Bertempurlah di Dunia Batu yang Hancur, kumpulkan dan buat relik, jadi lebih kuat, dan daki Menara Kebangkitan.

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Segera Hadir di Akses Dini

Pengembang game ini bermaksud untuk merilis karya yang masih dalam pengerjaan, dan mengembangkannya dengan bantuan masukan dari pemain.

Catatan: Game Akses Dini adalah produk yang belum selesai dan mungkin tidak akan berubah lebih lanjut. Jika kamu tidak berminat untuk memainkan game ini dalam kondisinya saat ini, kamu harus menunggu untuk melihat jika game ini terus dikembangkan. Pelajari lebih lanjut

Prakata dari pengembang:

Kenapa harus Akses Dini?

“This game is being developed by a solo indie developer. Early Access makes it possible to share the game earlier, gather real player feedback, and improve the experience step by step alongside the community.

The core gameplay is currently playable, while several systems are still being actively refined, including balance, content pacing, and long-term progression. Early Access helps identify issues that are difficult to predict during solo development and provides insight into how players interact with the game in real-world scenarios.

Feedback collected during Early Access is used to guide ongoing development, helping prioritize improvements and adjustments to existing systems. The goal of Early Access is to develop the game transparently and iteratively, improving quality and stability over time.”

Berapa lama game ini akan berada dalam Akses Dini?

“The game is expected to remain in Early Access for roughly 1 to 2 months. As a solo developer, this timeframe allows time to gather player feedback, refine balance, address issues, and improve overall polish.

Development timelines may change depending on feedback and progress, but Early Access is intended to be a relatively short phase focused on iteration and refinement before moving toward a more complete and stable release.”

Apa perbedaan antara versi penuh dan versi Akses Dini?

“The full version is planned to expand upon the Early Access version by adding more content and further refining existing systems.

Development is focused on improving balance, pacing, and overall polish, while gradually expanding gameplay variety. Planned areas of development include additional stages, enemies, and progression options, as well as performance improvements and quality-of-life adjustments.

Feedback gathered during Early Access helps guide these improvements and influences the direction of ongoing development. The aim is to evolve the game into a more stable and polished experience compared to the Early Access version.”

Apa status saat ini dari versi Akses Dini ini?

“The Early Access version is fully playable and includes the core gameplay loop and main systems.

Players can:
- Play through combat-focused runs with increasing difficulty
- Fight regular enemies and bosses using real-time action combat
- Collect relics and resources during runs
- Upgrade and manage relics to influence progression and playstyle
- Experience a complete run-based gameplay flow designed for replayability

The game is still under active development. Content variety is currently limited, balance and pacing are being refined, and overall polish is ongoing. Bugs and rough edges may still be present. Player feedback during Early Access helps guide adjustments and improvements to existing systems.”

Apakah harga game akan berbeda selama dan setelah Akses Dini?

“Yes. The game is currently available for free during Early Access. The primary purpose of this phase is to gather player feedback, identify issues, and improve the core gameplay experience.

Pricing after Early Access has not been finalized. As development progresses and the scope and content of the game evolve, a price may be introduced when the game leaves Early Access.”

Seperti apakah rencana untuk melibatkan Komunitas dalam proses pengembangan?

“Community feedback plays an important role throughout development. Players are encouraged to share feedback, report bugs, and suggest improvements through Steam Discussions and other community channels.

During Early Access, player input is reviewed regularly and helps inform balance adjustments, bug fixes, and development priorities. Development progress and updates are shared to give players visibility into ongoing changes and improvements.

The goal is to develop the game in an open and transparent manner, using community feedback to help guide ongoing refinement and iteration.”
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Tentang Game Ini

Mulailah perjalanan melintasi Dunia Batu yang Hancur, sebuah action roguelike fantasi yang berfokus pada penguasaan pertarungan, progresi, dan replayability.

Jelajahi stage berbahaya yang dipenuhi musuh dan boss kuat, di mana setiap pertemuan menuntut posisi, timing, dan keputusan yang matang. Pertarungan menyeimbangkan strategi dan eksekusi, menghukum kesalahan dan memberi hadiah pada permainan yang presisi.

Di setiap run, kamu bisa:
- Mengalahkan musuh dan boss untuk mendapatkan loot dan relik
- Mengumpulkan relik dengan efek beragam yang memengaruhi pertarungan dan progresi
- Membuat dan meningkatkan relik untuk membentuk berbagai gaya bermain
- Berdagang relik dan sumber daya untuk mengoptimalkan build

Saat kamu mendaki Menara Kebangkitan, tantangan semakin berat. Musuh menjadi lebih kuat dan menghadirkan pola serangan baru, sehingga kamu perlu beradaptasi dan bereksperimen. Setiap run menawarkan hadiah dan hasil yang berbeda, mendorong replayability dan progres yang konsisten.

Entah kamu ingin melangkah lebih jauh dari sebelumnya atau menyempurnakan build baru, setiap run berkontribusi pada pertumbuhan yang stabil dan memungkinkanmu membentuk petualangan sesuai pilihan dan gaya bermainmu.
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Pernyataan Konten Buatan AI

Pengembang menjelaskan bagaimana game mereka menggunakan Konten Buatan AI seperti ini:

This game does not use AI to generate content during gameplay. All gameplay systems, visuals, audio, and text are handcrafted and included as part of the game.

AI tools were used during development in a limited way to assist the developer with prototyping, debugging, and refining code. These tools acted as a productivity aid only. All final decisions, implementations, and content were created and reviewed manually.

There are no AI-driven characters, dynamic content generation, or systems that learn from player behavior. The game does not connect to external AI services, collect player data, or use AI to influence gameplay, difficulty, or monetization.

Players can expect a traditional, deterministic game experience without AI-generated content during play.

Persyaratan Sistem

Windows
macOS
SteamOS + Linux
    Minimum:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Windows 10 (64-bit)
    • Prosesor: Intel Core i3-6100 / AMD FX-8350 or equivalent
    • Memori: 8 GB RAM
    Direkomendasikan:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Windows 10 (64-bit)
    • Prosesor: Intel Core i3-6100 / AMD FX-8350 or equivalent
    • Memori: 8 GB RAM
    Minimum:
    • OS: macOS 11 Big Sur
    • Prosesor: Apple M1 or Intel Core i5 (2017 or newer)
    • Memori: 8 GB RAM
    Direkomendasikan:
    • OS: macOS 11 Big Sur
    • Prosesor: Apple M1 or Intel Core i5 (2017 or newer)
    • Memori: 8 GB RAM
    Minimum:
    • OS: Ubuntu 20.04 LTS / SteamOS 3.0
    • Prosesor: Intel Core i5-2500K / AMD FX-8350 or equivalent
    • Memori: 8 GB RAM
    Direkomendasikan:
    • OS: Ubuntu 20.04 LTS / SteamOS 3.0
    • Prosesor: Intel Core i5-2500K / AMD FX-8350 or equivalent
    • Memori: 8 GB RAM
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