This game is a horror survival single-player game. Avoid ghosts, find food, eat and survive. In each round, buildings, furnishings, and food are placed with some degree of randomness. Survival times stack. The longest survival time is saved.

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앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“The core survival loop is established, but the game is still in its formative stages. We chose Early Access to actively involve the community in shaping the game's depth. We plan to introduce major systems such as a cooking system, a skill progression system, and various wild animal encounters. Player feedback will be crucial in balancing these mechanics and deciding which new survival elements and ghost behaviors should be prioritized to create a truly terrifying and engaging experience.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“We estimate that the game will remain in Early Access for approximately 1 to 2 years. However, this timeline may be adjusted depending on the community's feedback and the development pace of new features such as the cooking and skill systems. Our priority is to ensure the game reaches a high level of polish and content richness before the full release.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“We plan to significantly expand the depth of the survival experience in the full version. Our current goals include:

Systems: We aim to implement a comprehensive cooking system to manage nutrients and a skill system to provide diverse character growth.

Content: We plan to add various wild animal encounters, and additional ghost types with unique behaviors.

Balance: We intend to refine the overall balance and atmosphere based on player feedback gathered during Early Access.

While these are our current intentions, the final scope of the game may evolve as we listen to our community's suggestions.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“The current Early Access version features the fundamental survival loop: hiding from ghosts, scavenging for food, and surviving for 16 minutes on a randomly generated map. The core mechanics of HP, nutrient management, and meta-progression (saving survival time) are functional. However, the available content—such as the of ghosts, map themes—is currently limited to a base set. We consider this a foundation that is ready for player testing, but it requires much more content and refinement to be considered a complete experience.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“We plan to gradually raise the price as we ship new content and features.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“We will use the Steam Community Hub's discussion boards as our primary means of communication with users.”
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이 게임은 아직 Steam에 출시되지 않았습니다

출시 예정일: 2026년 3분기

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게임 정보

Find, eat, and hide: Till Dawn.

Eat food, avoid ghosts, and survive for 16 minutes. After 15 minutes, the ghosts disappear, giving you 1 minute to explore freely.

In each round, buildings, furnishings, and food are placed with some degree of randomness.

Eat a balanced diet. If any of your carbohydrates, proteins, vitamins, water, or hunger reaches 0, your HP will slowly decrease. If your HP reaches 0, you die.

If possible, it's best not to run. Ghosts can hear you running from afar and will come looking for you.

If a ghost is nearby, it may be better not to move at all. When you're very close, the ghost can even hear you walking or moving while crouching. And if a ghost is nearby, a warning image will appear at the bottom right of the screen.

Survival times stack. The longest survival time is saved.

시스템 요구 사항

    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10
    • 프로세서: Intel(R) Core(TM) i7-7740K CPU @ 4.30GHz
    • 메모리: 8 GB RAM
    • 그래픽: NVIDIA GeForce GTX 1070 (8 GB)
    • DirectX: 버전 12
    • 저장 공간: 300 MB 사용 가능 공간
    • 사운드카드: DirectX Compatible
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다
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