This game is a horror survival single-player game. Avoid ghosts, find food, eat and survive. In each round, buildings, furnishings, and food are placed with some degree of randomness. Survival times stack. The longest survival time is saved.

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此游戏的开发者打算发行仍在制作中的游戏,根据玩家反馈进行开发。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“The core survival loop is established, but the game is still in its formative stages. We chose Early Access to actively involve the community in shaping the game's depth. We plan to introduce major systems such as a cooking system, a skill progression system, and various wild animal encounters. Player feedback will be crucial in balancing these mechanics and deciding which new survival elements and ghost behaviors should be prioritized to create a truly terrifying and engaging experience.”

这款游戏的抢先体验状态大约持续多久?

“We estimate that the game will remain in Early Access for approximately 1 to 2 years. However, this timeline may be adjusted depending on the community's feedback and the development pace of new features such as the cooking and skill systems. Our priority is to ensure the game reaches a high level of polish and content richness before the full release.”

计划中的完整版本和抢先体验版本到底有多少不同?

“We plan to significantly expand the depth of the survival experience in the full version. Our current goals include:

Systems: We aim to implement a comprehensive cooking system to manage nutrients and a skill system to provide diverse character growth.

Content: We plan to add various wild animal encounters, and additional ghost types with unique behaviors.

Balance: We intend to refine the overall balance and atmosphere based on player feedback gathered during Early Access.

While these are our current intentions, the final scope of the game may evolve as we listen to our community's suggestions.”

抢先体验版本的现状如何?

“The current Early Access version features the fundamental survival loop: hiding from ghosts, scavenging for food, and surviving for 16 minutes on a randomly generated map. The core mechanics of HP, nutrient management, and meta-progression (saving survival time) are functional. However, the available content—such as the of ghosts, map themes—is currently limited to a base set. We consider this a foundation that is ready for player testing, but it requires much more content and refinement to be considered a complete experience.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“We plan to gradually raise the price as we ship new content and features.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We will use the Steam Community Hub's discussion boards as our primary means of communication with users.”
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此游戏尚未在 Steam 上推出

计划发行日期: 2026 年第三季度

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关于此游戏

Find, eat, and hide: Till Dawn.

Eat food, avoid ghosts, and survive for 16 minutes. After 15 minutes, the ghosts disappear, giving you 1 minute to explore freely.

In each round, buildings, furnishings, and food are placed with some degree of randomness.

Eat a balanced diet. If any of your carbohydrates, proteins, vitamins, water, or hunger reaches 0, your HP will slowly decrease. If your HP reaches 0, you die.

If possible, it's best not to run. Ghosts can hear you running from afar and will come looking for you.

If a ghost is nearby, it may be better not to move at all. When you're very close, the ghost can even hear you walking or moving while crouching. And if a ghost is nearby, a warning image will appear at the bottom right of the screen.

Survival times stack. The longest survival time is saved.

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10
    • 处理器: Intel(R) Core(TM) i7-7740K CPU @ 4.30GHz
    • 内存: 8 GB RAM
    • 显卡: NVIDIA GeForce GTX 1070 (8 GB)
    • DirectX 版本: 12
    • 存储空间: 需要 300 MB 可用空间
    • 声卡: DirectX Compatible
    推荐配置:
    • 需要 64 位处理器和操作系统
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