Hack & slash distilled to its purest form. Devilishly charming and fun as hell. Slay the armies of darkness in the dungeons below the Old Cathedral and save the terror-stricken Paperverse from the clutches of the Archdemon himself.
Recent Reviews:
Very Positive (167) - 89% of the 167 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,604) - 94% of the 1,604 user reviews for this game are positive.
Release Date:
Jul 28, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Book of Demons has been in development for roughly three years and at this point spent over a year in the Early Access. All the core features are already in place, we’ve gathered a ton of great feedback from our close-knit community that helped us form the game to the current state. More feedback from a fresh point of view, your point, is always welcome!”

Approximately how long will this game be in Early Access?

“This will depend on the feedback from the community, but based on the current state of the game we are fairly certain that it will be ready for final release in the second half of 2018.”

How is the full version planned to differ from the Early Access version?

“The current state of the game reflects well the core features that will be present in the full version. We will now focus on bringing in planned features, polishing the gameplay, balancing and fixing the occasional bugs.”

What is the current state of the Early Access version?

“With all the core mechanics, the whole campaign, and the Freeplay mode in place the game can be played from start to end. It lacks some of the content like some skill cards or enemies, and a lot of sounds. We would also like to give it more polish improving effects and balance based on player’s feedback. We also have a detailed roadmap outlining main features that will make it into the game before launch in this thread.”

Will the game be priced differently during and after Early Access?

“We haven’t decided yet.”

How are you planning on involving the Community in your development process?

“We have added a special feedback widget to the game, so any player can send feedback any time while playing. Apart from this we frequently communicate through Twitter, Facebook and we plan to communicate even more through our Steam Community Hub, videos and development blog, to keep the players up to date. Our community is incredibly important to us and we will consider all feedback provided; please keep in mind, it will not always be possible for us to implement all suggestions or to respond to every comment individually.”
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Important: If you already have Book of Demons in your library and want to upgrade to the Supporter’s Pack version, please purchase the Book of Demons to Supporter's Pack Upgrade Bundle.

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Downloadable Content For This Game

 

Recent updates View all (40)

May 17

Book of German and Turkish Demons



Hello everyone!

Thanks to the tireless work of our Community Translators you can now slay demons in two additional languages: German and Turkish. If you’re a native speaker and have any suggestions to those (or any previously added) translations, get in touch with us at our official discord server or via email: support@thingtrunk.com! Or you can talk directly to translators in the forums.

We wanted to use this opportunity to add some fixes and QoL features like the improved stability of the sound system (we’ve been fighting with this problem for quite some time now) and unifying the way card effect and cooldown times are described in the tooltips.

Aside from that, it should no longer be possible to get 65 000 unidentified cards after using Identify All function. You’ll have to go back to finding cards in the dungeon and cauldron as it was meant to be, sorry ;-)

Full changelog
Version 0.92.15945+ 17th May 2018
  • German and Turkish community translations added
  • Normal bosses should no longer drop slightly used coin after death
  • Increased stability in the sound system
  • Fixed an issue where Identify All could give player 65k unidentified cards
  • Fixed a bug where Icebolt could sometimes miss its target
  • Cooldown and effect time card info is now more unified
  • Minor fix to Return 2 Games intro timing

As always,
Stay safe in the dungeons :paperheart:
Konstanty
8 comments Read more

April 27

New monsters!



Usually, we add content in larger updates on the six-week basis, but today we make an exception to this rule. Without a further ado, please welcome the remaining three monsters!

Skelserker
Surprisingly lively for a skeleton, he shortens the distance by jumping at the unsuspecting victim. Best dealt with quickly.


Hyper Skelserker
Some of the smarter Skelzerkers figured that while the fighting in close quarters is great, it's even better when your opponent doesn't suspect a thing so you can focus on stabbing without interruptions. Beware of their ambushes.


Incubus
Like there wasn't enough foul demons roaming the hell now heroes have to deal with the Incubus. Not only he hits like a truck, he also has a new unique skill where he calls others monsters to gang up and jump the hero!




As always,
Stay safe in the dungeons :paperheart:
Konstanty
8 comments Read more
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Reviews

“Nostalgia without disappointments, frustrations and huge time investments - that’s the ambitious goal of Book of Demons, at once a parody and a tribute to the original Diablo, made in cute paper cut-out graphics.”
Rock Paper Shotgun

“Book of Demons aims to fuse the strategy and depth of Diablo with the style and charm of Paper Mario by using a unique movement and combat system, more accessible action-RPG mechanics, and a fair dose of humor intertwined with its dark theme.”
Game Informer

“Book of Demons is bound to entice newcomers to the genre as well as a long time action RPG fans who have been longing for a different kind of dungeon crawler.”
GameSpot

NOT CONVINCED? TRY THE FREE DEMO!


Do you want to give it a try but don't want to pay? Click here and try the free Demo!

WARRIOR / ROGUE / MAGE GAMEPLAY PREVIEW


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About the Supporter's Pack

To learn more about the Supporter’s Pack click here.

If you already have Book of Demons in your library and want to upgrade to the Supporter’s Pack version, please purchase the Book of Demons to Supporter's Pack Upgrade. This product only works for owners of the game. If you wish to support us and buy the game and Supporter’s Pack as one, please purchase the Return 2 Games Supporter Pack.

About This Game


Book of Demons is hack & slash distilled to its purest form. Devilishly charming and fun as hell. Slay the armies of darkness in the dungeons below the Old Cathedral and save the terror-stricken Paperverse from the clutches of the Archdemon himself. The game is the first installment of Return 2 Games - a series of original mid-core titles, inspired by the early golden days of PC gaming.

Decide the length of quests!

Have only 5 minutes for a game? No problem! Book of Demons allows you to set the length of each quest, thanks to our Flexiscope™ system. It learns your way of playing and gives you the best experience, making Book of Demons the first truly accessible hack & slash!

Build your own deck of devastating skills!

Collect powerful skill cards, combine them depending on the enemies you're facing and assemble your favorite set of devastating powers! But be warned: efficiency of each card will greatly depend on the situation you're in, so be prepared to make constant adjustments!

Relive the classic with a good laugh!

Book of Demons is a universal tale of good and evil about saving the world from total destruction and ultimate devilry! Sounds familiar? Well, how about retelling the story in a different way, with a humorous twist of a parody?

Be a part of a one-of-a-kind adventure!

Never explore the same dungeon twice - in Book of Demons every level is a procedurally generated, randomly-populated adventure of its own! You won't get bored by the diversity of monsters either - there are over 70 kinds of creatures waiting to be slain: lurking scorpions, snake archers, mad goatmen, not-so-sexy succubi... you get the idea.

Hack & slash in the world of Paperverse!

Book of Demons is indeed a dark fantasy hack & slash, but unlike other action role-playing games, it's set in the pop-up book world of Paperverse. The paper-cut universe is one of the hallmarks of Return 2 Games - a series of mid-core games, inspired by the early golden days of PC gaming. Book of Demons is the first installment of the Return 2 Games series.

Looking for even more challenge?

Slaying the Archdemon won't be the end of the story. In Book of Demons, you can master the campaign with 3 different classes (Warrior, Rogue or Mage), revisit your favorite quests in Freeplay mode or rise to the challenge and explore the dungeons on higher difficulty levels (the last one is called Massacre, with good reason).

System Requirements

    Minimum:
    • OS: Windows 7, 8, 8.1, 10
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB RAM
    • Graphics: 512 MB DirectX 9.0c compatible graphics card
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • Sound Card: DirectX 9.0c compatible
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