A social deduction spy-hunting game where you blend into crowds of NPCs to track your assigned target while avoiding your own pursuer.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We’re launching I, Spy in Early Access because the game’s long-term direction is still being shaped. The core stealth and social deduction gameplay is playable, but we plan to expand it with new maps, game modes, NPC behaviours, progression systems, and balancing changes based on player feedback. Early Access gives us the opportunity to develop these features alongside the community and make design decisions informed by real player behaviour rather than finalising the game in isolation.”

Approximately how long will this game be in Early Access?

“We currently expect I, Spy to remain in Early Access for approximately 12 months. This may change depending on the scope of features added and the feedback we receive from the community.”

How is the full version planned to differ from the Early Access version?

“The Early Access version includes the core multiplayer experience, including target hunting, NPC blending, and online matchmaking. The full version is planned to include additional maps, more gameplay modifiers, expanded progression and customisation, improved social and replay features, and further refinement of stealth and detection systems based on community feedback.”

What is the current state of the Early Access version?

“The game is currently playable online and includes the main gameplay loop of hunting a target while avoiding your own pursuer. Players can join multiplayer matches, blend with NPCs, and use the core stealth mechanics. Some systems are still in active development, and additional content and features are planned during Early Access.”

Will the game be priced differently during and after Early Access?

“We may increase the price when the game leaves Early Access as additional content and features are added. We will communicate any pricing changes to the community in advance.”

How are you planning on involving the Community in your development process?

“Community feedback will directly influence the game’s development priorities. We plan to gather feedback through the Steam Community Hub, Discord, play test discussions, and player surveys, and use it to guide decisions on new maps, game modes, progression features, matchmaking improvements, and stealth mechanics. During Early Access, we expect to iterate on systems based on how players actually play the game, not just on internal testing.”
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This game is not yet available on Steam

Planned Release Date: Oct 29, 2026

This game plans to unlock in approximately 2 months

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About This Game

I Spy is a multiplayer social deduction game where you blend into crowds of NPCs to hunt your assigned target while avoiding your own pursuer. Read suspicious behaviour, stay hidden, and outsmart your opponents to survive.
Combine different elimination styles and stealth strategies to climb the leaderboard.

Disappear in Plain Sight

Phone booths. Hidden passages. Narrow streets.
Break line of sight. Lose your hunter. Re-enter the city unseen.

Select your operator and go undercover

Pick your spy, then load them with the perks that best suit your mission.

Unconventional Strategies

Try planting a booby trap to lure your target. How about putting on a disguise to throw off your pursuer... or transform other bystanders into you?

You’re Not Alone in the City

Others are hunting.
And being hunted.

Stay alert. Every move matters.

What This Experience Is Not

  • Not a fast-paced arcade shooter
    Even with respawns, matches aren’t about constant action. Timing, positioning, and patience matter as much as reflexes.

  • Not a pure deathmatch
    Eliminations are only part of the objective. Tracking, evading, and deceiving other players are just as important.

  • Not an open-world city
    The city is dense and handcrafted for tension, not scale. Every street, passage, and interior exists for player interaction.

  • Not a progression-only experience
    Progression and leveling support different playstyles, but awareness and decision-making always come first.

What This Is

  • A hunt-and-deceive multiplayer game
    Every player is both hunter and prey, constantly switching roles as the match unfolds.

  • A living city designed for mind games
    The streets, crowds, and shortcuts of Eryl Markt are tools — not scenery.

  • Social stealth with intent
    Blend with NPCs, fake routines, and use player behavior to stay unnoticed.

  • Competitive, but readable
    Six players, clear objectives, and room for strategy — without overwhelming complexity.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Artwork, Music, Voice Acting, Environment

Mature Content Description

The developers describe the content like this:

This game depicts cartoon style violence.

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3-6100 / AMD FX-4300 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 360 or equivalent (2 GB VRAM)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: DirectX compatible
    Recommended:
    • OS: Windows 10 / 11 (64-bit)
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 1600 or better
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 / AMD RX 580 (4 GB VRAM)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: DirectX compatible
    Minimum:
    • OS: macOS 11 Big Sur or newer
    • Processor: Intel Core i5 (2015+) or Apple M1 base
    • Memory: 8 GB RAM
    • Graphics: Intel Iris Pro 580 / AMD Radeon R9 M370X or Apple integrated GPU (M1)
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: Built-in audio or compatible with CoreAudio
    Recommended:
    • OS: macOS 12 Monterey or newer
    • Processor: Intel Core i7 (2017+) or Apple M1 / M2
    • Memory: 16 GB RAM
    • Graphics: AMD Radeon Pro 5500M / Apple M1 GPU
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: Built-in audio or compatible with CoreAudio
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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