Competitive mall simulation. 1-8 players open stores in the same mall, fight for customers, crush rivals. Team up or go solo. Fair play or dirty tricks? Your call. Procedural maps, employee system, physical mechanics.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Mall Rivals is playable and fun but it's not finished. We want to shape the future of the game together with players, not alone. Your feedback guides not just bug fixes, but new systems, balancing, and content priorities.”

Approximately how long will this game be in Early Access?

“We're not committing to a specific date. We're focused on quality, not the calendar. It ships when it's ready.

How is the full version planned to differ from the Early Access version?

“Early Access Launch:
The core gameplay loop is ready. Open stores, stock shelves, set prices, hire staff. Compete with rivals in the same mall. Multiplayer is active solo or team. Systems like Sabotage, Shady Dealer, and Mall Cop are in the game.
Future Updates:

New store types and product categories
Advanced rivalry and sabotage mechanics
Additional events, scenarios, and surprise systems
Performance improvements and balance updates

Full Release:

All planned content and systems
Deeper NPC interactions
Community-voted and most-requested features

The roadmap isn't set in stone. Player feedback directly shapes what comes first and what gets added. We're building this together.”

What is the current state of the Early Access version?

“Playable and fun. The core loop works: open stores, sell products, manage your team, fight your rivals. Make risky deals with the Shady Dealer. Avoid the Mall Cop. Multiplayer is active. ”

Will the game be priced differently during and after Early Access?

“Early adopters always have the advantage in both price and content.”

How are you planning on involving the Community in your development process?

“Discord is open. Suggestions, bug reports, discussions it's all there. Players talk, we listen. Big decisions are shared with the community.
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This game is not yet available on Steam

Planned Release Date: March 2026

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About This Game

Same satisfies. Same customers. Only one satisfies.

Welcome to Mall Rivals. Where retail is war and competitors are enemies.

There are other players across the corridor. You're all chasing the same customers, the same money, the same limited stock.

You can play fair. Or you can choose a different path.

🏪 BUILD YOUR EMPIRE

Open a store. Haul boxes, stock shelves, set prices. Customers walk in, leave happy through the register.

As you grow, you can't do everything alone. Build a team. One at the register, one in storage, one cleaning. You focus on strategy.

🔥 CRUSH YOUR RIVALS

Fair competition? That doesn't really work here.

Why is your rival's business struggling? Maybe they're unlucky. Or maybe someone is making them unlucky.

There are shadows in the mall. Opportunities in dark corners. Places where rules bend.

How far you go is up to you.

👮 EVERY MOVE IS A RISK

The mall has its own order. Rule breakers pay the price.

Get caught and everyone knows. Your name on the big screen. Customers whisper. Rivals laugh.

But if you don't get caught? Then only results speak.

🎮 FRIENDS AND ENEMIES

Up to 8 players in the same mall. How you play is up to you.

Team up. One at register, one in storage, one tracking prices. Same cash, same goal. Division of labor is the key to success.

Team vs team. 2v2, 3v3. Your store against theirs. Winner becomes king of the mall.

Free for all. No friendship. Only revenue. Everyone for themselves.

And remember. Today's teammate could be tomorrow's most dangerous rival.

🎲 EVERY MATCH IS DIFFERENT

No maps to memorize. Advanced Mall Generator rebuilds walls, corridors and store locations every game.

Labyrinth or plaza? Sometimes you'll fight for the best corner in twisted corridors. Sometimes you'll compete head-to-head in a massive open space.

Set the rules in the lobby: Target 1 million? Bankrupt your rival? Quick 20-minute match?

🧠 CUSTOMERS AREN'T STUPID

Customers aren't just walking wallets. Their eyes are open, expectations high.

  • Store messy? They notice. Won't step inside.

  • Floors dirty? They see it. Go to your rival.

  • Same product cheaper next door? They know. Crowd flows there.

You set the price. But the customer decides.

⚡ KEY FEATURES

  • 1-8 player competitive mall simulation

  • Team or solo gameplay

  • Procedural mall maps

  • Employee system and automation

  • Physical box hauling, shelf stocking, cleaning

  • Rules exist. So do ways to bend them.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3-6100 or AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 750
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
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