Northgard is a strategy game based on Norse mythology in which you control a clan of Vikings vying for the control of a mysterious newfound continent.
Recent Reviews:
Very Positive (806) - 85% of the 806 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (11,457) - 84% of the 11,457 user reviews for this game are positive.
Release Date:
Mar 7, 2018

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December 4

PATCHNOTES - Clan of the Dragon


The most alien of all clans, the Dragons follow ancient customs and embrace sinister traditions. They use sacrifice and slavery to further their goals, often earning the other clan's distrust.

Starting Bonuses
  • Your civilians can go into neutral territory.
  • No Happiness or Production penalty for being wounded.
  • You start with a Sacrificial Pyre. You can build a Dragonkin Altar instead of other military buildings.
  • You start with 2 Thrall and 3 regular Villagers. You can buy Thralls from your Longship Dock


Slavery is an important part of the clan’s economy. Like the regular civilians, Thralls can travel in neutral territory and fight.

Thralls do not count towards your population and do not require housing. Their maximum number () is based on your current population number: 33% of current population.
They consume only 33% of what a Villager usually consume and they gather 50% less resources than a civilian.

How to get new Thralls

There are 2 different ways of getting new thrall:
  • You can buy them from your longship dock. the price of each thrall will increase after each purchase (+40 ) , and this price will slowly decrease over time (-2 /month).
  • After getting the Capture Lore, you’ll be able to enslave enemy civilians. You’ll need to get them to 33% HP to have a chance (10% chance per hit) to enslave them. This also works for neutral factions. Please note that each enslaved Kobold will take 1 slot in your Thrall population , each Myrkalf will take 3 slots, and each Jotunn will take 5 slots.

Thrall are a powerful economic and military asset but beware of their number! If by any chance your regular population falls under your Thrall population (if < ), they will rise against you!

The Clan of the Dragon starts each game with a pre-built exclusive building: the Sacrificial Pyre. Through this building, you’ll be able to send every unit you have (except warchief, Jötnar and Bláinn, spectral warriors) to be sacrificed to honour the gods and gain their favours.

Sacrificing a unit will earn you some Dragon Essence that can be used to unlock various bonuses:
  • Sacrificing a regular (non Thrall) unit gives 2 Dragon Essence Units ()
  • Sacrificing a Thrall gives 3 Dragon Essence Units ()

Each Fame step will improve the available bonuses and will unlock additional parts of your Dragon Essence gauge.

The different bonuses that can be unlocked are:
  • Nanna’s Influence: +2 in (Thane: +3 / Jarl: +4)
  • Andhrimnir’s Influence: +2 in production (Thane: +4 / Jarl: +8)
  • Niorun’s Influence: +2 in Production (Thane: +4 / Jarl: +8)
  • Njörd’s Influence: +2 in Production (Thane: +4 / Jarl: +8)
  • Mimir’s Influence: +2 in Production (Thane: +4 / Jarl: +8)
  • Hönir Influence: Your slightly increases over time
  • Idunn’s Influence: Will heal your Dragonkin, wherever they are (if not in combat)
  • Magni’s Influence: +10% for your Warband and non-thrall units (Thane: +15% / Jarl: +20%)

The Clan of the Dragon does not have access to the regular Military Building. The only military camp you’ll be able to build is the Dragonkin Altar. Each Altar increases your warband size by 1 (2 if upgraded).

Giving a Villager his Dragonkin form is a non-reversible process and will consume 50 Krowns (+10 per new Dragonkin) and 1 Dragon Essence Unit .

Dragonkins are ferocious military units, more powerful than warriors.

Thanks to the Frenzy Lore, they can get a +50% bonus when fighting alone in a tile.

The Clan of the Dragon has 5 new Lore:
  • Hard Labor: Your Thralls can be conscripted to production buildings to increase their output (You can assign a maximum of 1 Thrall)
  • Blood, Sweat and Tears: You can assign 2 extra Thralls to production buildings. (You can assign a maximum of 3 Thralls)
  • Capture: Gives a chance to enslave wounded enemy civilians or neutral faction units. Enslaved Myrkalfar count as 3 Thralls, Jötnar count as 5 Thralls.
  • Slave Trade: Thralls are cheaper by 50% and minimum price is also reduced by 50%
  • Draconic Frenzy: +50% for a Dragonkin with no other ally unit in their zone.

