In this game, you can actually make real games.. literally! As the sole Game Designer you are the last hope for a failing company. Your mission: develop the ultimate game titles by stitching together absurd genres under your boss’s crazy demands. Get your game onto STIM before your Sanity hits zero!

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나 또는 제외로 지정하세요.

앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“Early Access is a natural fit for a game about making games. We have a solid foundation with our core 'idea stitching' and studio management gameplay, but we want to involve the community in shaping the final experience. Your feedback will be crucial in balancing the simulation, refining the humor, and deciding which absurd game genres we should add next.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“We plan for the game to be in Early Access for approximately 6 to 12 months. However, this timeline may change depending on player feedback and the scope of new content we decide to add.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“We plan to expand the full version with more content and features. This includes adding more genres and themes to the 'Idea Engine' for even wilder game combinations, more varied mini-games for the development phases, deeper studio management options, and additional narrative events and endings that reflect the chaotic life of an indie developer.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“The Early Access version is fully playable and includes the core gameplay loop: generating game concepts by stitching together different genres, playing through development mini-games, pitching to investors, and managing your studio's funds and your own sanity. Players can complete a full development cycle and see different outcomes based on their decisions.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“We plan to gradually raise the price as we ship new content and features. The price of the final release will likely be higher than the Early Access version to reflect the added value.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“We will be actively monitoring the Steam Community Hub and our Discord server for player feedback, bug reports, and suggestions. We plan to use this feedback to balance the game, fix issues, and decide on future content, including new game genres and humorous workplace scenarios.”
더 읽어보기
한국어(을)를 지원하지 않습니다

이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

Publish! A Game About Making Games Demo 다운로드

이 게임은 아직 Steam에 출시되지 않았습니다

출시 예정일: 2026년 3분기

관심이 있으신가요?
찜 목록에 추가하고 출시가 되면 알림을 받으세요.
 
모든 토론 보기

버그를 신고하고 게임 토론에 피드백을 남기세요.

게임 정보

⚠ WARNING: This game contains intense internet slang, realistic depictions of corporate trauma, and client demands that may cause high blood pressure.

🔥🔥🔥 In this game, you can actually make real games! 🔥🔥🔥

"Listen, the situation is bad." You are the Lead (and only) Designer at an indie game studio. Your last game, Cyber-Pig Simulator, was a commercial disaster. The investors took the money and ran overnight, and the company account only has enough cash for two more weeks of instant coffee. The Boss just snapped. He demands an MVP (Minimum Viable Product) by tomorrow to con—err, pitch—the last remaining Angel Investor. As the studio's last hope, you have 24 hours to stitch together a viral hit from a pile of cyber-trash and trending keywords.

Create a masterpiece, or go back to delivering pizza tomorrow. The industry is just that cruel.

🎮 Core Gameplay: If It Fits, It Ships

Who says you can't mix Tower Defense with Dating Sims? Who says Cthulhu can't go to High School? In our proprietary "Creative Engine V5.0", nothing is impossible!

  • Brute Force Creativity: Extract core mechanics from "Roguelike," "Shooter," and "Deckbuilder." Then, forcefully mash them with "Cultivation," "Mecha," and "Maid Cafe" themes.

  • Find the mix-genre player market (Total BS): As long as you dare to stitch it, it's a new genre! Look at the system-generated Mecha-Cthulhu High School Romance: Cultivation Edition, and tell yourself: "This is GOTY (Game of the Year) material."

🤯 Office Survival: The Boss & The Investors

Your job isn't just making games; it's surviving the office politics.

  • Handle the "Visionary" Boss: When the Boss messages you on WorkPlace demanding "Colorful Black" visuals or "I want Dinosaurs, Campus Life, AND Mecha-Cards," do you lick his boots or reply with passive-aggressive sarcasm?

  • Boost Investor Confidence: Their patience is thinner than your wallet. You need to create a PowerPoint deck that promises the moon to secure the next round of funding—even if the actual development is just a "New Folder."

📉 Launch on "Stim": The Real Internet Experience

When you finally finish developing your "AAA Masterpiece" stitched together from 18 different genres, the moment of truth arrives—Click [PUBLISH on Stim]!

  • Realistic Reviews: Watch the "Mostly Negative" reviews roll in. Read authentic player feedback like: "Is this game for humans?" and "Optimized like a potato."

  • Sales Rollercoaster: Experience the heart-stopping thrill of watching sales go from 0 to 1, only to crash back down because of a game-breaking bug.

☕ Resource Management: Don't Die

  • Sanity (SAN): Every absurd requirement drains your SAN value. If SAN hits zero, you might start seeing Eldritch horrors in the code...

  • Stamina & Coffee: Survive on cheap instant coffee and teeter on the edge of burnout.

  • Burn Rate: Don't let the company go bankrupt! Just keep the lights on long enough to sell the game!

Now, open your computer, check the "WorkPlace" chat window, and prepare for the chaos. Remember, we don't need a good game. We need to—PUBLISH!

AI 생성 콘텐츠 사용 공개

개발사는 게임에서 AI 생성 콘텐츠를 사용하는 방법을 다음과 같이 설명합니다.

This is a game that you can make games in it by describing the tags, we are using AI to achieve such gameplay!
Some chat is also generated using LLM!
Part of the art & promotional assets are generated by AI model.

시스템 요구 사항

Windows
macOS
    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10
    • 프로세서: Intel Core i5 or AMD equivalent
    • 메모리: 8 GB RAM
    • 그래픽: Nvidia 1080
    • DirectX: 버전 11
    • 네트워크: 초고속 인터넷 연결
    • 저장 공간: 1 GB 사용 가능 공간
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 11, 64-bit versions
    • 프로세서: Intel Core i7 or AMD equivalent
    • 메모리: 16 GB RAM
    • 그래픽: Nvidia 3060 Ti
    • DirectX: 버전 12
    • 네트워크: 초고속 인터넷 연결
    • 저장 공간: 2 GB 사용 가능 공간
    최소:
    • 운영 체제: MacOS 12 (Monterey) or later
    • 프로세서: Intel Core i5
    • 메모리: 8 GB RAM
    • 네트워크: 초고속 인터넷 연결
    • 저장 공간: 1 GB 사용 가능 공간
    권장:
    • 운영 체제: MacOS 14 (Sonoma) or later
    • 프로세서: Apple M2 chip or better
    • 메모리: 16 GB RAM
    • 네트워크: 초고속 인터넷 연결
    • 저장 공간: 2 GB 사용 가능 공간
이 제품에는 아직 평가가 없습니다.

이 제품의 평가를 직접 써서 자신의 경험을 커뮤니티와 공유할 수 있습니다. 구매 버튼 위의 기입란을 이용하여 자신만의 평가를 써 보세요.