Scavenge and survive across strange biomes and other dimensions in a smooth, fully destructible world. Dig anywhere, build a base, tame creatures, and possess them to fly, swim, or burrow. Challenge its ruling lords alone or with other players online.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Unended is a large game made by a very small team. The current build is playable,
but progression speed, boss summon costs, loot balance, combat, and performance on
busy servers all need testing across a wider range of players and playstyles.

Early Access gives us the server conditions and player feedback needed to tune those
systems. The engine, world generator, multiplayer layer, and bone-to-steel
progression path are already in place. We want the community to help us decide what
needs to change before the full release.”

Approximately how long will this game be in Early Access?

“We currently expect Early Access to last around two years (2028). That is an estimate, and the timing may change as we work through player feedback, performance problems, and the remaining development plan.”

How is the full version planned to differ from the Early Access version?

“The Early Access build contains the complete bone-to-steel progression path and the
game's core systems. It has one armour line, no usable magic or firearms, and no
craftable metal equipment above steel.

Our current plan for the full version includes:

- Three additional gear lines alongside Plate. Hide gear focuses on movement,
Relic-tech on damage and gadgets, and Consecrated gear on regeneration and
resistance.
- Magic that uses health instead of a separate mana bar.
- Firearms whose usefulness depends on finding or making ammunition.
- Progression through metals above steel.
- More bosses, biomes, base-raiding options, performance work, and quality-of-life
improvements.

Player feedback during Early Access may change the order, scope, design, or timing
of this planned work.”

What is the current state of the Early Access version?

“The game is playable from punching your first tree through defeating the final
progression boss. You can play alone, in a team of up to six, or on a server
configured for as many as 128 players.

The current build includes five armour tiers, five progression bosses, 52 surface
and 14 cave biomes, procedural cities and roads, taming, breeding, creature
possession, farming, trading, claims, PvP zones, and server-authoritative
multiplayer with four difficulty settings.

Players should expect bugs, balance changes, and some systems or assets to be
replaced during development. Known gaps include limited attack telegraphs on many
ordinary enemies, missing remote swing animations, and placeholder item icons.”

Will the game be priced differently during and after Early Access?

“The Early Access price will rise when Unended leaves Early
Access. We would rather say that now than surprise anyone later: the price goes up
as the content does, and everyone who buys in Early Access keeps the game at no extra cost.”

How are you planning on involving the Community in your development process?

“We are on Discord daily and also read Steam discussions and reports. We expect
players to influence progression speed, summon costs, loot balance, combat, and the
order of quality-of-life work.

We post development updates on Steam, YouTube, TikTok, and Instagram. When possible,
we will run public test builds before updates and keep a visible list of current
work. Reproducible bug reports help us prioritize fixes.”
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About This Game

Scavenge and survive across strange biomes and other dimensions in a smooth voxel

world where every part of the terrain can be removed or replaced. Dig anywhere,

build a base, tame creatures, and possess them to fly, swim, or burrow. Challenge

the ruling lords alone, with friends, or on larger online servers.

Dig anywhere. Build anywhere.

Hills curve, caves look like caves, and a roof can have a real 45-degree pitch.

Tunnel through a mountain, hollow out a cliff for your base, cut a canal, or keep

digging until you reach the lava below. Water and lava follow the paths you open.

Tame creatures. Then become them.

Bring down a creature with a taming club or tranq rifle. It can follow you, fight

beside you, and travel with you. Breed creatures for new colours, sizes, stats, and

mutations. Possess any creature you own and control it directly. Fly as a pteranodon, swim as

a crocodile, or burrow through a wall as a badger.

Your gear is your progression

There is no XP bar or character level. Your armour sets your Power, which affects

loot, recipes, and the creatures around you. Five armour tiers take you from bone to

steelplate, with a boss at the end of each tier.

Give a late-joining friend gear from your tier and they can jump straight into the

same fights with you.

You decide when each boss fight starts. Earn summon keys through mining, hunting,

gathering, or trading, then choose which two keys to spend. The bosses fly and

ignore terrain, so you cannot keep them out with a wall.

Survive your way

Play solo, form a team of up to six, or join a larger server. Build and defend a

claim, trade spare resources for equipment, fight over contested regions, or work

with other teams. Bots also build camps, wear gear, and fight back when raided.

Explore biomes and other dimensions

The main world contains over 50 surface biomes and over 10 cave biomes, with generated roads,

cities, monuments, and underground towns. The same seed always produces the same

world. Explore it from the surface to the deepest caves, then travel beyond it into

other dimensions.

Crafting is instant and has no grid. Find a material, bring it to the right machine,

and the recipe shows you what else you need.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative AI was used to assist with select Steam store assets, concept development, and identifying bugs in our code. AI-generated store assets are temporary and will be replaced with original, non-AI assets as development resources allow.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: x86_64 CPU with SSE4.2, or x86_32
    • Memory: 4 GB RAM
    • Graphics: Support for OpenGL 3.3
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • Memory: 8 GB RAM
    • Graphics: Support for Vulkan 1.2 or DirectX 12
    Minimum:
    • OS: Any distribution
    • Processor: x86_64 CPU with SSE4.2, or x86_32
    • Memory: 4 GB RAM
    • Graphics: Support for OpenGL 3.3
    • Storage: 8 GB available space
    Recommended:
    • Memory: 8 GB RAM
    • Graphics: Support for Vulkan 1.2
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