Ghost of a Tale is an action-RPG game in which you play as Tilo, a mouse and minstrel thrown into a perilous adventure. Through stealth and cunning you’ll be able to explore the secrets of Dwindling Heights Keep and navigate its dangers.
Recent Reviews:
Very Positive (143) - 90% of the 143 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,452) - 91% of the 1,452 user reviews for this game are positive.
Release Date:
13 Mar, 2018
Developer:
Publisher:

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Recent updates View all (49)

13 July

Patch Release 7.26 (upgraded engine + better shadows!)

Hello everyone! Here's a new patch release which brings us to version 7.26. It's mostly a maintenance patch, although behind the scenes we've upgraded the game's engine itself (from Unity 5.5 to 2017.4). As a consequence, performance and visual quality have gotten a boost.

Most notably the lighting quality has been greatly improved. The sun's light and shadows now progress smoothly throughout the duration of the day. If you remember before it was advancing abruptly and remained static for 10 seconds, then quickly advanced again and stopped, etc...

Enjoy! :)


Fixed:
  • A couple of holes in the sets geometry.
  • Some set sectioning issues on the shore.
  • Tilo’s hood can sometimes go through the top of his head.

Changed:
  • Major upgrade of the engine.
  • Optimization pass in preparation of console release.
  • Added a new visual option for bloom.
  • Light and shadows from the sun now move smoothly throughout the day.
  • Sunsets and sunrises as well as the game's overall shadows quality have been improved.
13 comments Read more

17 June

Patch Release 7.05 with improved textures!

Hello everyone! This is a patch release (v7.05) which fixes a couple of bugs and improves performance on the shore. You can now start a new game and change the language on the fly (without having to close and restart the app).

Textures have also been improved via better micro-detailing. You can see an example below (right-click and "View Image" to get the full effect):



Basically after playing God of War I noticed they were using this technique very effectively (normal + albedo micro-textures), so I implemented it in the game. :)

Enjoy!

Fixed:
  • Some UI dropdown menus don’t close (and reopen) properly.
  • Some characters in German don’t show up.
  • Some plates in the commissary float a little above the tables.
  • Music volume is sometimes too loud after reloading a save.
  • Rare issue with blowing up a brisance after it’s been hooked up.
  • Some sectioning issues when climbing on the rampart’s crenelations.
  • The sleeping rats’ colliders (in the barracks) are not active.
  • The collider for the lid of the shore chest is missing.
  • White (untextured) walls in catacombs corridor near the Great Hall.
  • Bees nests erroneously appear as items in inventory.
Changed:
  • Improved performance on the shore.
  • Improved textures quality.
  • You can now start a new game without having to close and reopen the app.
  • Pressing the RB/LB in the Lore UI now loops categories.
  • The new item marker “*” in the inventory now ignores consumables.
  • You can now change the game’s language on the fly (without having to restart).

Updates:
- Hotfix 7.07 fixes a couple of specific issues introduced in 7.05 (mostly with the Italian localization and some non-aggressive guards after restarting a game from scratch).
- Hotfix 7.08 fixes an issue with the skiff not appearing in the harbour. Unfortunately it's not retroactive, so if you already met that particular bug, please send us your save file to: support@ghostofatale.com and we'll fix it for you.
33 comments Read more

About This Game

Ghost of a Tale is an action-RPG game in which you play as Tilo, a mouse and minstrel caught up in a perilous adventure. The game takes place in a medieval world populated only by animals, and puts an emphasis on immersion and exploration. It features stealth elements, disguises, conversations with allies and enemies, and quests.

You’ll be able to explore the secrets of Dwindling Heights Keep and navigate its dangers. Tilo is not much of a fighter, so stealth and nimbleness are your allies when confronted with enemies twice your size. Talk to the characters you meet and leave no stone unturned in your quest to find Merra, your true love….

About the team:


Ghost of a tale is developed by a very small team. Lionel "Seith" Gallat does 90% of the art, design and coding. Paul Gardner is the game's writer and an experienced game designer. Cyrille Paulhiac does coding and develops tools. Jeremiah Pena is the game's composer, while Nicolas Titeux is responsible for sound design.

System Requirements

    Minimum:
    • OS: Windows 7 64bit
    • Processor: Intel i5 - 2.5Ghz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 (2GB) or AMD Radeon R9 270
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: Motherboard Integrated sound card
    • Additional Notes: Although Ghost of a Tale is fully playable with mouse and keyboard, we'd strongly recommend playing with a gamepad for the best experience.
    Recommended:
    • OS: Windows 8.1 64bit
    • Processor: Intel i7 - 3.4Ghz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 770 (3GB) or AMD Radeon R9 285
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • Additional Notes: Although Ghost of a Tale is fully playable with mouse and keyboard, we'd strongly recommend playing with a gamepad for the best experience.
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