  • Clan of the Wolf: The berserker now costs 200 and 5 . His defense has been raised to 10.
  • Clan of the Bear:
    • The Clan now starts the game with Kaija .
    • Fame 500: Kaija can now go into enemy territory
  • Clan of the Goat: 1 sheep has been added in nearby territories
  • Warcry: the time effect has been decreased from 4s to 3s. The CoolDown time has been increased from 1 month to 3 months. Only 1 Warcry can be shouted each month per tile and per team.
  • The Myrkalfar’s life has been decreased from 60 to 50
  • The Kobold spawn rate has been decreased, and they won’t start expanding on the players' territory before the middle of the year 802

We really hope you have as much fun with the Dragon as we did creating them! We still have a lot of awesome ideas for the future and cant wait to share them all with you.

Thank you for your continued feedback and support!

Have Fun!

51 comments Read more

October 26

AMA Transcript - What's Happening in Northgard

Here's the transcript of what was said during the last AMA, hosted on Northgard TV by the very dedicated and talented Weihn8smann!


Question: Special victory conditions in Ragnarok Maps?
Shiro Games: Something that will be coming in the future. More info at a later date.

Question: Why are there 2 special objective tiles on the Volcano?
Shiro Games: This is a bug and we are working on fixing it.

Question: Why did we decide to use Ragnarok as the update theme since Ragnarok is meant to be the ‘final event’?
Shiro Games: During the development process Ragnarok always seemed like the theme we could really bring to life. It is also one of the better known events in Norse mythology.


Question: Are there plans to make military more appealing for the more Neutral factions like Goat and Boar?
Shiro Games: We don’t want every clan to be focused around military. We like to have some clans that are better at other things. We have updates coming that will improve how these clans play.

Questions: Will you Buff Raven?
Shiro Games: We are always monitoring clan balance and will continue to adjust things as we feel necessary.

Question: Will there be certain animals in other clans like Kaija, armored bear, in bear clan?
Shiro Games: Yes for sure! More information coming soon!

Question: Will there be a clan based around befriending neutral factions?
Shiro Games: There will! More news on this at a later date!

Question: Can we have a defensive building where civilians can hide during an attack?
Shiro Games: We think this would be a great feature and has the potential to add another dimension to the gameplay, Trying to work out the best way of implementing a feature like this.

Question: Can you look at the sailors not getting sick while they are out sailing?
Shiro Games: We’re on it.

Question: Any advice on what to do against mercs from Raven?
Shiro Games: Upgrade your towers on the coast and have a few warriors to help out.

Question: There are some enemies in the campaign like fire/undead jotunn or the Giant Ice Worm, Do you plan to add them to the custom games?
Shiro Games: We don’t plan on it. We want to keep some of the enemies specific to the campaign to make them feel epic and special.

Question: Any chance of a LAN option?
Shiro Games: It’s not something that we are currently working on.

Question: Any plans to add barriers?
Shiro Games: Similar to the defensive buildings question. We like the idea but we need to make sure the implementation would bring something to the game.

Question: Will there be a way point from town hall so newly generated villagers would go where we want?
Shiro Games: This is something we are looking into.

Question: How are bonuses stacked? Is it multiplicative or additive?
Shiro Games: This depends on the bonus. Military bonuses are additive and generally the gathering bonuses are multiplicative.

Question: How are the numbers rounded in the game?
Shiro Games: Numbers will be either rounded up or down depending on the decimal. The rounding only affects the displayed number. The number after the decimal is the true value.

Question: Will there be more abilities?
Shiro Games: Yes we will be adding more abilities in the future.


Question: Is naval combat going to be a thing?
Shiro Games: Is not on the cards right now.

Question: Are any other micro related features planned? Build hotkeys, Ability to deselect individual units etc?
Shiro Games: We don’t want the game to become all about APM but we are planning improvements to the hotkey system and the unit selection.

