Entertain the living. Employ the dead. Farm fear for profit. Build an automated scare factory where monsters punch the clock and screams roll off the line.

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Akan Datang ke Akses Awal

Pembangun permainan ini berhasrat untuk melancarkannya sebagai projek yang sedang berlangsung, dengan perkembangan dipengaruhi oleh maklum balas pemain.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“Hauntworks is a systems-driven game where the fun comes from chaotic interactions between your undertakers, your guests, and your rooms. This kind of design benefits from real players generating real chaos to find what works, what breaks, and what's funnier than expected.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“Roughly 12 to 18 months.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“I plan to add more undertakers, guests, room types, resource combinations, and deeper mechanics around recurring investigations and the endgame. Balance, quality-of-life improvements, and new content will be ongoing throughout Early Access.”

Bagaimanakah keadaan semasa versi Akses Awal?

“You can reach the ending of the first act. You can manage a roster of employees, scare and entertain guests to harvest resources, run those resources through crafting chains, and build relationships with supernatural patrons. There's already a lot to discover and a lot that can go wrong in the best way.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“I plan to raise the price slightly when the game leaves Early Access to reflect the additional content in the full release.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“Player feedback will directly shape how this game develops. I plan to be active on the Steam forums and Discord, reading bug reports and balance feedback, and sharing what I'm working on through regular development updates.”
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Sertai Hauntworks Playtest

Minta akses dan anda akan diberitahu apabila pembangun bersedia untuk menerima lebih ramai peserta.
Permainan ini belum tersedia di Steam lagi

Tarikh Keluaran Dirancang: 30 Okt, 2026

Permainan ini dijadualkan untuk dibuka dalam kira-kira 2 bulan

Berminat?
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Tentang Permainan Ini

You died, or so you thought. Your soul is trapped in a liminal haunted house until you can satisfy five otherworldly entities. They don't want money. They want screams, laughter, vomit, and mind shards from the living.

Orchestrate your operation room by room. Place traps where the flow of guests is heaviest. Chain together scares, laughs, and gore for bonus resources. Where the house falls short, do the scaring yourself with a variety of supernatural spells.

Manage a team of creatures each with a personality, skill set, and needs of their own. They are not easy, but they get the job done. Experiment to find where they are most useful. Oh — and they may occasionally slay a customer.

Five supernatural entities, the Patrons, keep you in Limbo. They each want a specific resource from the living. Fulfill their requests, and they'll help you plan an escape. Or you may just end up liking them enough to stay.

Screams, vomit, laughter, mind shards: all raw material. You must compress them, combine them, and refine them into products of increasing absurdity.
"Accidents" happen, right? Guest deaths attract attention, some of it warranted, but always unwanted. You'll need to dispose of any bodies before the Bureau of Liminality catches on. Otherwise you may have to sweet talk them. How you handle the Bureau determines how much time you have.

Penerangan Kandungan Dewasa

Pembangun menerangkan kandungan ini seperti berikut:

Hauntworks is a dark comedy about running a haunted house. Guests can die as a result of the scares you build, and their bodies become raw material: you can drag them to a furnace, or let your undertaker staff process them into crafting resources. This is shown in a stylized, cartoon low-poly art style, with red blood effects — splash particles, ground stains, and one staff character who works on corpses with a cleaver. No dismemberment or mutilation is depicted.

The story includes two brief non-interactive cinematics dealing with the player character's own accidental death.

The game also contains mild profanity and comedic references to death, bodily functions, and crime.

Keperluan Sistem

    Minimum:
    • OS: Windows 10
    • Pemproses: Quad-core 2.5 GHz (Intel i5-6500 / Ryzen 3 1200)
    • Memori: 8 GB RAM
    • Grafik: 2GB VRAM, Vulkan 1.0 (GTX 1050 / RX 560)
    • Storan: 8 GB ruang tersedia
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