Welcome to A Spiritual Adventure! A free choice-driven text adventure where the experience revolves around what you want to do as opposed to a specific narrative, sort of. There are hundreds of choices to make, with many minigames and other cool bits to experience.

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앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“It's rather rough around the edges, and due to my lack of marketing resources I hope to attract a small audience to give feedback and suggestions on the game to help iron that out.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“Could be as little as a year, but it may be longer - until the game 'feels complete'.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“Rough edges should be ironed out, regarding the story, and there's a lot of content on the to-do list, most of which I expect will eventually be implemented, including more story sections, minigames and music.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“It's certainly playable and has content. However you might find a few story leads which go nowhere or things abruptly not progressing as you might expect in some places. Refer to the "About This Game" section for information on the current features.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“It's possible that the game will eventually become paid but this is not currently planned. The current most likely outcome regarding pricing is at some point releasing a DLC for those who wish to support my work.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“Collective creativity of many bests mine; I encourage feedback and suggestions and may actively use this to determine new content for the game. The store page has a link to my discord server, which is the best way to engage with me.”
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출시 예정일: 발표 예정

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게임 정보

Welcome to A Spiritual Adventure, a choice-driven game presented to you primarily in text alongside a simple GUI, with hundreds of potential choices to make and many minigames. You will play as… yourself, kind of, and you will embark on a quest to do… well, something interesting hopefully, but that’s up to you! The one thing I will prompt you with is that you and your evil, fiendish and staggeringly dastardly enemy are locked in an eternal feud of sorts, and if you like you can try to kill them. Well, I think that you should, you get extra points. Why would you not..?

More detailed Info:

This is a bit different to how most choice-driven games go, as it focuses on a great breadth of outcomes to actions without a clear core storyline. Was this a good idea on my part? Maybe not. But, y'know, there's something to it. This makes it a roguelike in a sense - a 'run' can be very quick, but what you do in each may differ entirely, it's not as though it only properly branches out near the end. You can move around the world map, where you'll find different options at different times, based on the choices you've made before and the passage of time, until you die, or maybe you win, or maybe something else..?

It currently has more than 49,000 words (rounded down, excluding some sources of text in the game) of dialogue, so that's not bad, but it's certainly not a big project! It's my first game and intended to be quite manageable for one person to make. Still, you could spend a decent amount of time exploring what is there. There are currently 11 (or up to 13 depending on your definition) minigames, too, which offer different kinds of entertainment.

It's free, because I don't care to spend ages figuring out good enough marketing to warrant a price tag for a hard-to-advertise game by an unknown developer like myself. I made it for fun!

AI 생성 콘텐츠 사용 공개

개발사는 게임에서 AI 생성 콘텐츠를 사용하는 방법을 다음과 같이 설명합니다.

The game has a single AI-generated image of deliberate low quality in it, because I wanted to have that.

It also has the "ASA-Intelligence" text generation and modification system, which is technically and pragmatically incomparable to the function of a large language model, but is technically AI. It is not trained on text from anything but the game itself, and is ran entirely locally during certain parts of gameplay.

시스템 요구 사항

    최소:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10
    • 프로세서: Intel Pentinum 4415U @2.30GHz
    • 메모리: 4 GB RAM
    • 그래픽: Intel HD Graphics 610
    • 저장 공간: 500 MB 사용 가능 공간
    • 사운드카드: I don't know any reason why any sound card would not work.
    • 추가 사항: Above are the specs of my mum's old laptop and it ran fine, so you may be able to get away with worse.
    권장:
    • 64비트 프로세서와 운영 체제가 필요합니다
    • 운영 체제: Windows 10
    • 프로세서: Ryzen 5 2700
    • 메모리: 8 GB RAM
    • 그래픽: GTX 750
    • 저장 공간: 1 GB 사용 가능 공간
    • 추가 사항: This is a bit arbitrary, selected on the basis of being a decent bit better than the minimum. I think your hardware matters little past that point, but the experience will be smoother for whatever it is worth.
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