Stories: The Path of Destinies is an Action-RPG, an enchanted storybook filled with madcap fantasy tales, each told by a zippy narrator attuned to the player’s choices and actions.
Recent Reviews:
Very Positive (14) - 85% of the 14 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,302) - 84% of the 1,302 user reviews for this game are positive.
Release Date:
Apr 12, 2016

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Recent updates View all (9)

October 5

Stories Patch Notes - 2018-10-05

Hello Dear Friends,

It's been 2 years since the last update and for that we apologize. We were busy making Omensight...

But during the production of Omensight, we kept thinking about coming back to Stories, not completely satisfied with the game and wanting to address all the major issues that have been flagged by you, our community, since the game's launch in 2016. We jumped on the opportunity once Omensight was done.

So here it is: Update #4!

The game engine has been updated to Unreal Engine 4.18, improving performances and visuals and that's why we're calling this version Stories: The Path of Destinies Remastered.

Also the following issues have been fixed:
  • Global: Sometimes players can't unlock "Boreas discoverer" achievement
  • Global: Hooking a Shield Raven can increase the Combo meter to a high number
  • Global: If players switch sword right before a locked door, they won't be able to open it
  • Global: In wide resolutions, player can't click on Back or Apply in Options menu
  • Global: It was possible to fall by dashing in corners
  • Global: Perfect Strike text sometimes overlaped with Combo Meter
  • Global: Portrait stay on and dialogues can be missed when using Alt-Tab during dialogues
  • Global: Quitting in tutorial after crafting sword and loading back in did not leave the sword equipped
  • Global: Ravens can sometimes miss their combat Idle animation
  • Global: Subtitles for scripted dialogues could disappear if a banter had started playing just before
  • Global: Using the Grappling Hook on an enemy started a combo
  • Menus: Advanced Graphics Options have been made easier to access
  • Menus: Continue highlight color was different than the others
  • Menus: Option items sometimes weren't saved (without closing the game)
  • Desert: Elevator does not open door when stopped
  • Fleet: Players can fall off the map by dashing back to the platform
  • Fleet: Combat slowmo sometimes continues during following cutscene
  • Fleet: Hero Path - Zenobia can appear in T-Pose inside a ship during the Farfarer cutscene
  • Fleet: Player can be stuck, unable to reach an hookpost on secondary path
  • Forest: Raven can be stuck on a rock ("kicked enemies getting stuck on higher level terrain")
  • Mountains: Some subtitles could be played during the wrong cutscene
  • Nexus: Player was able to leave combat area by kicking an enemy and following up with an attack
  • Nexus: Sometimes characters were invisible after skipping the intro cutscene
  • Nexus: Issues with Russian localization after completing the level
  • Nexus: The player can walk off the airship in Nexus by repeatedly attacking the back side
  • Prison: Eyeballs' cone of vision could go through some walls
  • Prison: Sublevel missing when coming from the first pink door
  • Ruins: Quitting game during the end sequence (or even earlier?) and continuing game makes the wrong sequence play
  • Tutorial: Altar kept its "new" green VFX after player got their first upgrade
  • Tutorial: The mouse icon can be seen on the Counter tutorial pop-up
  • Village: Controls could be lost after countering an attack

Thanks so much for the support! Take care!
39 comments Read more

May 15

Omensight Is Available Today!

After 18 months of intense production, Omensight is finally here!

To mark the event, the game is 10% off until May 22. Also, we’ve released a sweet new trailer:

We hope you’ll enjoy your time in Urralia. This world is now *your* playground to discover (and re-discover) and defeat enemies in creative ways with the powers of the Harbinger. Share with everyone all the cool moves you manage to pull off!

Also, we’ve placed some nods to our previous game, Stories: The Path of Destinies. So be on the lookout for those :)

And finally, please check out our official wiki and feel free to contribute:

Thanks for playing Omensight!

- Phil from Spearhead Games (SHG_Phil on Discord)
10 comments Read more


“Like a descendent of The Princess Bride and Ocarina of Time”

“...this is one action-RPG fans won’t want to miss”
85 – Playstation Lifestyle

“... refreshing, compelling, and wholly unlike any other game I’d played before”
85 – GamingTrend


Stories: The Path of Destinies now runs on Unreal Engine 4.18 with enhanced graphics and better performance!


About This Game

Stories: The Path of Destinies is an action-RPG set in a vibrant fairytale universe filled with floating islands, majestic airships, and colorful magic. Reynardo, ex-pirate and unintentional hero, suddenly becomes the last line of the defense against the mad Emperor and his countless ravens. Can he come up with a plan that won’t blow up in his face, for a change?

In Stories, each choice you make takes Reynardo into a unique narrative. From tongue-in-cheek takes on heroic adventures to dark, Lovecraftian scenes, Stories’ repertoire is as diverse as it is action-packed. But Reynardo’s fateful decisions won’t always come easy: Sometimes retrieving a weapon lost at the beginning of time means sacrificing the life of an old friend. But with so many choices to make, so many potential dire destinies, wouldn't it be great to be able to come back in time, learn from your mistakes and find the one true path?

Key Features:

  • Unique choice-based narrative in which players explore many different storylines to find the path to victory
  • Fluid and fast-paced combat blending acrobatic swordplay, grab attacks, special abilities, and more
  • Charming hand-drawn illustrations and a colorful storybook aesthetic
  • A deep skill tree where players can unlock powerful new abilities such as the Hookshot or even Time Mastery
  • An arsenal of magic-infused swords that can be crafted and upgraded
  • An original soundtrack that changes dynamically with every choice

System Requirements

    • OS: 64-bit Windows 7, 64-bit Windows 8 (8.1) or 64-bit Windows 10
    • Processor: Intel CPU Core i3-2500K 2.0GHz+ / AMD CPU Phenom II 570
    • Memory: 4 GB RAM
    • Graphics: GeForce 8800 GTX, GT640, GT730, Radeon HD 5850, HD Graphics 530
    • DirectX: Version 10
    • Storage: 2 GB available space
    • Sound Card: Stereo
    • OS: 64-bit Windows 7, 64-bit Windows 8 (8.1) or 64-bit Windows 10
    • Processor: Intel CPU Core i5 3770 3.4 GHz / AMD CPU Phenom II X4 940
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 770, GPU Radeon HD 7870
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: Stereo

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