Ragdoll Operations adalah game tembak-menembak orang ketiga berbasis fisika. Terjun ke dalam misi kacau penuh tembakan presisi, recoil yang berat, dan reaksi ragdoll yang berlebihan, ledakkan musuh hingga terpental ke seluruh map dan ubah setiap baku tembak menjadi momen aksi-komedi.

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Segera Hadir di Akses Dini

Pengembang game ini bermaksud untuk merilis karya yang masih dalam pengerjaan, dan mengembangkannya dengan bantuan masukan dari pemain.

Catatan: Game Akses Dini adalah produk yang belum selesai dan mungkin tidak akan berubah lebih lanjut. Jika kamu tidak berminat untuk memainkan game ini dalam kondisinya saat ini, kamu harus menunggu untuk melihat jika game ini terus dikembangkan. Pelajari lebih lanjut

Prakata dari pengembang:

Kenapa harus Akses Dini?

“Ragdoll Operations is being released in Early Access because I want to finish the game together with the players, not in isolation. The core systems – shooting, movement, and physics-driven ragdoll combat – are already fun and playable, but the game still needs balancing, more content, and lots of feedback from real players.

Early Access will let me test weapon feel, difficulty, performance, and level design on many different hardware setups and playstyles. Based on community feedback, I plan to refine the combat flow, add new missions, enemies and weapons, improve AI behaviour, and polish the overall experience.

In short, Early Access gives me the opportunity to iterate quickly with the community and make sure the final version of Ragdoll Operations is as satisfying and replayable as possible.”

Berapa lama game ini akan berada dalam Akses Dini?

“We expect Ragdoll Operations to remain in Early Access for approximately 6 to 12 months. This window gives enough time to expand the amount of content (missions, enemies, weapons and modes), gather feedback on balance and performance, and iterate on systems like AI, co-op and progression. The exact length may change depending on community feedback and how quickly the planned features reach the level of quality we want for a full release.”

Apa perbedaan antara versi penuh dan versi Akses Dini?

“We plan for the full version of Ragdoll Operations to expand both the amount and variety of content. Our current goals include adding more missions, weapons and enemy types, as well as “end of level” boss-style encounters that make certain operations feel like real set-piece finales.

We are also planning to experiment with additional game modes, such as a horde / zombie-style mode that focuses on survival against large waves of enemies. Alongside new content, the full release is expected to feature better balancing, improved AI behaviour, more polished visuals and audio, and overall quality-of-life improvements based on feedback from Early Access players.”

Apa status saat ini dari versi Akses Dini ini?

“The Early Access version of Ragdoll Operations already includes the core experience: physics-driven third-person shooting, the active ragdoll movement system, several handcrafted missions, multiple weapon types, and basic enemy AI with different behaviours and difficulty options. It is fully playable from start to finish as an arcade-style action game, but it is still being tuned for balance and performance and may contain bugs or rough edges.

What is mainly missing at this stage is content variety and long-term progression. Boss-style encounters, additional modes (such as horde / zombie-like variants), more maps, more enemy types, and further polish on visuals, audio, UI and co-op features are all things we plan to build together with the community during Early Access.”

Apakah harga game akan berbeda selama dan setelah Akses Dini?

“We plan to offer Ragdoll Operations at a lower price during Early Access to reflect that the game is still in development and to thank early supporters. As we add more content and polish for the full release, we expect to raise the price to its normal level at or around the end of Early Access.”

Seperti apakah rencana untuk melibatkan Komunitas dalam proses pengembangan?

“I plan to involve the community very directly in the development of Ragdoll Operations.

Players will be encouraged to share feedback and bug reports through the Steam forums (and a community Discord if there is enough interest). I want to hear which weapons feel good or weak, which missions are fun or frustrating, and what kind of modes or boss ideas players would like to see next.

Based on this feedback I plan to:

Adjust balance (weapons, enemies, difficulty levels).

Prioritize new content such as maps, modes and boss encounters.

Run small polls or discussions before making bigger design decisions.

The goal is to iterate in short cycles, communicate the changes in patch notes, and shape the final version of the game together with the community rather than building it in isolation.”
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Tentang Game Ini

Ragdoll Operations adalah game shooter orang ketiga berbasis fisika yang menggabungkan mekanik tembak-menembak penuh aksi dengan animasi ragdoll yang kocak. Setiap peluru, setiap ledakan, dan setiap tabrakan mengacaukan keseimbangan karakter dan mengubah medan perang menjadi komedi aksi yang benar-benar lepas kendali. Tujuan Anda adalah bekerja sama dengan rekan satu tim untuk menyelesaikan misi, mengalahkan musuh, dan tetap berdiri di tengah kekacauan ini.

Dalam game ini, bukan hanya bidikan yang presisi yang penting, tetapi juga kemampuan Anda mengendalikan tubuh yang terlempar oleh recoil dan para prajurit yang berlari sambil tersandung. Dari penyergapan di area tertutup hingga baku tembak di ruang terbuka, dari kelompok musuh yang terpencar karena granat hingga mini skenario berbasis fisika, setiap pertempuran menghadirkan adegan yang berbeda di setiap permainan berkat sistem fisika ragdoll.

Fitur Utama

  • Kontrol karakter ragdoll aktif yang sepenuhnya berbasis fisika

  • Sistem bidik dan gerak yang mulus dengan kamera orang ketiga

  • Beragam jenis senjata seperti rifle, pistol, shotgun, dan bahan peledak

  • Misi dengan berbagai tingkat kesulitan dan skenario yang dapat dimainkan berulang kali

  • Gameplay shooter bergaya arcade yang cepat, mudah dipelajari tetapi sulit dikuasai

  • Gaya visual yang bergaya (stylized) dan animasi ragdoll yang berlebihan untuk menciptakan suasana yang berfokus pada hiburan

Ragdoll Operations memadukan keputusan taktis yang serius dengan komedi fisika yang absurd, menghadirkan pengalaman aksi yang serba cepat dan sangat dapat dimainkan berulang kali—jenis game yang akan ingin Anda mainkan terus bersama teman sambil berkata, “Ayo, satu ronde lagi.”

Pernyataan Konten Buatan AI

Pengembang menjelaskan bagaimana game mereka menggunakan Konten Buatan AI seperti ini:

This game uses traditional, non-generative AI only for gameplay logic such as enemy navigation, combat behavior, and basic decision-making (for example taking cover, flanking, or reacting to player actions).

We do not use generative AI to create art, animation, audio, or text, and we do not use AI for biometric analysis, surveillance, or player profiling. No player data is used to train any AI systems.

Deskripsi Konten Dewasa

Pengembang mendeskripsikan konten ini sebagai berikut:

This game contains frequent stylized violence using firearms and explosives.
Human-like characters are shot, blown up, and knocked down with exaggerated ragdoll physics.
Visible stylized blood effects can appear when characters are hit or die, but there is no dismemberment and no realistic gore.
There is no nudity or sexual content.
Players who may be sensitive to depictions of gun violence, blood, or death should take this into account.

Persyaratan Sistem

    Minimum:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Windows 10 64-bit
    • Prosesor: ntel Core i5-4460 / AMD FX-6300 or equivalent
    • Memori: 8096 MB RAM
    • Grafis: nVIDIA GeForce GTX 960 / AMD Radeon RX 470 (4 GB VRAM)
    • DirectX: Versi 11
    • Jaringan: Koneksi Internet Broadband
    • Penyimpanan: 10 GB ruang tersedia
    • Kartu suara: DirectX compatible sound card
    Direkomendasikan:
    • Prosesor 64-bit dan OS diperlukan
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