Welcome to A Spiritual Adventure! A free choice-driven text adventure where the experience revolves around what you want to do as opposed to a specific narrative, sort of. There are hundreds of choices to make, with many minigames and other cool bits to experience.

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Próximamente en Acceso anticipado

Los desarrolladores de este juego tienen previsto lanzarlo en progresor y usar los comentarios de los jugadores para desarrollarlo.

Aviso: Los juegos con Acceso anticipado no están terminados y pueden o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué Acceso anticipado?

“It's rather rough around the edges, and due to my lack of marketing resources I hope to attract a small audience to give feedback and suggestions on the game to help iron that out.”

¿Cuánto tiempo va a estar este juego en Acceso anticipado aproximadamente?

“Could be as little as a year, but it may be longer - until the game 'feels complete'.”

¿Qué tan diferente será la versión completa de la versión de Acceso anticipado?

“Rough edges should be ironed out, regarding the story, and there's a lot of content on the to-do list, most of which I expect will eventually be implemented, including more story sections, minigames and music.”

¿Cuál es el estado actual de la versión de Acceso anticipado?

“It's certainly playable and has content. However you might find a few story leads which go nowhere or things abruptly not progressing as you might expect in some places. Refer to the "About This Game" section for information on the current features.”

¿El precio del juego será diferente durante y después del Acceso anticipado?

“It's possible that the game will eventually become paid but this is not currently planned. The current most likely outcome regarding pricing is at some point releasing a DLC for those who wish to support my work.”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“Collective creativity of many bests mine; I encourage feedback and suggestions and may actively use this to determine new content for the game. The store page has a link to my discord server, which is the best way to engage with me.”
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Acerca de este juego

Welcome to A Spiritual Adventure, a choice-driven game presented to you primarily in text alongside a simple GUI, with hundreds of potential choices to make and many minigames. You will play as… yourself, kind of, and you will embark on a quest to do… well, something interesting hopefully, but that’s up to you! The one thing I will prompt you with is that you and your evil, fiendish and staggeringly dastardly enemy are locked in an eternal feud of sorts, and if you like you can try to kill them. Well, I think that you should, you get extra points. Why would you not..?

More detailed Info:

This is a bit different to how most choice-driven games go, as it focuses on a great breadth of outcomes to actions without a clear core storyline. Was this a good idea on my part? Maybe not. But, y'know, there's something to it. This makes it a roguelike in a sense - a 'run' can be very quick, but what you do in each may differ entirely, it's not as though it only properly branches out near the end. You can move around the world map, where you'll find different options at different times, based on the choices you've made before and the passage of time, until you die, or maybe you win, or maybe something else..?

It currently has more than 49,000 words (rounded down, excluding some sources of text in the game) of dialogue, so that's not bad, but it's certainly not a big project! It's my first game and intended to be quite manageable for one person to make. Still, you could spend a decent amount of time exploring what is there. There are currently 11 (or up to 13 depending on your definition) minigames, too, which offer different kinds of entertainment.

It's free, because I don't care to spend ages figuring out good enough marketing to warrant a price tag for a hard-to-advertise game by an unknown developer like myself. I made it for fun!

Información sobre contenido generado por IA

Los desarrolladores describen cómo sus juegos utilizan contenido generado por IA de esta manera:

The game has a single AI-generated image of deliberate low quality in it, because I wanted to have that.

It also has the "ASA-Intelligence" text generation and modification system, which is technically and pragmatically incomparable to the function of a large language model, but is technically AI. It is not trained on text from anything but the game itself, and is ran entirely locally during certain parts of gameplay.

Requisitos del sistema

    Mínimo:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: Windows 10
    • Procesador: Intel Pentinum 4415U @2.30GHz
    • Memoria: 4 GB de RAM
    • Gráficos: Intel HD Graphics 610
    • Almacenamiento: 500 MB de espacio disponible
    • Tarjeta de sonido: I don't know any reason why any sound card would not work.
    • Notas adicionales: Above are the specs of my mum's old laptop and it ran fine, so you may be able to get away with worse.
    Recomendado:
    • Requiere un procesador y un sistema operativo de 64 bits
    • SO: Windows 10
    • Procesador: Ryzen 5 2700
    • Memoria: 8 GB de RAM
    • Gráficos: GTX 750
    • Almacenamiento: 1 GB de espacio disponible
    • Notas adicionales: This is a bit arbitrary, selected on the basis of being a decent bit better than the minimum. I think your hardware matters little past that point, but the experience will be smoother for whatever it is worth.
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