Goodbye Shadow is a story about facing yourself and chasing unfinished memories. As the main character tries to understand his childhood hero , he realizes that the real unknown is himself. Love, friendship, and family become mirrors on this journey.

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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'This is a story-driven visual novel focused on a linear, monologue-based narrative experience.

Early Access allows us to share the currently available portion of the story in a complete and playable state while continuing development. It also gives us the opportunity to gather player feedback on pacing, presentation, and overall narrative flow as we continue working on the project.

By releasing the game in Early Access, we aim to refine the experience gradually, ensure consistency across future content, and remain flexible during development rather than locking in decisions too early.

'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We currently expect the game to remain in Early Access for approximately 6 to 12 months. This timeframe may change depending on development progress and feedback received during Early Access.

'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'We plan to continue expanding the story with additional chapters beyond what is currently available in Early Access.

We also aim to further develop the game’s presentation by refining existing scenes and adding more varied visual transitions and effects where appropriate. Our goal is to enhance the overall narrative experience while maintaining a consistent tone throughout development.
'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The current Early Access version offers a playable portion of the story presented as a linear, monologue-driven visual novel.

The experience follows a single narrative route with no branching choices. Core features such as saving, loading, and settings are fully implemented, and the game is fully playable in its current form.

'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'We plan to gradually increase the price as new content is added and the project moves closer to a full release.
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Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'During Early Access, we plan to closely monitor player feedback through Steam discussions and reviews.

Community feedback will help guide decisions related to pacing, presentation, and overall experience as development continues.
'
Meer informatie
Nederlands wordt niet ondersteund

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Dit spel is nog niet beschikbaar op Steam

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Over dit spel

⚠ This game is currently in Early Access.

Elveda Gölge is a story-driven visual novel.

The game follows a narrative-focused structure, allowing the player to experience the protagonist’s inner journey through text and visuals.

Throughout the story, presented in chapters, the player follows the main character as he confronts his past, unfinished memories, and suppressed emotions.

Themes such as love, friendship, and family relationships form the core of the narrative.

The gameplay is entirely based on visual novel storytelling.

The game does not require fast reflexes or mechanical skill; its primary focus is atmosphere, narrative, and emotional depth.

In the Early Access version:

- The full story has not yet been released

- The currently available chapters are playable

- New chapters and additional content will be added over time

During the development process, the game’s content will be expanded and the story will be completed.

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

This game is a visual novel, and the majority of the images featured in the game were created using AI-assisted tools.
All generated visuals have been selected, edited, and finalized by the developer to fit the narrative and artistic direction of the game.

AI-assisted tools were also used during the writing and editing process of the game’s text, particularly for language refinement, consistency, and quality control.

Translations of the game into languages other than Turkish will be produced using AI-assisted translation tools.

The game does not contain any dynamically generated AI content presented to the player in real time during gameplay.

Systeemeisen

    Minimum:
    • Besturingssysteem *: Windows 7 / 8 / 10 / 11 (64-bit)
    • Processor: Intel / AMD Dual-Core CPU
    • Geheugen: 2 GB RAM
    • Grafische kaart: OpenGL 2.0 compatible graphics card (Intel HD Graphics or equivalent)
    • Opslagruimte: 1 GB beschikbare ruimte
    • Geluidskaart: DirectX compatible sound card
    Aanbevolen:
    • Besturingssysteem: Windows 10 / 11 (64-bit)
    • Processor: Intel Core i3 or AMD equivalent
    • Geheugen: 4 GB RAM
    • Grafische kaart: OpenGL 2.1 or higher — dedicated NVIDIA/AMD GPU recommended
    • Opslagruimte: 2 GB beschikbare ruimte
    • Geluidskaart: DirectX compatible sound card
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.
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