Craft packs. Tune card weights. Automate your deck engine. Build bigger hands, unlock new mechanics each Era, chase new records across Fantasy, 60–90s, and Neon—then Rewind to push beyond your limits.

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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“Oddslinger is built around an engine-building loop: crafting packs, tuning card weights, automating runs, and Rewinding to push further. Early Access lets us ship the core experience sooner and then improve it with real player feedback—especially on balance, progression pacing, and which upgrades/era mechanics feel the most fun and meaningful. We also want to iterate quickly on quality-of-life features (UI clarity, settings, accessibility, and performance) based on how people actually play.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We expect Oddslinger to remain in Early Access for roughly 9–18 months, depending on feedback and how long it takes to polish pacing, add content across Eras, and finalize long-term progression.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“During Early Access, we plan to expand Oddslinger in several directions:

* More content across Eras (additional mechanics, upgrades, and progression options per Era).
* More cards and pack variety, including more affixes/rarities and new ways to shape your deck engine.
* Deeper Rewind / meta-progression, with more long-term goals and build paths.
* More challenges and endgame depth (additional objectives, tuning targets, and replay incentives).
* More polish and QoL, including UI/UX improvements, balancing, and accessibility options.

We’ll use community feedback to prioritize what gets added and refined first.”

Hur är det nuvarande läget i versionen med Early Access?

“The Early Access version is a playable, content-complete foundation focused on the core loop:

* Craft card packs, pick from multiple options, and grow your deck.
* Tune per-card weights, optimize your build, and automate runs with the Auto Dealer.
* Progress through distinct Eras (starting with Fantasy), chase records, and use logs/stats to optimize.
* Rewinding is included as the core long-term progression pillar.

We are continuing to refine balance, pacing, clarity, and quality-of-life based on testing.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“We plan to keep the game more affordable during Early Access and may increase the price gradually as we add significant new content and features on the way to full release. ”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“We’ll actively use community feedback to guide updates and priorities. Players can:
* Report bugs and share balancing feedback in the Steam Community hub.
* Suggest features, cards, and upgrade ideas, and vote on what should be prioritized.
* Share builds and strategies that help us tune progression pacing and difficulty.
We plan to post regular update notes and use community discussions to shape upcoming patches and content additions.”
Läs mer
Det här spelet är ännu inte tillgängligt på Steam

Planerat lanseringsdatum: april 2026

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Om detta spel

Oddslinger is a poker-driven idle deckbuilder where every hand makes you stronger — if you build the right deck engine.

Start by playing hands manually, then unlock the Auto Dealer and let your run print chips while you make the important decisions: what to add, what to tune, and what to cut.

Build your deck like a machine

  • Craft card packs at the Scribe Desk and choose 1 card out of 3–5 options each time.

  • New cards start at Weight 5 — then it’s on you to shape what shows up.

  • Improve your odds over time with more choices, rarity upgrades, and affixed cards.

Weight tuning

Every card instance has a Weight — a per-card “draw likelihood” knob (not copies).
Reroll weights with Stitch, and later remove dead cards with Trim when you want a leaner, meaner engine.

Chase records, learn, optimize

  • Big, readable hand results with satisfying feedback — plus a “NEW RECORD!” moment when you spike a best run.

  • Track your best hands in the Record Log and watch Hand Frequency shift as your deck evolves.

Eras (Fantasy → 60–90s → Neon)

Play through distinct ErasFantasy, 60–90s, and Neon — each with its own look and progression flavor, while the core deck-engine loop stays the same.

Upplysning om AI-genererat innehåll

Utvecklarna beskriver hur deras spel använder AI-genererat innehåll så här:

Some 2D visuals in Oddslinger were created with the help of generative AI tools (primarily background art and a small number of UI icons, such as card suit symbols) and then curated/edited by the developer

Systemkrav

    Minimum:
    • OS: Windows 10
    • Processor: Intel i3 / AMD Phenom II
    • Minne: 4096 MB RAM
    • Grafik: Onboard
    • DirectX: Version 11
    • Lagring: 1000 MB ledigt utrymme
    Rekommenderade:
    • OS: Windows 10
    • Processor: Intel i7 / AMD Ryzen 5
    • Minne: 8192 MB RAM
    • Grafik: NVIDIA GTX 1060 or better
    • DirectX: Version 11
    • Lagring: 1000 MB ledigt utrymme
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