Compile. Execute. Overload. A strategic roguelite where Syntax is Everything. Drag & drop modules to optimize your execution queue, install .EXE software to break the rules, and face off against legendary viruses like ILOVEYOU and WannaCry. Can you crash the system and escape?

Συνδεθείτε για να προσθέσετε αυτό το αντικείμενο στη Λίστα Επιθυμιών σας, να το ακολουθήσετε ή να το αγνοήσετε

Παιχνίδι Πρόωρης Πρόσβασης

Αποκτήστε άμεση πρόσβαση και ασχοληθείτε με το παιχνίδι καθώς εξελίσσεται.

Σημείωση: Τα παιχνίδια στην Πρόωρη Πρόσβαση δεν είναι ολοκληρωμένα και ενδέχεται να αλλάξουν περαιτέρω ή και όχι. Εάν δεν επιθυμείτε να παίξετε αυτό το παιχνίδι στην τρέχουσα μορφή του, περιμένετε για να δείτε αν θα αναπτυχθεί περαιτέρω. Μάθετε περισσότερα

ΤΙ ΕΧΟΥΝ ΝΑ ΠΟΥΝ ΟΙ ΔΗΜΙΟΥΡΓΟΙ:

Γιατί Πρόωρη πρόσβαση;

«The core of SYNTAX: OVERLOAD—arranging items into the 'Execution Queue' and watching them run from left to right to combat enemies—is already fully complete and highly replayable. However, the true depth of this mechanic needs real players to uncover together. During this crucial polishing phase, I want to integrate player feedback directly into the development process: finding out which sequence combos are the most fun, which classes/units are the most popular, and where the difficulty curve might feel frustrating. Early Access allows us to work alongside the community to grow a fun core into a fully realized game, rather than guessing what players want behind closed doors»

Για περίπου πόσο καιρό θα είναι αυτό το παιχνίδι σε Πρόωρη πρόσβαση;

«I anticipate Early Access will last between 6 and 12 months. The actual duration will depend on the pace of community feedback—I would much rather take the extra time to polish the content to perfection than sacrifice quality just to rush a release. We will keep you updated on our progress regularly through our Roadmap.»

Σε τι θα διαφέρει η τελική έκδοση από την έκδοση Πρόωρης Πρόσβασης;

«The full version will expand upon our current solid foundation:

More classes and software cores, offering more diverse starting strategies.

New maps and enemies, expanding the lore and challenges.

Deeper sequence mechanics, unlocking even more possibilities when you "write your execution sequence."

A special game mode currently in the works (automate your sequences and just sit back and watch them run!).

Continuous balance adjustments and UX improvements based on community feedback.

The core gameplay won't change—we're just going to make it richer, highly replayable, and much more special :))»

Ποια είναι η τρέχουσα κατάσταση της έκδοσης Πρόωρης Πρόσβασης;

«The core game is already fully playable: it features 40+ types of enemies, 90 equipment cards, 40+ relics, 5 maps, multiple unlockable classes and software cores, an Endless Mode, and a local leaderboard. A complete game loop, save system, and localization for multiple languages (Traditional Chinese, Simplified Chinese, English, Japanese, Korean, and Russian) are all fully implemented. This Early Access version is a content-rich experience that offers dozens of hours of gameplay, rather than just a short demo slice.»

Το παιχνίδι θα έχει διαφορετική τιμή πριν και μετά την Πρόωρη πρόσβαση;

«Yes. The price will increase slightly when the full version is released. Players who purchase the game during Early Access will get it at a lower price and will receive all future updates throughout the development process at no additional cost. We believe that players who support us early on deserve this benefit.»

Πώς σκοπεύετε να συμπεριλάβετε την Κοινότητα στην ανάπτυξη του παιχνιδιού σας;

«We will stay in close contact with our players through the following channels:

Steam Community Hub: For bug reports, suggestions, and balance discussions.

Regular Update Announcements: Sharing our development progress and Roadmap updates.

Feedback-Driven Development: Player feedback will directly impact our priorities—especially regarding balance adjustments and the direction of new content.

Various Social Communities (Discord, Threads, X, etc.)

This game features many mechanics that "sound simple but offer massive depth." I am particularly excited to see players discover sequence combinations and strategies that I never even anticipated!»
Περισσότερα

Λήψη Syntax:Overload Demo

Αγορά: Syntax:Overload

 

Αναφέρετε σφάλματα και αφήστε τα σχόλιά σας στα θέματα συζητήσεων

Προβολή όλων των συζητήσεων

Σχετικά με αυτό το παιχνίδι

「This game is part of the Bahamut 30th Anniversary Indie Game Promotion Program.」

Roadmap

// SYSTEM INITIALIZATION... LOADING CORE PROTOCOLS

SYNTAX: OVERLOAD is a fusion of Programming Logic and Roguelite Strategy. Here, you don't just play cards—you script your own combat sequence.

Core Mechanics Strategy over luck. Construct infinite chains using 80+ unique Modules and 40+ Relics. Buff your next attack with "Fire", or drop a "Zip Bomb" to consume adjacent modules for a devastating blow. The execution is in your hands!

Diverse Hacker Archetypes

Exploit system vulnerabilities to build your ultimate malware: RAM Hoarder, Garbage Overflow, Pointer Shifting, and more. Whether you follow established protocols or invent entirely new exploits, your imagination is the only limit.

Game Features

  • Hardcore Retro Aesthetic: CRT scanlines, glitch noise, and pixel-art illustrations transport you back to the terminal world of the 80s.

  • Endless Threats: Battle against "Ransomware", "Trojans", "Crypto Miners", and face off against the "System Architect" guarding the Kernel.

  • Dark Web Protocol: Collect scattered data fragments to unlock hidden, high-difficulty layers.

  • Dynamic Events: Encounter a wide variety of random events waiting to be explored (just try not to catch a virus...).

Software Center & BIOS System

Every failure is data accumulation. Access the BIOS to tweak your starting parameters, expand your memory, and unlock new "Operating Systems" (Classes).

Γνωστοποίηση περιεχομένου που δημιουργήθηκε από τεχνητή νοημοσύνη (AI)

Οι δημιουργοί περιγράφουν πώς το παιχνίδι τους χρησιμοποιεί περιεχόμενο που δημιουργήθηκε από τεχνητή νοημοσύνη (ΑΙ) ως εξής:

During development, an AI writing assistant was used to draft and polish in-game text, including item descriptions, dialogues, and system logs. All text was then manually proofread, edited, and verified by the developers.

Απαιτήσεις συστήματος

    Ελάχιστες:
    • Απαιτείται επεξεργαστής και λειτουργικό σύστημα 64-bit
    • Λειτουργικό σύστημα: Windows 10 64bit
    • Επεξεργαστής: 2.0 GHz Dual Core
    • Μνήμη: 2 GB RAM
    • Γραφικά: DX10
    • Αποθήκευση: 800 MB διαθέσιμος χώρος
    Προτεινόμενες:
    • Απαιτείται επεξεργαστής και λειτουργικό σύστημα 64-bit
    • Λειτουργικό σύστημα: Windows 10 / 11 (64-bit)
    • Επεξεργαστής: 2.5 GHz Quad Core
    • Μνήμη: 4 GB RAM
    • Γραφικά: Nvidia GeForce GTX 650 / AMD Radeon HD 5770
    • Αποθήκευση: 800 MB διαθέσιμος χώρος
Επεξεργασία φίλτρων