Sector Six is a side-scrolling, sci-fi shooter with silhouette aesthetic, procedural loot, extensive customization, and story missions.
All Reviews:
Very Positive (98) - 94% of the 98 user reviews for this game are positive.
Release Date:
Sep 7, 2018
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Recent updates View all (142)

February 27

Echo #108: The last content update

It's time for me to end Sector Six content development.

For the last several months I've been switching between working on Sector Six and Light of the Locked World.
I love both of the games, but I want to dedicate all of my time to LOTLW, and I can't do much to Sector Six to make it better.

What I can do, I'll try to do with the final update.

This is what it will contain:

Item sorting:

The most wanted Sector Six feature!
It will make it possible to sort items by grade, type, properties, etc. - every option that works with the current filtering system will work with item sorting.

Final Ascension:

Final Ascension will be an endgame activity that gives maxed players something to work on. Experience received after reaching level 90 will be used to increase the Ascension level.
Increasing Ascension level will reward players with random skins from new skin set.
Ascension level will also be a requirement to install altered parts.

Altered parts:

Altered parts will let me add meaningful, scaling item rewards and level 90+ parts without having to increase the level cap.

After the update, all parts will receive a chance to become altered as they are generated.

This is how it will work:

1. Part is generated.
2. The code is run to check if the part should be altered or not.
3. If it is, it gains 1 alteration level.
4. The code is run to check if the part should be altered further.
5. If it is, the alteration level increases by 1.


Step 4 and 5 are repeated until one of the checks fail.

It means that high alteration level parts will be much rarer than lower alteration level parts.

Alteration level will improve part's properties.

For example, currently, the code sets part's maximum armor property like this:

Increases maximum armor by (part level * 250).

After the update it will work like this:

Increases maximum armor by ((part level + alteration level) * 250).

Altered parts will also receive additional property.

High-level altered parts will require Ascension level to be installed.
E.g.: Level 90, alteration level 9 part will require Ascension level 9 to be installed.

Altered instances:

You will be able to spend alloy to make Broken Infinity instances as hard as Absolute Deterioration. Altered instances will have an increased chance to get altered parts.

The Signal:

Reach level 90 and get all achievements to unlock the introduction to Sector Six's sequel, Sector Zero.

Many fixes and changes:

Like with every update, the game will receive a lot of improvements - including increased mission failing time, new part highlighting, evolution mechanic improvements, and old glitch fixes.
I intend to end Sector Six development with 0 known glitches remaining.

In conclusion, this will be a big update!

To clarify, this is the end of new content and reworks development only - support updates to fix glitches will continue.

Hope all looks good, until next time!

3 comments Read more

February 11

Absolute Deterioration leaderboard added

Build a monster spaceship and become #1!

If you can beat current best at wave 20 that is.
It's pretty insane considering the scaling of the deterioration.

Hopefully, this will encourage to upgrade spaceships to ludicrous power levels =]

View leaderboard >>

Quick update on Sector Six development - or lack of it:

At the moment I'm working on another game, but I'm planning to get back to working on Sector Six... soon?

The next update should add real item sorting and another batch of glitch fixes/improvements.

Later this year I might be making something I call Final Ascension - an endgame activity for players who have reached max level. Something something level 90+ parts!

I hope everyone is enjoying the game and until next time!
0 comments Read more

About This Game

Sector Six is a side-scrolling, sci-fi shooter with silhouette aesthetic, procedural loot, extensive customization, and story missions.



Save the Universe
Enter distant future and join the desperate fight to stop the Eight Machines from destroying everything. In your journey, you will interact with ancient structures and beings, break laws of physics, travel between Sectors, battle swarms of the Machine minions, collectors, despair, anomalies, defense systems - all to stop the terrible enemy.

Build your spaceship
Spaceship building allows you to build a unique ship from procedural parts, obtained by destroying minions of the Machines. Every part has various properties and can be placed anywhere on the building field, allowing you to customize performance, appearance, and size of your ship.

Become master of spaceship combat
Test not just your spaceship, but also your skills as you dodge enemy projectiles and find the right timing to counterattack with your own. Each enemy brings new attacks, defenses, and strategies to defeat - it’s up to you to hone your combat skills and take them down.

Part customization, part sets, and relics
Combine, upgrade, and re-roll parts to create ones that are ideal for your dream spaceship. If that is not enough, collect set parts and relics to transform your destroyer of invaders into something even more powerful!

Modular difficulty system
Make the game as hard as you want it to be! Modular difficulty system allows you to modify almost every element of the combat and offers rewards for increasing the difficulty.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Processor: 1.2 GHz or better
    • Graphics: 256 MB
    • Storage: 40 MB available space
    Minimum:
    • Processor: 1.2 GHz or better
    • Graphics: 256 MB
    • Storage: 40 MB available space

What Curators Say

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