A text-driven, click-based game focused on automated production and idle management. Start from a small settlement and expand your world through resource management, technological research, and squad planning in automated turn-based battles.

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Kommer snart i tidlig tilgang

Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«This game is a system-driven town simulation and strategy game featuring automated production, technological research, turn-based combat, and map exploration.

We are using Early Access to continue iterating on the game based on player feedback, particularly in areas such as balance, pacing, and system interactions, while the game already offers a playable core experience.

Early Access allows us to further refine and improve the game during development.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«We expect the Early Access period to last approximately 3 to 6 months.

This timeframe is an estimate and may change as development continues.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«We plan to continue expanding and refining the game during Early Access.

Potential improvements may include additional buildings, units, and technology options, expanded map exploration content, as well as further balance and usability adjustments.

Development priorities may change based on player feedback and ongoing development needs.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The current Early Access version includes the main gameplay systems, such as town management, resource production, technological research, squad management, automated turn-based combat, and map exploration.

Players can engage with the core gameplay systems in their current form, while additional content, balance changes, and improvements may be introduced as development continues.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«We plan to offer the game at a lower price during Early Access.

Pricing may be adjusted as development progresses.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We plan to gather feedback through the Steam Community, discussion boards, and update notes, focusing on gameplay experience, balance, and system design.

As the game supports modding, players are encouraged to share custom configurations and content, which may help inform future development decisions.»
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Dette spillet er ikke tilgjengelig ennå

Planlagt utgivelsesdato: Mars 2026

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Om spillet

This is a text-driven click-based game featuring
automated production, idle management, town simulation, turn-based combat, and frontier expansion.

You begin with a small settlement and gradually expand your influence through resource management, building planning, technological research, and squad management.
Explore an ever-expanding map, engage in battles, and unlock new regions and systems as your settlement grows.

Core Gameplay

🏗 Town Management & Resource Control

  • Construct buildings with different functions to continuously produce various resources

  • Make strategic trade-offs under limited resources to balance development and expansion

  • Combines automated production with idle mechanics, suitable for long-term play

🔬 Research System

  • Unlock new buildings, units, and systems through research

  • Technological progress directly affects town efficiency and combat strength

⚔ Turn-Based Automated Combat

  • Battles are resolved through automatic turn-based combat between two squads

  • Players focus on pre-battle preparation and squad composition rather than real-time control

  • Detailed turn-by-turn combat logs are available after each battle for analysis

🗺 Map Exploration & Expansion

  • Deploy squads to explore and expand across a grid-based map

  • Victories unlock new resources, technologies, and map areas

  • Exploration progress and town development influence each other in a continuous loop

Mod Support

  • The game supports a Mod system

  • Players can freely customize:

    • Game content

    • Numerical balance

    • User interface style

Opplysning om AI-generert innhold

Utviklerne beskriver hvordan spillet bruker AI-generert innhold slik:

This game uses generative AI to create some game assets.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS *: Windows 7/8/10/11
    • Prosessor: 1.6 GHz
    • Minne: 2 GB RAM
    • Grafikk: Integrated Graphics (Intel HD Graphics or equivalent)
    • Lagring: 140 MB tilgjengelig plass
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.
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