This game is a horror survival single-player game. Avoid ghosts, find food, eat and survive. In each round, buildings, furnishings, and food are placed with some degree of randomness. Survival times stack. The longest survival time is saved.

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「The core survival loop is established, but the game is still in its formative stages. We chose Early Access to actively involve the community in shaping the game's depth. We plan to introduce major systems such as a cooking system, a skill progression system, and various wild animal encounters. Player feedback will be crucial in balancing these mechanics and deciding which new survival elements and ghost behaviors should be prioritized to create a truly terrifying and engaging experience.」

這款遊戲的搶先體驗時間大約會持續多久?

「We estimate that the game will remain in Early Access for approximately 1 to 2 years. However, this timeline may be adjusted depending on the community's feedback and the development pace of new features such as the cooking and skill systems. Our priority is to ensure the game reaches a high level of polish and content richness before the full release.」

正式版預計會與搶先體驗版有何不同?

「We plan to significantly expand the depth of the survival experience in the full version. Our current goals include:

Systems: We aim to implement a comprehensive cooking system to manage nutrients and a skill system to provide diverse character growth.

Content: We plan to add various wild animal encounters, and additional ghost types with unique behaviors.

Balance: We intend to refine the overall balance and atmosphere based on player feedback gathered during Early Access.

While these are our current intentions, the final scope of the game may evolve as we listen to our community's suggestions.」

搶先體驗版目前的開發進度如何?

「The current Early Access version features the fundamental survival loop: hiding from ghosts, scavenging for food, and surviving for 16 minutes on a randomly generated map. The core mechanics of HP, nutrient management, and meta-progression (saving survival time) are functional. However, the available content—such as the of ghosts, map themes—is currently limited to a base set. We consider this a foundation that is ready for player testing, but it requires much more content and refinement to be considered a complete experience.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「We plan to gradually raise the price as we ship new content and features.」

在開發過程中,您打算如何與社群互動?

「We will use the Steam Community Hub's discussion boards as our primary means of communication with users.」
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此遊戲尚未在 Steam 上發售

預計發行日期: 2026 第 3 季

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關於此遊戲

Find, eat, and hide: Till Dawn.

Eat food, avoid ghosts, and survive for 16 minutes. After 15 minutes, the ghosts disappear, giving you 1 minute to explore freely.

In each round, buildings, furnishings, and food are placed with some degree of randomness.

Eat a balanced diet. If any of your carbohydrates, proteins, vitamins, water, or hunger reaches 0, your HP will slowly decrease. If your HP reaches 0, you die.

If possible, it's best not to run. Ghosts can hear you running from afar and will come looking for you.

If a ghost is nearby, it may be better not to move at all. When you're very close, the ghost can even hear you walking or moving while crouching. And if a ghost is nearby, a warning image will appear at the bottom right of the screen.

Survival times stack. The longest survival time is saved.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10
    • 處理器: Intel(R) Core(TM) i7-7740K CPU @ 4.30GHz
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 1070 (8 GB)
    • DirectX: 版本:12
    • 儲存空間: 300 MB 可用空間
    • 音效卡: DirectX Compatible
    建議配備:
    • 需要 64 位元的處理器及作業系統
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