Battlecorp is a multiplayer turn-based military strategy board game where rival corporations fight for resource-rich worlds. Plan conquest operations, manage production, move armies territory by territory, and turn corporate war into profit.

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About This Game

Year 3764. War no longer belongs to nations. It belongs to corporations.

For centuries, the human galaxy has been divided between private military megacorporations known as the Battlecorps. Their goal is not peace, justice, or glory. Their goal is simple: secure exploitation rights over the most valuable resource-rich planets.

In Battlecorp, you take command of a military and industrial corporation. Your mission: conquer, produce, maneuver, and eliminate the competition in turn-based strategic operations.

A MULTIPLAYER STRATEGY BOARD GAME

Battlecorp is a multiplayer turn-based military strategy and management game inspired by board games.

Each match takes place on a territorial map. You deploy forces, control resources, build your economy, and fight rival commanders in a methodical war of territory, production, and corporate domination.

Victory is not about reflexes.

It is about decisions.

CONQUER, PRODUCE, DOMINATE

Every territory can become a strategic asset. Some provide resources. Others open attack routes. Others become critical defensive positions or economic lifelines.

You will manage stockpiles, organize logistics, power your industry, and choose the right moment to launch military operations.

In Battlecorp, an army without logistics is already defeated.

COMMAND YOUR FORCES

Marines, Commandos, Cyborgs, Tanks, Artillery, Fighters, and Bombers form your operational arsenal.

Each unit has a clear role. Some hold the ground. Some strike from a distance. Some break enemy lines. Others control the skies or weaken enemy positions before the final assault.

War is won through coordination, not numbers alone.

CORPORATE WARFARE

In the Battlecorp universe, nation-states are legal facades. War has become a regulated industry driven by contracts, arbitration, and economic performance.

Officially, these are not wars.

They are competitive operations.

But on the ground, only results matter.

PLAY AT YOUR OWN PACE

Battlecorp uses a turn and phase-based system designed for strategic multiplayer matches where every order matters. Plan your moves, anticipate enemy decisions, and adapt your strategy as the conquest unfolds.

You are not a soldier.

You are a capital commander.

KEY FEATURES

• Multiplayer turn-based strategy board game

• Territorial military conquest

• Resource and production management

• Corporate warfare in a sci-fi industrial universe

• Ground and aerial military units

• Strategic maps divided into contested territories

• Rival corporations fighting for planetary exploitation rights

• Competitive matches with a single winner

• Logistics, positioning, and long-term planning

• Persistent management and economic systems planned around the Battlecorp universe

BECOME THE COMMANDER OF A WAR CORPORATION

The planet is fragmented.

Resources are limited.

The contracts are open.

Turn every territory into a strategic asset.

Turn war into a profitable industry.

Welcome to Battlecorp.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Battlecorp is developed by a small independent team of three part-time creators with no dedicated outsourcing budget. We use AI-assisted tools during development to support prototyping, visual exploration, marketing iterations, drafting, translation, and technical research.

AI is used only as an assistance tool. All final creative, artistic, technical, writing, gameplay, and integration decisions are reviewed, edited, and validated by the development team.

Battlecorp does not use live generative AI during gameplay. Any AI-assisted content is pre-generated, reviewed before use, and checked for consistency with the game’s art direction, lore, quality standards, and legal requirements.

Our use of AI helps make production possible at our independent scale while keeping human direction and editorial control at the center of the project.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 version 21H1 (build 19043) or newer
    • Processor: x86, x64 architecture with SSE2 instruction set support, Arm64
    • Graphics: DX10, DX11, DX12 or Vulkan capable GPUs
    • DirectX: Version 10
    • Storage: 2 GB available space
    • Additional Notes: Hardware vendor officially supported drivers
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit) or newer
    • Processor: Intel Core i5-9600K / AMD Ryzen 5 3600 or equivalent
    • Graphics: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5600 XT or equivalent (DX12 / Vulkan support)
    • DirectX: Version 12
    • Storage: 5 GB available space
    • Additional Notes: Hardware vendor officially supported drivers
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