RigidGems Museum is a collection game where you mine rough stones, cut them, collect them, and display them to build your own digital gem museum. It features 500+ cuts licensed from real gem cut designers and rights holders, letting you collect and admire a wide variety of gems.

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About This Game

[About This Game]

RigidGems Museum is a game where you mine, cut, collect, and exhibit gemstones to create your own digital gemstone museum.

Mine rough stones from around the world, apply a wide variety of cuts, and carefully observe gemstones as their appearance changes with the light. Finished gemstones can be saved as part of your collection and freely placed in galleries, allowing you to build your own exhibition space.

The full version includes more than 500 cuts used with permission from real cut designers and rights holders. The game features 527 cuts and 58 mineral species, letting you enjoy collecting and observing different combinations of minerals and cut designs.

RigidGems Museum also runs on an independently developed real-time rendering engine, expressing the light, color, and transparency of gemstones in real time. It is not limited to DXR-compatible GPUs, and can also be played on GPUs without dedicated RT cores.

At its core, this is a calm, non-competitive collection experience where you can gather beautiful minerals and cuts, arrange them in your own space, and enjoy them at your own pace.

[Main Features]

・Mine rough stones from locations around the world

・Includes 58 mineral species

・Includes 527 cuts in total

・Includes more than 500 cuts based on designs from real designers, used with permission

・Observe differences in gemstone light, color, and shape in real time

・Freely arrange finished gemstones to build your own galleries

・A calm experience focused on discovery, collecting, observation, and exhibition

・Playable even on GPUs without RT cores; not limited to DXR-compatible GPUs

・Includes a high-precision RT benchmark mode

・During normal gameplay, the i button can display FPS / trace/sec / rays/pixel in real time

[More Than 500 Real Designer Cuts Included]

One of the major features of RigidGems Museum is that it includes more than 500 cuts used with permission from real cut designers and rights holders.

The full version has grown into an experience centered on the diversity of gemstone cuts themselves. Players can not only process gemstones, but also compare, collect, and exhibit a wide range of cuts as they develop their own digital museum.

[Graphics and System Requirements]

RigidGems Museum runs on an independently developed real-time rendering engine.

This game is not limited to DXR-compatible GPUs. The engine includes its own internal ray tracing system, allowing the game to run even on GPUs without dedicated RT cores. In environments where DXR is available, DXR rendering can also be selected, but depending on the system, turning DXR off may result in smoother performance.

The visual quality of the game does not automatically change depending on the generation or performance of the GPU. A more powerful GPU can make it easier to play at higher resolutions and frame rates, but the game does not support AI-based image enhancement features such as DLSS 5.

If performance feels heavy, lowering the resolution or graphics settings may help. In addition, switching the post-effect blur processing to a lighter setting may improve performance.

[Who Is This Game For?]

RigidGems Museum is suited for players who:

・Are interested in gemstones, minerals, and cut designs

・Enjoy collection elements and gallery building

・Like calmly observing and comparing beautiful objects

・Want to enjoy crafting or simulation at their own pace

・Are hardware enthusiasts or technically minded players interested in real-time ray tracing performance

・Want to observe differences in RT processing from any viewpoint, object, or condition within the game, rather than only through fixed benchmark scenes

This is a game that values discovery, collecting, observation, and exhibition over competition.

[For Advanced Users: RT Display and Benchmark Features]

In addition to the main game, RigidGems Museum includes a benchmark mode that allows players to check real-time ray tracing processing.

During normal gameplay, enabling the information display with the i button shows the GPU name, resolution, FPS, trace/sec, and rays/pixel in real time. This allows players to observe changes in rendering load not only in fixed benchmark scenes, but also from any scene, viewpoint, or object within the game.

This feature is an optional tool for hardware enthusiasts and technically minded players. It is not required for normal gameplay.

[Streaming and Video Posting Policy]

You are free to livestream and post videos using gameplay footage from RigidGems Museum.

Content creators are free to:

・Livestream gameplay

・Post gameplay videos

・Monetize videos and livestreams

You may use gameplay footage on platforms such as YouTube, Twitch, TikTok, and other video or streaming services. No special permission from the developer is required.

Please note that RigidGems Museum uses some royalty-free music tracks obtained from Pixabay. Gameplay videos and livestreams that include the in-game background music are permitted, but some tracks may be registered with YouTube Content ID, which may result in an automatic copyright claim being displayed when uploading a video.

This does not necessarily mean copyright infringement or a copyright strike against your channel. If you are concerned, please lower the BGM volume in the game settings.

In a future update, we are also considering adding a BGM switching mode for streaming and video posting.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI tools are used only for text-related assistance such as writing support, proofreading, translation, and information research during development.
No AI-generated images, audio, 3D models, or other creative assets are included in the game.
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System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11 64-bit
    • Processor: Intel Core i5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 or equivalent
    • DirectX: Version 12
    • Storage: 300 MB available space
    • Additional Notes: Lower-end GPUs may run the game at reduced resolution and settings.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 / 11 64-bit
    • Processor: Intel Core i7 or equivalent
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 3060 / RTX 2070 or better
    • DirectX: Version 12
    • Storage: 300 MB available space
    • Additional Notes: Recommended for high-resolution rendering and benchmark mode.

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