A new six-degree-of-freedom shooter with intuitive controls, amazing lighting and graphics. From the creators of Descent, Overload is the best zero-gravity robot-blasting combat ever.
Recent Reviews:
Very Positive (39) - 87% of the 39 user reviews in the last 30 days are positive.
All Reviews:
Overwhelmingly Positive (613) - 95% of the 613 user reviews for this game are positive.
Release Date:
May 31, 2018

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Recent updates View all (21)

October 16

Patch 6 Released

We have released Patch 6 (Build 1875) for Overload. This is a fairly small patch. See details below.

New & Changed Features for Build 1875
  • Added caching for leaderboard data.
  • Dedicated Servers will now restart after each match. This will eliminate the need to manually restart servers when they sometimes have problems.
  • Changed shadow settings so that they are no longer resource hogs

Fixes for Build 1875
  • Fixed "Jump to My Score" button on leaderboards.
  • Fixed a small error with some robot AI.
  • Fixed an issue with a few of the DLC levels having decal shadows on, which led to a *lot* more shadows than intended.
  • Fixed some small issues in the DLC levels.
  • Fixed some DLC text, including credits for Hendrik Martin 'Yinut' Hendrikson.

5 comments Read more

September 28

Overload Community Level Pack (plus Patch 5)

We are excited to announce the release of the Overload Community Level Pack, and Patch 5 (Build 1872) to Overload.

Later today we will launch the first Overload level pack, with levels created by members of the community. The nine-level single-player Eodem Sequitur mission is set in the same time frame as the original story. The campaign investigates another angle of Juno Offworld's malfunctioning Auto-Ops around Saturn's Moons. And there are 12 new challenge mode maps complete with leaderboard support. Play the levels created by some of the best Overload players in the world, who are receiving half the proceeds from this release. And get a look at what you can create using the free Overload Level Editor.

Join the discussion on Discord: http://discord.playoverload.com.

Also: Overload goes on sale this weekend, starting September 29. Got any friends thinking about buying the game? Now is the time!

New & Changed Features for Build 1872
  • A few small optimizations.
  • Changed lighting a bit, required by an update to a newer version of Unity.
  • LAN games can now play add-on multiplayer levels. The server and all players must all have the level. Note that you need the updated Level Editor to make these new levels.
  • Reduced the damage done by the Driller in Multiplayer.
  • Reduced the damage and range of the Flak in Multiplayer.
  • Reduced all MP XP requirements by ~90% to make it easier for new players to have access to all play options.
  • Added indicator icons to the Challenge Mode level select menu to differentiate between built-in, DLC, and user-made levels.
  • Added leaderboards support for DLC levels. There is a separate Combined leaderboard for the DLC levels.
  • Added a command to disable Time Cheating Detection to (hopefully) address the rare problem of hitches that occur at one-minute intervals during gameplay. Press Ctrl-Shift-T from the game menus to disable this feature. Achievements & leaderboard updates will also be disabled.
  • Slightly increased Reflex damage in Multiplayer.
  • Added new backer to Cryotubes in Mission 8 & credits.
  • Allow line break ("\n") in CM level descriptions.
  • Added support for Twitch tournaments. (Not yet usable; details coming soon.)

Fixes
  • Fixed some text & localization errors.
  • Added an error message if timed out when trying to join a private match. This can happen due to network connection errors or because the match is full.
  • Fixed a problem with robot variants appearing where they shouldn't.
  • Fixed a Challenge Mode problem where the "top" secondary weapon was not selected at level start.
  • Fixed a lighting problem with some parts of MP levels.
  • Fixed the problem of other players' ships not rendering properly in the rear view.
  • Removed the framerate dependency of Thunderbolt shake.
  • Fixed a problem where going into multiplayer could change mouse sensitivity in other modes.

9 comments Read more

Reviews

“This is already one of the most enjoyable shooters I’ve played in a long time.”
Rock Paper Shotgun

“This game is stuffed to the brim with content in a $30 package...Fans of classic shooters will enjoy this one, especially if you were a fan of Descent.”
8 – SelectButton

“Hölle noch mal!”
88 – 4Players

About This Game

Revival Productions is proud to present the ultimate 6-degree-of-freedom shooter, OVERLOAD, from the creators of the classic game Descent. Overload combines intense action with awesome graphics and effects to create the ultimate zero-gravity shooter. Overload features an engaging single-player story campaign, intense survival mode, online multiplayer, VR support, and a variety of customization options to give the player an intense experience with a high degree of replayability. Destroy robots, rescue survivors, blow up the reactor, and escape before the whole thing explodes!


  • Single-player story campaign with 15+ FULL-SIZE atmospheric levels
  • Upgradeable player ship and 16 weapons with multiple upgrade options
  • 20+ terrifying robot types and 3 massive bosses
  • 12+ Challenge Mode levels with Infinite and Countdown variants that change the focus to Survival or Efficiency
  • Pulse-pounding soundtrack by Dan Wentz (DESCENT 2), Allister Brimble (DESCENT 1 REDBOOK), and Jerry Berlongieri (DESCENT 3)
  • Epic story by the writer of FREESPACE 2
  • Steam Achievements and Leaderboards
  • Numerous level challenges including lava, forcefields, enemy turrets, lockdowns, ambushes and secret rooms
  • Tobii eye tracking support for secondary weapons, headlight, and UI



  • Intense Multiplayer action with up to 8 players
  • Customize your ship with modifiers, loadouts, and visual enhancements
  • 10 levels for a range of match sizes
  • Ranked and private matches with a variety of rules and options
  • LAN matches (requires one PC as a dedicated server)



  • Virtual Reality support for Oculus and Vive
  • Highly customizable and remappable controls
  • Supports all major input types: Mouse and KB, Gamepad, or Joystick and KB recommended
  • Five difficulty levels ranging from a casual challenge to very punishing
  • Speed Run mode and advanced stat-tracking
  • Automap and Holo-guide help you navigate the complex levels
  • Save anywhere!
  • Surround sound audio options
  • Custom Level Editor will be released in an update after launch.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2+
    • Processor: SSE2 instruction set support
    • Memory: 4 GB RAM
    • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
    • DirectX: Version 9.0
    • Storage: 8 GB available space
    Minimum:
    • OS: Mac OS X 10.8+
    • Processor: SSE2 instruction set support
    • Memory: 4 GB RAM
    • Graphics: Shader model 3.0 support
    • Storage: 8 GB available space
    Minimum:
    • OS: Ubuntu 12.04+, SteamOS+
    • Processor: SSE2 instruction set support
    • Memory: 4 GB RAM
    • Graphics: Shader model 3.0 support
    • Storage: 8 GB available space

What Curators Say

33 Curators have reviewed this product. Click here to see them.
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