LUMOLISH is a moonlit survivors-like action roguelite. Survive a battlefield swarming with monsters, build your run with auto-firing lunar weapons, and return to the Moon Tempo after death. Spend Moon Shards to grow stronger, spin the Lunar Fortune Shrine.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“I want to make LUMOLISH a polished and memorable 3D moonlit survival roguelite. The game relies heavily on combat feel, readable enemy density, satisfying weapon progression, and the balance between blessings and their costs. Because of that, community feedback is extremely important for tuning the pacing, weapon builds, enemy behavior, performance, and the overall “juicy” feeling of each run.

Early Access allows me to develop LUMOLISH alongside players, refine the Moon Temple progression, expand the Moon Keepsake system, and make sure every run feels intense, clear, and rewarding.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“I anticipate the game will remain in Early Access for at least one year.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“We plan for the full version of LUMOLISH to expand beyond the Early Access version with more content, deeper progression, and a more polished overall experience.

Planned areas of expansion include:

More weapons, upgrades, and elemental build paths, allowing players to shape each run in different ways.
Additional enemies, elite monsters, bosses, and event encounters to make later runs feel more varied and memorable.
Expanded Moon Temple progression, including more meta upgrades, NPC interactions, and reasons to return between runs.
A larger Moon Keepsake system, with more relics that offer powerful blessings alongside meaningful costs.
More achievements and collection goals for players who enjoy long-term progression and completion.
Continued combat “juice” improvements, including clearer hit feedback, stronger weapon feel, better pickup effects, improved UI presentation, and more satisfying boss encounters.
Ongoing performance optimization, especially for late-game 3D combat scenes with many enemies, projectiles, pickups, and visual effects.

The Early Access version is intended to establish the core loop and overall direction of LUMOLISH, while the full version is planned to feel richer, smoother, and more complete based on continued development and player feedback.”

Bagaimanakah keadaan semasa versi Akses Awal?

“The Early Access version of LUMOLISH already includes the main foundation of the game and is playable as a complete core experience.

Current development progress includes:

* A functional 3D survival roguelite combat loop, where players fight through waves of enemies, collect experience, level up, and build their weapons during each run.
* The Moon Temple hub, where players return between runs to prepare, upgrade, interact with NPCs, and access long-term progression systems.
* Core meta progression, including Moon Shards and permanent upgrades that make future runs stronger.
* Multiple weapons and upgrade choices, giving players different ways to shape their combat style.
* Enemy waves, elite encounters, bosses, and event-based threats that provide escalating pressure during a run.
* The Moon Keepsake system, where powerful relics can offer blessings while also adding meaningful costs.
* Basic achievements, localization, UI, audio feedback, and combat effects.
* Ongoing performance optimization for late-game 3D combat, including enemy density, projectiles, pickups, pooling, and visual feedback.

The current Early Access build is focused on proving the core loop, combat feel, and Moon Temple progression. From here, development will continue toward more content, better balance, stronger presentation, and improved replayability based on player feedback.

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“Yes, the price will increase slightly upon the full release.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Feedback Collection:
I plan to use the Steam Discussion Board as the primary channel for gathering player feedback on forklift physics and handling. I intend to adjust the control sensitivity and implement additional special features (such as specialized forklift attachments or unique handling modes) based on player suggestions to ensure the most satisfying gameplay experience.

Development Updates:
I aim to post regular development logs on Steam to share the current progress of feature implementations and bug fixes with players.

Feature Discussions:
I hope to involve the community in discussions regarding future content, such as exploring which types of cargo or warehouse mechanics players find most engaging to help inform the game's direction.

Bug Reporting:
Players are encouraged to report issues directly through the Steam forums, where I will be actively monitoring and addressing reports as part of the ongoing development process.”
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Tentang Permainan Ini

LUMOLISH is a moonlit survivors-like action roguelite. Survive on a battlefield swarming with monsters and build your run with auto-firing lunar weapons. Death is not the end — after each run, you return to the Moon Tempo, spend the Moon Shards you brought back, and grow stronger. Spin the Lunar Fortune Shrine to gain blessings or accept dangerous consequences for your next battle. Face events such as Nightwing Surge, Fortress Ring, MoonMaw, and the Blood Moon as you return beneath the moonlight again and again.

Pendedahan Kandungan Dihasilkan AI

Pembangun menerangkan cara permainan mereka menggunakan Kandungan Dihasilkan AI seperti berikut:

create icon with ai

Keperluan Sistem

    Minimum:
    • OS: Windows 10/11
    • Pemproses: AMD Ryzen 5 2600X, Intel Core i7-6800K
    • Memori: 8 GB RAM
    • Grafik: AMD Radeon RX 5600 XT, NVIDIA GeForce 1080
    Dicadangkan:
    • OS: Windows 10/11
    • Pemproses: AMD Ryzen 5 3600X, Intel i5-10600K
    • Memori: 24 GB RAM
    • Grafik: AMD Radeon RX 6800, NVIDIA GeForce RTX 3080
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