Question: Will you consider adding more unique military units?
Shiro Games: We are! We’ll have more information very soon.

Question: Will you make combat units more complex?
Shiro Games: Everything is always evolving but we want to keep the core of what we feel makes Northgard feel unique.

Question: Will you introduce Siege units or buildings to break towers/tiles?
Shiro Games: This is not something we are currently working on but who knows what the future holds.


Question: Will you address the issues with the Ragnarok Kobolds?
Shiro Games: It’s something we are monitoring and we will make adjustments if we feel its needed.

Question: Will we see more natural factions/more animals?
Shiro Games: We’re working on it!

Question: Can we have the option to turn the tile back to neutral?
Shiro Games: It’s not something that we are currently working on but if we could see a reason/method for adding it then it’s something that could be possible in the future.


Question: Will we get new world events on the standard Northgard map?
Shiro Games: Yes! We have a few cool new ideas. More information at a later date.


Question: Any plans on further tweaking the victory conditions (Particularly trade)
Shiro Games: A future update will completely change the way trading and the trade victory work!

Question: Any plans on some new special victory conditions? Do you already have some ideas?
Shiro Games: We are working on some new victory conditions and we have some really awesome ideas for the future!


Question: Are we going to look into the ranked system and the problem right now with abusing win trading etc?
Shiro Games: We are looking into this and trying to find a good solution to the problem.

Question: Can we get a matchmaking system that takes into account the rank of both opponents and determines the glory point loss or gain based on that?
Shiro Games: This is something that we are looking into.

Question: Is it possible to not count GP when a game stops after a few minutes due to an AFK or a Leaver?
Shiro Games: We are looking to see what we can do about this issue.


Question: Will you please improve performance of the snake clans fire/burn ability?
Shiro Games: We’re working on a fix for this issue.

Question: Can you please fix the chat filter?
Shiro Games: We are working on improvements to the chat filter itself and we are planning to offer a function to completely disable the filter.


Question: Will we get more colours for the clans?
Shiro Games: This is not something we are currently working on.

Question: Will we ever get a map editor?
Shiro Games: It’s something we have been looking into but we can’t make any promises on it right now.

Question: What about using Fjords instead of cliff to divide the tiles?
Shiro Games: It’s a nice suggestion and something we can totally look into.

Question: Are you going to introduce a cosmetic based ingame shop to purchase aesthetic items?
Shiro Games: We currently have no plans to change the monetization of the game or add an ingame store.

Question: Will the Draugr ever become a playable faction? Will we ever get anything other than Vikings?
Shiro Games: It is something that we would like to introduce in the future but we need to make sure that it fits in with the rest of the game.

Question: Do you plan on adding the option to save a multiplayer game?
Shiro Games: This is not something that we are working on.


Question: Are you working on a more in depth diplomacy system?
Shiro Games: It is being worked on and we plan to include it in a future update.

Question: When is the next clan going to be available?
Shiro Games: It’s currently in development! We’ll have more news for you soon.

Question: Will you make new gamemodes with more challenging PVE functions?
Shiro Games: We like the idea and it’s something that we are looking into.

Question: Will Northgard ever support Steam Workshop mods?
Shiro Games: It’s something we are currently looking into.

Question: Are you ever going to add more god related tiles or events to the game?
Shiro Games: We’re looking into it.

Question: What’s going to be the focus of your next big content patch?
Shiro Games: We’ll have more news on the next big content patch at a later date! For now we just want everyone to continue to enjoy Ragnarok.

Question: Any sort of API planned?
Shiro Games: This is not something that we are planning.

Question: Will there be more DLC?
Shiro Games: Yes. We’ll have more news very soon.

Question: Are you planning on making even bigger maps?
Shiro Games: No. We are happy with the sizes currently available.

Question: Will we get a continuation of the campaign? Will you ever introduce coop missions?
Shiro Games: Right now we are not planning on continuing the campaign any further. We are looking into some kind of co-op options.

Question: Will we get a replay system or post-game statistics screen?
Shiro Games: This is not something that we are currently working on.

