bit (1809) or later
    • Pemproses: Intel Core i5-4460 / AMD Ryzen 3 1200
    • Memori: 4096 MB RAM
    • Grafik: DirectX 11 compatible GPU with 1 GB VRAM
    • DirectX: Versi 11
    • Rangkaian: Sambungan Internet jalur lebar
    • Storan: 500 MB ruang tersedia
    • Nota Tambahan: 64-bit processor and OS required. Broadband is only needed for multiplayer sessions and cloud asset sync — solo play, campaign/character manager and the dice roller work fully offline.
    Minimum:
    • OS: macOS 11.0 Big Sur
    • Pemproses: Apple M1 or Intel Core i5
    • Memori: 4096 MB RAM
    • Grafik: Metal-capable GPU (integrated supported)
    • Rangkaian: Sambungan Internet jalur lebar
    • Nota Tambahan: 64-bit processor and OS required. Broadband is only needed for multiplayer sessions and cloud asset sync — solo play, campaign/character manager and the dice roller work fully offline.
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