Explore, fight, and survive as an awakened sleeper, in a fallen utopian city ravaged by a horrific disease. With an array of hi-tech weapons, highly immersive UI, full-body awareness, and much more, P.A.M.E.L.A. delivers an intense and unforgiving survival experience.
Recent Reviews:
Mixed (13) - 69% of the 13 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (431) - 71% of the 431 user reviews for this game are positive.
Release Date:
Mar 9, 2017

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We're getting close to a point where the core mechanics - exploring, looting, fighting, building, and upgrading - are fleshed out and ready to be experienced in an early state. We've got a lot more planned in terms of content updates, including a rich non-linear narrative element, that is coming down the pipeline in the following months in Early Access.

The team at NVYVE Studios is extremely passionate about making P.A.M.E.L.A. the best game it can be. We've spent the better part of the last 2 years building what we have so far, and have shown the game at several shows since debuting at GDC 2015; it's been a wild ride.

If you like what you've seen from us so far - great! Everything you see in our gameplay trailer is real and playable. We invite you to to explore Eden for yourself, and will do our best to take on the valuable feedback you can provide to make the game that much better for everyone.”

Approximately how long will this game be in Early Access?

“We'll be keeping P.A.M.E.L.A. in early access until we've fleshed out the game's story and content to the point we initially set out to. This means we're targeting full release sometime before the end of 2018, but stay tuned for more accurate estimations in our regular devblogs!”

How is the full version planned to differ from the Early Access version?

“The full version of P.A.M.E.L.A. will include several new areas, weapons, items, enemies, and most notably, a fleshed out, non-linear narrative for the player to uncover as they survive. The city of Eden will be home to a large amount of lore that will be presented by collectible logs from the citizens, as well as the AI PAMELA's dialogue with the player.”

What is the current state of the Early Access version?

“The current version contains all of the core elements that make up the P.A.M.E.L.A. experience: you will loot items and weapons to survive, construct safe havens, upgrade your character and equipment, defend yourself against hostile citizens, and explore a huge, open sci-fi city.

P.A.M.E.L.A. features a rich combat system, complete with dodging, blocking, and melee and ranged weapons which can be upgraded to unlock special effects. We've put a great deal of work into making sure these core elements feel polished and fun, and they're all in the game today!”

Will the game be priced differently during and after Early Access?

“We will be offering P.A.M.EL.A. at a reduced price during early access, with the price increasing upon full launch to reflect the additional content.”

How are you planning on involving the Community in your development process?

“We'll be keeping our eyes and ears open across all of our channels as well as the Steam forums to make sure our development plans line up with our players' experiences. Whether this means addressing a previously unknown bug, or tweaking some spawn numbers, we'll be doing our best to stay in pace with polishing the game along with adding new content.

As far as new content goes, we're planning on posting a public roadmap which will be linked on this page. This way, the community will have an open look into what's coming next, and (roughly) when they can expect it.”
Read more

Buy P.A.M.E.L.A.


Recent updates View all (117)

November 8

Update: PAMELA v0.4.7.0 is Live! Ranged NPCs & Combat Improvements

Hi everyone!

Today we have a pretty exciting update that includes a number of exciting improvements as well as a big new feature! We've added ranged weapons to both the Seekers as well as Stage 1 afflicted which should definitely change up combat quite a bit. We've also made the player motor feel more responsive and a little bit faster, especially when walking sideways and backwards. You will also notice that punching has been sped up significantly. All of this put together is a big improvement on combat, and you'll be seeing quite a bit more of this in the next update or two.

To give you a little taste of what's to come in the next update, we're currently tweaking weapons to be more common, spawn with random durability, random upgrade nodes already slotted as well as a larger difference between a non-upgraded and a fully upgraded weapon. We'll also be improving the new ranged NPCs, so please comment about any feedback you may have about them!

Other than all of that, there are some nice fixes which you can read about below!

Have a great weekend everyone and enjoy the update :)

  • Added ranged weapons on Stage 1 Afflicted and the Seeker.

  • Made punching faster and more responsive.
  • Made the player movement more responsive.
  • Changes were made how NPCs choose a new target, they shouldn't bounce back and forth between targets anymore.
  • Quick melee feels more consistent, your fists will stay raised.

  • Fixed NPC gravity so that they no longer hover when coming down the stairs or falling off a ledge.
  • Fixed a bug where stomping could cause the player's fists to stay raised forever.
  • Removed a few NPC door triggers that shouldn't have been there in Arcadia.
  • Loot now clears off corpses correctly.
11 comments Read more

November 2

Hotfix: PAMELA v0.4.5.7 is Live!

Hey Everyone!

We have a small fix for our hardcore players this week.

We have found and fixed a problem where Cryobay selection buttons stopped updating in a permadeath game if you died more than once in a single play through, which caused all sorts of unintended respawn issues.

Thanks to those who helped us track this one down (Keep those bug reports coming!), and we look forward to sharing more news (and content) with you next week!

  • Respawn Menu buttons update properly after multiple permadeath deaths in a single play through.
4 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

P.A.M.E.L.A. is an intense open-world survival horror game set in Eden, a fallen Utopian city.

Play as a Sleeper, awoken from cryosleep in Eden, a fallen utopia wrought with death and danger. Utilize a wide range of hi-tech weapons, equipment, and build-able items that can be upgraded to suit your needs. Meet PAMELA, an omnipresent AI overseer who is left alone watching over the once-vibrant city, now reduced to a silent monolith gliding across the ocean.

Key Features

  • Friends and Foes
Interact with various factions, including the Afflicted citizens, security droids, robotic custodians, and more mysterious denizens hidden within Eden's depths. Each faction exhibits its own unique behaviors and alliances, and will react dynamically to the player’s behavior to become allies, or enemies.

  • Scavenge to Survive
Experience tense gameplay in a richly developed sci-fi universe. Each decision is meaningful, and each encounter could be your last. Wield and customize an array of modular equipment to defend yourself and explore the environment. Utilize an immersive UI and full body awareness, which removes all boundaries between the player and the horrors of Eden.

  • Enhance Yourself to Thrive
Manage the power reserves of the city, using energy only when necessary to avoid the dangers of being stranded in the dark. Upgrade your weaponry, and construct a safe haven to defend against the denizens of Eden. Enhancing your body with Bio-Augments will give you an advantage over your enemies, but at what cost?

  • Uncover the Truth
Uncover the tragic events that lead to the downfall of a civilization, and fight for your life as the broken citizens of Eden defend their home against your intrusion. With a personality-driven AI system, no encounter will be the same as the Afflicted react in unpredictable ways, driven by their excruciating pain and disfiguring disease.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10 (64-bit OS required)
    • Processor: Intel Core i5-2300 2.8 GHz (or AMD equivalent)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 550 Ti (or AMD equivalent)
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Additional Notes: Subject to change before launch
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit OS required)
    • Processor: Intel Core i5-4670K 3.40GHz (or AMD equivalent)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 970 (or AMD equivalent)
    • DirectX: Version 12
    • Storage: 8 GB available space
    • Additional Notes: Subject to change before launch

What Curators Say

24 Curators have reviewed this product. Click here to see them.
Customer reviews
High Volume of Reviews Detected:
Exclude  or  View Only
Review Type

Purchase Type


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph

Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
Hide graph
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...