Question: Can you talk about the future of the monetization system of the game?
Shiro Games: We have no intention of changing the games current monetization system. We plan to continue to release frequent free updates and some paid DLC.

Question: How many developers are still working on Northgard? How long until development stops?
Shiro Games: All of the core Northgard team are still working on the game. There are still 10 developers working on Northgard. Any new projects Shiro take on are handled by new teams. We have no intention of stopping development on Northgard anytime soon.

Question: Are there plans for new maps?
Shiro Games: Yes for sure! We have a lot of great ideas for new maps.

Question: How long should a Northgard game last?
Shiro Games: As long as it takes!

Question: The last update was incredible! What can we expect in the future?
Shiro Games: We have a lot of really awesome things planned for the future of Northgard and we can’t wait to start sharing some of them with you!


Question: Will Warcry be changed?
Shiro Games: We monitor all feedback regarding specific abilities and will make changes if we feel it’s needed. We are currently looking into Warcry and may make changes in the future.

Question: How often can we expect ‘big’ updates?
Shiro Games: We try to have a bigger update every 3-4 months depending on a number of different factors.

Question: Where can i buy Northgard Merchandise?
Shiro Games: You can find Northgard merchandise here:

Thanks for reading this :)! You can also find the VOD on our Twitch channel Northgard_TV. If you have any questions about Northgard and its development, I strongly advise you join our Official Discord [/b]
16 comments Read more


“If Odin played Early Access strategy games, I imagine he’d be pleased.”
PC Gamer

“It’s an impressively well-made thing, a finely-embroidered cloak of an RTS with all the elements sewn together in a pleasing and sensible way.”
Rock Paper Shotgun

“Northgard is already worthwhile, and it could easily become a must-play for strategy fans if Shiro Games continues to add to and improve the already solid foundation that they’ve laid so far.”
Tech Raptor

About This Game


After years of tireless explorations, brave Vikings have discovered a new land filled with mystery, danger and riches: Northgard.

The boldest Northmen have set sail to explore and conquer these new shores, bring fame to their Clan and write history through conquest, trading, or devotion to the Gods.
That is, if they can survive the dire wolves and undead warriors roaming the land, befriend or defeat the giants, and survive the harshest winters ever witnessed in the North.

  • Build your settlement on the newly discovered continent of Northgard
  • Assign your vikings to various jobs (Farmer, Warrior, Sailor, Loremaster...)
  • Manage your resources carefully and survive harsh winters and vicious foes
  • Expand and discover new territory with unique strategic opportunities
  • Achieve different victory conditions (Conquest, Fame, Lore, Trading...)
  • Play against your friends or against an AI with different difficulty levels and personalities
  • Enjoy dedicated servers and grind the ranks to reach the final Norse God rank!


The Viking High King is murdered and his REGAL HORN is stolen by a man named HAGEN. This event kickstarts a saga that will take RIG, his son and heir accompanied by his right-hand man BRAND through the new continent of NORTHGARD, where he will make new friends and foes and discover a much greater threat than HAGEN, and the reasons behind his father’s assassination.

In order to complete the 11 chapters campaign, the player will have to master the specificities of all 6 clans and tame the unforgiving wilderness of Northgard.

System Requirements

Mac OS X
    • OS: Windows Vista or better
    • Processor: Intel 2.0ghz Core 2 Duo or equivalent
    • Memory: 1 GB RAM
    • Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
    • DirectX: Version 10
    • Storage: 1 GB available space
    • Additional Notes: Minimum display resolution: 1366x768
    • OS: Windows 7 or better
    • Processor: Intel i5 3.1 Ghz Quad core
    • Memory: 2 GB RAM
    • Graphics: Nvidia GTX 660 / Radeon HD 7800 or better
    • DirectX: Version 10
    • Storage: 1 GB available space
    • Additional Notes: Recommended display resolution: 1440x900
    • OS: Mavericks 10.9 or later
    • Additional Notes: MacBook, MacBook Pro or iMac 2012 or later
    • Additional Notes: MacBook, MacBook Pro or iMac 2014 or later

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