Find a way to destroy the ancient artifacts!
All Reviews:
Very Positive (122) - 89% of the 122 user reviews for this game are positive.
Release Date:
Mar 10, 2016
Developer:
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March 25

Someone is always watching



Add the game to your wishlist and stay updated!

You slump into your chair after another day of investigations. Just as you start to lose yourself in the glow of the TV screen, the telephone rings. The museum curator needs your help - a tourist has gone missing. You smirk at his warning of paranormal goings-on; that's what Demon Hunters are for.

Demon Hunter 5: Ascendance will be available at a discount for 7 days after the launch.

https://store.steampowered.com/app/1020270/Demon_Hunter_5_Ascendance/
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March 19

Creating dialogues in Irony Curtain



Irony Curtain: From Matryoshka with Love is a game full of different characters talking to each other. In fact, some puzzles can be solved only by choosing the right dialogue option. That’s why in today’s episode of Behind the Irony Curtain we’d like to tell you more about the process of creating dialogues in our game.

Writing dialogues is just the beginning of the process. There are over 5471 lines of text in Irony Curtain and every one of them needs to be properly inserted into the game, to make sure all characters say exactly what Game Designer wants, in the exact time and place.



Here’s how it looks in Irony Curtain:

1. Every game character usually has more than one dialogue line. One of the ways to operate it is to use logical TRUE/FALSE flags. These flags helps us determine the state of knowledge of a specific character or whether an event of which the character speaks has already taken place.

2. Each dialogue is built in the editor as a separate “tree” consisting of successive “nodes” connected with each other by lines defining the order in which the dialogue of the character appears.

3. To be honest, “writing” dialogues is just filling the form fields. It looks more or less like this:

  • Create a new dialogue in the editor and give it a name. Then inform Level Designer about the circumstances in which it should be launched (eg. when Evans checks on the Prisoner);
  • Create the first Node (a red dot on the editor screen) and enter the necessary information (into the form on the right side of the screen):



    1. Who is talking
    2. The Dialogue text (or several dialogues if they should be drawn)
    3. (Optional) The Dialogue text when repeating the talk
    4. (Optional) If the dialogue happens not on the location but on zoom – whose head and on which side should it be displayed
    5. (Optional) Text display time (it’s useful when testing the game without recorded Voice Overs which determine the text display time in the finished game)
    6. Where the text should appear on the screen (e.g. over the character or over the radio speaker)
    7. (Optional) Actions to be made before or after the dialogue (e.g. acquiring an item or activating a logic flag “character X already knows about Y")

  • Create another dialogue node and fill it in
  • Connect the first node with the second one
  • Rinse & Repeat ;)

4. After creating the entire “tree” for all the dialogues we generate so-called “keys”. Keys consist of the location number, dialogue name, text position in the tree and the first letter specifying the character.



5. Thanks to this we can assign a specific Key to a Node, and not just the text. All texts with Keys can be saved to a shared Excel sheet with different languages. As a result, the different language versions of the game have the appropriate dialogues.



That is all in this episode of Behind the Irony Curtain. We hope you enjoyed it and don't forget to add Irony Curtain to wishlist!

https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love
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About This Game

Travel back in time to find the mythical Kingdom of Aeronhart. Prevent the chaotic artifacts from killing your father… and destroying the universe itself!

The Secret Order 3: Ancient Times continues the thrilling, story-driven series with a new, suspenseful narrative that successfully blends the fantasy and detective noir genres.
Players take control of Sarah Pennington, daughter of the Master of the Order of the Griffins, must once more face the dangerous power of the artifacts that she reclaimed during the events of the last game.
The scepter and mask have become unstable, threatening the life of Sarah's father and the safety of the entire world. The only way to prevent the very fabric of reality from unraveling is for Sarah to travel back in time to the mythical realm of Aeronhart, to find one King Amadon, who ordered the creation of the artifacts. Amadon may be the only one who knows how to destroy these chaotic objects. Sarah must once again embark on an epic quest aboard the Royal Griffin, exploring breathtaking locations from ancient times, solving difficult riddles, facing adversaries, and discovering the deepest secrets of the of the Order along the way.

Will the young disciple prove herself up to the task? Will she manage to solve the puzzles, distinguish enemies from allies, and reach the heart of the ancient kingdom?
Can Sarah stop the artifacts before they kill her father?

Features

  • Embark on a grand journey against all odds to save your father!
  • 60 minigames and hidden object puzzles waiting to be solved!
  • Explore 57 stunning locations!
  • Unlock all 27 challenging achievements!
  • Continue the story in an extra adventure!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    Minimum:
    • OS: 10.6.8
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Storage: 1 GB available space
    Recommended:
    • OS: 10.6.8
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 (32/64bit)
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Storage: 1 GB available space
    Recommended:
    • OS: Ubuntu 12.04 (32/64bit)
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Storage: 1 GB available space

What Curators Say

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