Blade of the Soulway is a first-person deckbuilding dungeon crawler. Mix eight masteries freely while picking up, removing and upgrading cards. In turn-based battles, status effects are both a weapon and a problem to solve. Chests, camps, shrines, blacksmiths and merchants all ask a price.

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Planned Release Date: To be announced

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About This Game

First-Person Perspective

The game is played from a first-person perspective, giving you an immersive experience.

Turn-Based Card Battles

Each turn you gain energy and spend it on attacks, defense and buffs, while enemies act on their own intentions. Whoever sets the pace first decides how the fight goes.

Status effects in battle have to be used and handled flexibly. How and when you apply them often matters more than what is in your hand.

Eight Masteries

Fire, Frost, Lightning, Nature, Shadow, Stealth, Battle and Status masteries can be mixed freely, and picking up, removing or upgrading cards all change your deck. Where your build ends up depends entirely on your choices, and on your luck.

Dungeon Scenes

Besides combat, the dungeon holds chests, camps, shrines, blacksmiths and merchants. Chests give gold and items, camps heal you or remove cards, shrines trade health for cards, blacksmiths upgrade cards for gold, and merchants sell cards and relics. Some want the gold in your pocket, others want your life.

Relics and Consumables

Relics stay with you and trigger their effects once the conditions are met; consumables sit in your inventory until you need them. Both systems are classic, with plenty of clever ideas waiting to be discovered, so bring your wits.

Features

· A first-person card-based dungeon adventure

· Turn-based card battles with interlocking status effects

· Eight masteries to mix freely; pick up, remove and upgrade cards as your build grows

· Chests, camps, shrines, blacksmiths and merchants: every choice has a cost

· Relics and consumables that go beyond the classic

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

I need to be upfront: a lot of the art in the game is AI generated. As a one person team, it's tough to present the world in my head to you without some help from AI.

However, I want to assure you: every piece of design, from the art style to the visual concepts, is born in my mind.

AI creates the art, but I create the design!

System Requirements

    Minimum:
    • OS: Windows® 10 / 11 (64-bit)
    • Processor: Intel® Core™ i5-750 / AMD® Phenom™ II X4 965
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® GT 630 (2 GB) / AMD® Radeon™ HD 6670 (2 GB)
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows® 10 / 11 (64-bit)
    • Processor: Intel® Core™ i5-3570/ AMD® FX-Series™ FX-8300
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 650 (2 GB) / AMD® Radeon™ HD 7750 (2 GB)
    • Storage: 2 GB available space