Manage chaos, people, and impossible expectations in a satirical corporate world. Turn stress into progress, survive absurd workflows, and keep your sanity intact. How much can you handle before everything falls apart?

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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“Overcommit is a complex, systems-driven card game about surviving the absurdities of corporate software development.

Balancing cards, events, and gameplay systems benefits enormously from real player feedback. Early Access allows the community to help shape the game by influencing balance, suggesting new mechanics, and prioritizing features.

Player feedback will directly impact future content — including new roles, scenarios, cards, and events inspired by real stories from the software industry.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“The current plan is 3–6 months, depending on community feedback and how quickly the game systems reach a satisfying level of balance.

Overcommit is built around interacting card systems and emergent gameplay. Early Access will allow the community to help refine mechanics, balance cards, and influence which features and scenarios are prioritized for the full release.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“The full version of Overcommit is planned to expand and polish the experience in several areas:
- Additional campaigns and storylines exploring different roles and situations within the software industry.
- More cards, events, and gameplay systems expanding the mechanics and strategic possibilities of the game.
- Improved visual and audio assets, including higher-quality graphics, animations, and sound design.
- Gameplay polish and balance, based on feedback gathered during Early Access.
- Performance improvements and optimization, including better asset optimization and overall game stability.

Depending on development progress and community interest, additional platform support (such as a native macOS version) may also be considered.”

Hur är det nuvarande läget i versionen med Early Access?

“The Early Access version already contains the core gameplay systems and a fully playable experience.

Players can start with a tutorial mini-campaign designed to introduce the mechanics, card interactions, and the core gameplay loop of Overcommit. This tutorial acts as a short narrative scenario that showcases the possibilities of the game and teaches the player how the different systems interact.

The main campaign is currently in development and will be expanded during Early Access. New chapters, cards, events, and gameplay situations will be introduced gradually as development progresses.

The core mechanics — including card interactions, task resolution, and the systemic gameplay loop — are already implemented and will continue to be refined and balanced based on player feedback.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“The current plan is for the price to remain the same during and after Early Access.

Players who join the game early and actively participate in the community may have opportunities to be recognized in the game’s credits as Supporters ("Founding Employees" section). Community members may also have a chance to inspire or suggest elements such as cards, characters, or small narrative events that could appear in the game.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“Community feedback will play an important role in shaping Overcommit during Early Access.

Players will be able to share feedback, report bugs, and suggest ideas through Discord (the primary community hub) as well as Steam Discussions.

The game also includes an in-game bug reporting feature, and players may optionally opt in to send anonymous bug reports and diagnostic information to help identify and fix issues more quickly.

The community will also have opportunities to influence development through polls and discussions about gameplay balance, new cards, mechanics, and scenarios. Player stories and experiences from the software industry may also inspire future events, characters, and narrative elements in the game.

Active community members may be recognized in the game credits as Founding Employees or Supporters.”
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Det här spelet är ännu inte tillgängligt på Steam

Planerat lanseringsdatum: 2:a kvartalet 2026

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Om detta spel

About This Game

Overcommit is a satirical card-based strategy game about surviving the absurd realities of software development.

Build your daily deck of actions, manage your mental state, and try to deliver projects in a workplace full of meetings, chaos, and questionable management decisions. Combine cards, generate code, complete tasks, and navigate the strange ecosystem of modern tech companies.

Your career will take you through different roles and situations in the industry — from junior developer struggles to the politics of larger organizations.

A Corporate Zoo

The tech industry in Overcommit is populated by anthropomorphic animals representing different roles within the corporate ecosystem.

You may encounter:

  • Lions as CEOs

  • Sloths as testers

  • Wild boars as programmers

  • Other unusual creatures trying to survive corporate life

Core Gameplay

Every in-game day is played through a series of card draws representing your workday.

Cards represent:

  • Work actions – productive work, deep focus, debugging, writing code

  • Mental states – stress, creativity, concentration, burnout

  • Workplace events – meetings, interruptions, office politics

  • Personal actions – rest, coffee breaks, or questionable coping strategies

Combining cards can create new states such as Flow, Panic, or Brilliant Ideas, changing how effectively you can work.

When productivity aligns, you generate Code, which can be used to complete tasks and push projects forward.

A Corporate Ecosystem

Overcommit explores different perspectives within the tech industry.

During the game you may encounter or play through roles such as:

  • Developers

  • Testers

  • DevOps engineers

  • Product Owners

  • HR specialists

  • Executives and management

Each role introduces new mechanics, challenges, and absurd situations inspired by real experiences from the software industry.

Features

  • A system-driven card game with emergent gameplay

  • Unique mental state mechanics affecting productivity and decision making

  • Multiple roles and scenarios within the tech industry

  • Narrative events and workplace situations inspired by real developer stories

  • A stylized retro-corporate pixel art aesthetic

Upplysning om AI-genererat innehåll

Utvecklarna beskriver hur deras spel använder AI-genererat innehåll så här:

Some visual, audio, and creative assets in Overcommit may be partially created with the assistance of generative AI tools during the development process.

These tools are used to help prototype ideas, generate reference material, or assist in producing certain assets. All generated content is reviewed, edited, and curated by the developer to ensure it fits the game’s artistic style and design.

Generative AI is not used to create gameplay dynamically, and it does not interact with player data.

Systemkrav

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3 2.4 GHz or equivalent
    • Minne: 4 GB RAM
    • Grafik: Integrated graphics with DirectX 11 support
    • DirectX: Version 11
    • Lagring: 500 MB ledigt utrymme
    Rekommenderade:
    • OS: Windows 10 / 11 64-bit
    • Processor: Intel Core i5 or equivalent
    • Minne: 8 GB RAM
    • Grafik: Integrated or dedicated graphics with DirectX 11 support
    • DirectX: Version 11
    • Lagring: 1 GB ledigt utrymme
    Minimum:
    • OS: Ubuntu 20.04 / SteamOS
    • Processor: Intel Core i3 2.4 GHz or equivalent
    • Minne: 4 GB RAM
    • Grafik: OpenGL 3.3 compatible graphics
    • Lagring: 500 MB ledigt utrymme
    Rekommenderade:
    • OS: Ubuntu 22.04 / SteamOS
    • Processor: Intel Core i5 or equivalent
    • Minne: 8 GB RAM
    • Grafik: OpenGL 3.3 compatible graphics
    • Lagring: 1 GB ledigt utrymme
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