Wake up, little robot: it's time to plan your escape. Solo or with up to 3 friends, crack the factory's puzzles, craft gear, open shortcuts and upgrade your base to go faster and further every day, until you carry the key to the exit. Set it up your way, from super cozy to nearly impossible.

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This game is not yet available on Steam

Planned Release Date: Q4 2026

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Feature List

About This Game

Image of two robots running away and the logo You're Nuts!

Think your way out of the factory

No enemies, no fighting, only logic. Somewhere deep inside an abandoned factory are the keys and the exit, and every gate between you and them is locked by a puzzle. Move fast, avoid traps and crack them to open up bigger and further rooms: more traps and harder puzzles, but also more loot and better rewards.

Watch your battery and upgrade it to push deeper into the factory!

You can only reach as far as your battery lets you, and there’s only one place where you can charge: your Safety Hub. Time doesn’t consume your battery there, so plan your day ahead. Craft equipment and overclock it, create beacons to teleport each day to your furthest discovered rooms, and save your supplies in your Storage Unit.

Get better every single day

Everything you bring home turns into progress. Equip gear to move faster, gather quicker, shake off traps sooner and get more out of every crate. Use consumables to stretch your battery when you need just a little more time. Upgrade your buildings for a bigger battery, better beacons and better equipment, and open shortcuts that make every route faster than the last.

Every day brings its own rules

Daily missions shake things up: more battery but fewer resources, more speed but a shorter charge, or a challenge that pays off tomorrow. At the end of each day, a report sums up how far you got.

Don’t get caught

Fail to make it back before your battery runs out and you’ll be retrieved by the crane… It takes most of what you’re carrying, and tomorrow starts on a smaller charge. You’ll keep every route you opened and every beacon you planted, which is exactly why you’ll keep telling yourself: "just one more room."

Play it your way, from super cozy to nearly impossible

Set how much loot you find, how much of it you lose if the crane retrieves you, whether the factory rotates 90° when it does, and the overall difficulty of the puzzles: pick a preset or move the sliders yourself.

And if you're colorblind, there's nothing to switch on. Every meaningful color in this game also has a shape, drawn into the puzzles themselves.

Enjoy the experience solo or in co-op

Each new game sets the factory size and puzzle rooms according to how many of you are playing, so get your crew together before you start. You all share the same battery, so every minute someone spends stuck on a puzzle is a minute the whole crew loses. You’ll cooperate in classic puzzles with a twist: Pair Up taking turns, Maze with doors and levers, and some more that will require full cooperation. Other puzzles can and will be solved just by one player, even in multiplayer games. And with the Friend’s Pass, only one of you needs to own the game: up to 3 friends can join for free.

The last day: preparation and rush

Once you find the Exit and the Keys, one for each of you, prepare for your last day with equipment to use beacons and shortcuts. Everyone goes their own way, gets their own key, and converges on the Exit before the battery runs out. The gate is right there. Go!

Don’t forget about cute and cozy robots!

Customize your character with heads, bodies and wheels, all purely cosmetic, and worry not: you’ll be able to change any of them in-game from your Unit Assembly.

KEY FEATURES

  • Plan your escape: days of preparation build up to one last run to carry the keys to the exit

  • Every gate is locked by a puzzle: crack them to open your way through the factory

  • Craft gear, use consumables and upgrade your buildings to go faster and further every day

  • Daily missions that change the rules of each day

  • Dodge traps that will cost you the one thing you can never get back: time

  • A procedurally generated factory that adapts to your crew, solo or up to 4 players

  • Cooperate on puzzles with up to 4 players

  • Tune the difficulty, the loot and the penalties to your taste

  • Colorblind-friendly by design: every meaningful color also has a shape

  • Find yourself asking: why can’t I stop?

You still here? You’re Nuts! Add it to your Wishlist 🤖

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 bits
    • Processor: Intel® Core™ i3
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce GTX 750
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Additional Notes: 720p@30 fps on Low settings
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 bits
    • Processor: Intel® Core™ i5-6500 3.2 Ghz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce GTX 970
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Additional Notes: 1080p@60 fps on Ultra settings
    Minimum:
    • OS: macOS 11
    • Processor: M1 / Intel Core i3
    • Memory: 2 GB RAM
    • Graphics: M1 / Dedicated Graphics Card with 2 GB VRAM
    • Storage: 1 GB available space
    • Additional Notes: 720p@30 fps on Low settings
    Recommended:
    • OS: macOS 11
    • Processor: M2 / M3 / Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: M2 / M3 / Dedicated Graphics Card with 4 GB VRAM
    • Storage: 1 GB available space
    • Additional Notes: 1080p@60 fps on Ultra settings
    Minimum:
    • OS: 64-bit OS
    • Processor: Intel® Core™ i3
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce GTX 750
    • Storage: 1 GB available space
    • Additional Notes: 720p@30 fps on Low settings
    Recommended:
    • OS: 64-bit OS
    • Processor: Intel® Core™ i5-6500 3.2 Ghz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce GTX 970
    • Storage: 1 GB available space
    • Additional Notes: 1080p@60 fps on Ultra settings
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