Forget health bars. In Combat Playground, damage is physical. Shatter limbs, lose your balance, and fight through the pain in this physics-based brawler. Master spacing and momentum in chaotic local and online multiplayer battles where every impact breaks something.

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앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“As a solo developer, Combat Playground is a massive undertaking. A physics-based fighting game relies heavily on balancing 'chaos' vs 'frustration,' and I need real players to break the game so I can fix it. I want to build the features you actually find fun.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“I plan to release updates monthly. Since I am a one-person team, major features may take time, but I am active on Discord and transparent about my roadmap.

I plan to be in Early Access for approximately 6 to 9 months. This could change depending on the feedback I receive and the scope of new features the community requests.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“The full version is planned to feature more arenas with a wider variety of interactive traps, and additional weapons. I also plan to release Modding Support as soon as the main gameplay loop is stable and satisfying enough.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“There is one arena. Local and Online Multiplayer are implemented and working. The 'no health bar' limb-breaking system is complete, though I'm still tweaking the impact thresholds for balancing.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“The price is planned to significantly increase on full release.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“I have an active Discord server where I will host polls for new weapons and map hazards. Because physics glitches can be hilarious or frustrating, I will rely on the community to send us clips of odd behaviours so I can turn the fun ones into features and fix the game-breaking ones. I read every review and discussion thread to steer the direction of the chaotic gameplay.”
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게임 정보

FORGET HEALTH BARS. BREAK BONES.

Combat Playground is a physics-based fighting game where damage isn't a number, it's a consequence! There are no health bars. There are no hit points. There is only structural integrity.

When you take a hit, you don't lose "10 HP." You lose the use of your arm. You lose your balance. You lose the fight.

PHYSICS-DRIVEN CARNAGE

Every punch, kick, and slam is calculated in real-time. Connect with a heavy swing, and you won't just see a flash of light—you’ll feel the impact as your opponent's physics rig reacts dynamically.

  • Procedural Damage: Snap a leg, and your enemy will limp or crawl. Shatter an arm, and they drop their weapon.

  • Ragdoll Accuracy: Momentum matters. Use speed and weight to deliver crushing blows that send opponents flying.

MULTIPLAYER MAYHEM

Grab a friend (or an enemy) and step into the arena. Combat Playground is built for competitive chaos.

  • Local & Online Multiplayer: Settle grudges in 1v1 duels or free-for-all brawls.

  • Interactive Environments: The arena is your weapon. Kick enemies into saw blades, toss them off ledges, or slam them into walls.

  • Weapon Variety: From precise swords to heavy blunt objects, every weapon carries a different weight and impact style.

A TRUE SANDBOX FIGHTER

This isn't about memorising complex combos. It's about spacing, timing, and improvisation.

  • Easy to Pick Up: Simple controls mean anyone can start swinging.

  • Hard to Master: Understanding the physics engine allows for creative takedowns and defensive manoeuvres that scripted animations can't match.

JOIN THE COMMUNITY

Join our Discord to share your best knockouts, funniest glitches, and feedback on the physics evolution.

Wishlist Combat Playground now and prepare to break some bones.

AI 생성 콘텐츠 사용 공개

개발사는 게임에서 AI 생성 콘텐츠를 사용하는 방법을 다음과 같이 설명합니다.

Musics present in the game were composed with the help of generative AI

성인 콘텐츠 설명

개발자의 콘텐츠 설명:

Frequent stylized pixelated violence, animated blood, and physics-based dismemberment involving stylized abstract characters.

시스템 요구 사항

    최소:
    • 운영 체제: Windows 10
    • 프로세서: I3
    • 메모리: 4 GB RAM
    • 그래픽: Intel HD
    • DirectX: 버전 11
    • 저장 공간: 2 GB 사용 가능 공간
    권장:
    • 운영 체제: Windows 10
    • 프로세서: I3
    • 메모리: 8 GB RAM
    • 그래픽: GTX 760
    • DirectX: 버전 12
    • 저장 공간: 4 GB 사용 가능 공간
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