在破碎石之世界中战斗,收集并打造遗物,不断变强,攀登升天之塔。

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即将开启抢先体验

此游戏的开发者打算发行仍在制作中的游戏,根据玩家反馈进行开发。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“This game is being developed by a solo indie developer. Early Access makes it possible to share the game earlier, gather real player feedback, and improve the experience step by step alongside the community.

The core gameplay is currently playable, while several systems are still being actively refined, including balance, content pacing, and long-term progression. Early Access helps identify issues that are difficult to predict during solo development and provides insight into how players interact with the game in real-world scenarios.

Feedback collected during Early Access is used to guide ongoing development, helping prioritize improvements and adjustments to existing systems. The goal of Early Access is to develop the game transparently and iteratively, improving quality and stability over time.”

这款游戏的抢先体验状态大约持续多久?

“The game is expected to remain in Early Access for roughly 1 to 2 months. As a solo developer, this timeframe allows time to gather player feedback, refine balance, address issues, and improve overall polish.

Development timelines may change depending on feedback and progress, but Early Access is intended to be a relatively short phase focused on iteration and refinement before moving toward a more complete and stable release.”

计划中的完整版本和抢先体验版本到底有多少不同?

“The full version is planned to expand upon the Early Access version by adding more content and further refining existing systems.

Development is focused on improving balance, pacing, and overall polish, while gradually expanding gameplay variety. Planned areas of development include additional stages, enemies, and progression options, as well as performance improvements and quality-of-life adjustments.

Feedback gathered during Early Access helps guide these improvements and influences the direction of ongoing development. The aim is to evolve the game into a more stable and polished experience compared to the Early Access version.”

抢先体验版本的现状如何?

“The Early Access version is fully playable and includes the core gameplay loop and main systems.

Players can:
- Play through combat-focused runs with increasing difficulty
- Fight regular enemies and bosses using real-time action combat
- Collect relics and resources during runs
- Upgrade and manage relics to influence progression and playstyle
- Experience a complete run-based gameplay flow designed for replayability

The game is still under active development. Content variety is currently limited, balance and pacing are being refined, and overall polish is ongoing. Bugs and rough edges may still be present. Player feedback during Early Access helps guide adjustments and improvements to existing systems.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“Yes. The game is currently available for free during Early Access. The primary purpose of this phase is to gather player feedback, identify issues, and improve the core gameplay experience.

Pricing after Early Access has not been finalized. As development progresses and the scope and content of the game evolve, a price may be introduced when the game leaves Early Access.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Community feedback plays an important role throughout development. Players are encouraged to share feedback, report bugs, and suggest improvements through Steam Discussions and other community channels.

During Early Access, player input is reviewed regularly and helps inform balance adjustments, bug fixes, and development priorities. Development progress and updates are shared to give players visibility into ongoing changes and improvements.

The goal is to develop the game in an open and transparent manner, using community feedback to help guide ongoing refinement and iteration.”
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关于此游戏

踏入破碎石之世界——一款主打战斗掌控、成长推进与高重复可玩性的奇幻动作 Roguelike。

玩家将探索充满敌人与强大首领的危险关卡;每一次交战都需要走位、时机与决策。战斗强调“策略 + 操作”的平衡:失误会被惩罚,精准的行动会得到回报。

在每一次闯关中,你可以:
- 击败敌人与首领,获取战利品与遗物
- 收集拥有不同效果的遗物,影响战斗与成长
- 制作并强化遗物,打造不同玩法流派
- 交易遗物与资源,进一步优化构筑

随着攀登升天之塔,挑战将不断升级。敌人会变得更强,并带来新的攻击模式,迫使你适应与尝试。每次闯关的奖励与结果都可能不同,带来持续的重复游玩与稳定的成长。

无论是突破更高层,还是打磨全新构筑,每一次闯关都会推动你稳步变强,塑造由你的选择与玩法风格决定的冒险。
[\/p]

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

This game does not use AI to generate content during gameplay. All gameplay systems, visuals, audio, and text are handcrafted and included as part of the game.

AI tools were used during development in a limited way to assist the developer with prototyping, debugging, and refining code. These tools acted as a productivity aid only. All final decisions, implementations, and content were created and reviewed manually.

There are no AI-driven characters, dynamic content generation, or systems that learn from player behavior. The game does not connect to external AI services, collect player data, or use AI to influence gameplay, difficulty, or monetization.

Players can expect a traditional, deterministic game experience without AI-generated content during play.

系统需求

Windows
macOS
SteamOS + Linux
    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10 (64-bit)
    • 处理器: Intel Core i3-6100 / AMD FX-8350 or equivalent
    • 内存: 8 GB RAM
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10 (64-bit)
    • 处理器: Intel Core i3-6100 / AMD FX-8350 or equivalent
    • 内存: 8 GB RAM
    最低配置:
    • 操作系统: macOS 11 Big Sur
    • 处理器: Apple M1 or Intel Core i5 (2017 or newer)
    • 内存: 8 GB RAM
    推荐配置:
    • 操作系统: macOS 11 Big Sur
    • 处理器: Apple M1 or Intel Core i5 (2017 or newer)
    • 内存: 8 GB RAM
    最低配置:
    • 操作系统: Ubuntu 20.04 LTS / SteamOS 3.0
    • 处理器: Intel Core i5-2500K / AMD FX-8350 or equivalent
    • 内存: 8 GB RAM
    推荐配置:
    • 操作系统: Ubuntu 20.04 LTS / SteamOS 3.0
    • 处理器: Intel Core i5-2500K / AMD FX-8350 or equivalent
    • 内存: 8 GB RAM
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